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(Mastermind) Superior Mark of Supremacy is an enhancement set in the mastermind archetype category.

(Mastermind) Superior Mark of Supremacy is level 50 only. All enhancements in the set have superior archetype series 2 rarity, and a mastermind must be level 50 to slot them. (Mastermind) Superior Mark of Supremacy enhancements are account bound, so can only be traded to characters on the same account. Enhancement values are 1/4th