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{{TOCright}} == Overview == You have the ability to control sound in several fashions. You can create semi-solid barriers, set up waves which weaken or strengthen a target, as well as creating soothing sounds which act to counteract any negative effects which may exist on your friends. {{PAGENAME}} is a primary powerset for [[Defender]]s and a secondary powerset for [[Controller]]s and [[Corruptor]]s. == Power Tables == === Defender === The Sonic Resonance powerset is available as a primary set for [[Defender]]s. The following table shows which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=SonicDebuff_DebuffDamRes.png|Power=Sonic Siphon|Level=1|Effect=Ranged, Foe: -Resistance(All)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_ProtectPhysical.png|Power=Sonic Barrier|Level=1|Effect=Ranged, Ally +Resistance(Smash, Lethal, Toxic)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_ProtectElements.png|Power=Sonic Haven|Level=2|Effect=Ranged, Ally +Resistance(Fire, Cold, Energy, Negative Energy)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_Hold.png|Power=Sonic Cage|Level=6|Effect=Ranged, Foe: Capture (Special)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_TeamDebuffDamRes.png|Power=Disruption Field |Level=8|Effect=Toggle: Ranged (Target Ally Area of Effect), Foe: -Resistance|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_BuffDamageRes.png|Power=Sonic Dispersion|Level=12|Effect=Toggle: Point Blank Area of Effect, Ally: +Resistance(All Damage except Psionic, Hold, Immobilize, Disorient)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_TeamKnockback.png|Power=Sonic Repulsion|Level=18|Effect=Toggle: Ranged (Target Ally Area of Effect), Foe: Knockback|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_Dispel.png|Power=Clarity|Level=26|Effect=Ally +Resistance(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_DropKnockback.png|Power=Liquefy|Level=32|Effect=Ranged (Location Area of Effect), Foe: Knockback, Hold, -Accuracy, -Defense|Border=0}} {{Powers_Footer}} === Controller/Corruptor === The Sonic Resonance powerset is available as a secondary set for [[Controller]]s and [[Corruptor]]s. The following table shows which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=SonicDebuff_DebuffDamRes.png|Power=Sonic Siphon|Level=1|Effect=Ranged, Foe: -Resistance(All)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_ProtectPhysical.png|Power=Sonic Barrier|Level=2|Effect=Ranged, Ally +Resistance(Smash, Lethal, Toxic)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_ProtectElements.png|Power=Sonic Haven|Level=4|Effect=Ranged, Ally +Resistance(Fire, Cold, Energy, Negative Energy)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_Hold.png|Power=Sonic Cage|Level=10|Effect=Ranged, Foe: Capture (Special)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_TeamDebuffDamRes.png|Power=Disruption Field|Level=16|Effect=Toggle: Ranged (Target Ally Area of Effect), Foe: -Resistance|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_BuffDamageRes.png|Power=Sonic Dispersion|Level=20|Effect=Toggle: Point Blank Area of Effect, Ally: +Resistance(All Damage except Psionic, Hold, Immobilize, Disorient)|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_TeamKnockback.png|Power=Sonic Repulsion|Level=28|Effect=Toggle: Ranged (Target Ally Area of Effect), Foe: Knockback|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_Dispel.png|Power=Clarity|Level=35|Effect=Ally +Resistance(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception|Border=1}} {{Powers_LevelRow|Icon=SonicDebuff_DropKnockback.png|Power=Liquefy|Level=38|Effect=Ranged (Location Area of Effect), Foe: Knockback, Hold, -Accuracy, -Defense|Border=0}} {{Powers_Footer}} == Powers == The following are powers in the Sonic Resonance powerset. === [[Image:SonicDebuff_Dispel.png]] Clarity === By bouncing a carefully pitched sound wave off an ally's ear drum, you can free him from any disorient, hold, sleep, confusion, fear, and immobilize effects, and leave him resistant to such effects for a good while. Protection will improve with multiple applications and as you advance in level. Clarity also provides your ally with enhanced perception. {{PowerBlock_Start}} {{PowerBlock_Recharge|Fast}} {{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 26 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 35 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 35 (Corruptor)}} {{PowerBlock_Effects|Ally +Resistance(Disorient, Hold, Sleep, Immobilize, Fear, Confusion)}} {{PowerBlock_Blank|Ally +Perception}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Blank|{{Enhance Range}}}} {{PowerBlock_End}} === [[Image:SonicDebuff_TeamDebuffDamRes.png]] Disruption Field === You set up a constant wave of sonic energy around an ally, weakening the damage resistance of all nearby foes. {{PowerBlock_Start}} {{PowerBlock_Recharge|Moderate}} {{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 8 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 16 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 16 (Corruptor)}} {{PowerBlock_Effects|Toggle: Ranged (Target Ally Area of Effect)}} {{PowerBlock_Blank|Foe: -Resistance}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_End}} === [[Image:SonicDebuff_DropKnockback.png]] Liquefy === You unleash a barrage of sonic waves on the earth itself, generating a powerful, localized earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their accuracy and defense. {{PowerBlock_Start}} {{PowerBlock_Recharge|Slow}} {{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 32 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 38 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}} {{PowerBlock_Effects|Ranged (Location Area of Effect)}} {{PowerBlock_Blank|Foe: Knockback, Hold, -Accuracy, -Defense}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Blank|{{Enhance Range}}}} {{PowerBlock_Blank|{{Enhance Knockback}}}} {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} {{PowerBlock_End}} === [[Image:SonicDebuff_ProtectPhysical.png]] Sonic Barrier === This shield dramatically reduces the damage an ally takes from smashing, lethal, and toxic attacks for a limited time. You cannot stack multiple Sonic Barriers on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Sonic Haven. You cannot use this power on yourself. {{PowerBlock_Start}} {{PowerBlock_Recharge|Very Fast}} {{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 2 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} {{PowerBlock_Effects|Ranged, Ally +Resistance(Smash, Lethal, Toxic)}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Blank|{{Enhance Range}}}} {{PowerBlock_Blank|{{Enhance Resistance}}}} {{PowerBlock_End}} === [[Image:SonicDebuff_Hold.png]] Sonic Cage === Encases the target in an impenetrable field of sonic waves. The target cannot attack or be attacked. {{PowerBlock_Start}} {{PowerBlock_Recharge|Moderate}} {{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 6 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 10 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}} {{PowerBlock_Effects|Ranged, Foe: Capture (Special)}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Blank|{{Enhance Range}}}} {{PowerBlock_Blank|{{Enhance Accuracy}}}} {{PowerBlock_End}} === [[Image:SonicDebuff_BuffDamageRes.png]] Sonic Dispersion === You create a large field of sonic waves, protecting all allies inside. The Sonic Dispersion gives all allies within increased resistance against all damage except psionic. The Sonic Bubble also protects allies from immobilization, disorient, and hold effects. {{PowerBlock_Start}} {{PowerBlock_Recharge|Slow}} {{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 12 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 20 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 20 (Corruptor)}} {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} {{PowerBlock_Blank|Ally: +Resistance(All Damage except Psionic)}} {{PowerBlock_Blank|Ally: +Resistance(Hold, Immobilize, Disorient)}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Blank|{{Enhance Resistance}}}} {{PowerBlock_End}} === [[Image:SonicDebuff_ProtectElements.png]] Sonic Haven === This shield dramatically reduces the damage an ally takes from fire, cold, energy, and negative energy attacks for a limited time. You cannot stack multiple Sonic Havens on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Sonic Barrier. You cannot use this power on yourself. {{PowerBlock_Start}} {{PowerBlock_Recharge|Very Fast}} {{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 2 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 4 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 4 (Corruptor)}} {{PowerBlock_Effects|Ranged, Ally +Resistance(Fire, Cold, Energy, Negative Energy)}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Blank|{{Enhance Range}}}} {{PowerBlock_Blank|{{Enhance Resistance}}}} {{PowerBlock_End}} === [[Image:SonicDebuff_TeamKnockback.png]] Sonic Repulsion === You create a powerful sonic resonance around an ally, repelling all foes nearby. You will lose endurance for each target repelled. {{PowerBlock_Start}} {{PowerBlock_Recharge|Moderate}} {{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 18 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 28 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}} {{PowerBlock_Effects|Toggle: Ranged (Target Ally Area of Effect)}} {{PowerBlock_Blank|Foe: Knockback}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Blank|{{Enhance Knockback}}}} {{PowerBlock_End}} === [[Image:SonicDebuff_DebuffDamRes.png]] Sonic Siphon === By setting up a constant vibration within the body of your foe, you weaken his damage resistance. Affected targets will take more damage from successful attacks. {{PowerBlock_Start}} {{PowerBlock_Recharge|Slow}} {{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}} {{PowerBlock_Blank|[[Image:Archetypeicon controller.png|18px]] 1 (Controller)}} {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} {{PowerBlock_Effects|Ranged, Foe: -Resistance(All)}} {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Blank|{{Enhance Range}}}} {{PowerBlock_Blank|{{Enhance Accuracy}}}} {{PowerBlock_End}} ==Notes== * The graphic effects of this set, particularly the shields, seem to cause headaches for some players. The developers are aware of this issue, but as of now there are no concrete plans for what to do about it. ([http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=8399869&bodyprev=#Post8399869 Back Alley Brawler's post.]) * Graphic effects have been changed as of Issue 10. [http://uk.cityofheroes.com/game-guide/game-patches/3046/] == External Links == * [http://www.nofuture.org.uk/coh/powersets/Defender_Buff/Sonic_Debuff Sonic Resonance] for [[Defender]]s at [http://www.nofuture.org.uk/ NoFuture.org.uk] * [http://www.nofuture.org.uk/coh/powersets/Controller_Buff/Sonic_Debuff Sonic Resonance] for [[Controller]]s at [http://www.nofuture.org.uk/ NoFuture.org.uk] * {{NoFuturePowerSet|Game=cov|Archetype=Corruptor|Type=Buff|Power={{PAGENAMEE}}}} {{Navbox buff/debuff power sets|show}} {{Navbox controller power sets|hide}} {{Navbox defender power sets|hide}} {{Navbox mastermind power sets|hide}} {{Navbox corruptor power sets|hide}} [[Category:Buff/debuff power sets]] [[Category:Controller power sets]] [[Category:Defender power sets]] [[Category:Mastermind power sets]] [[Category:Corruptor power sets]]
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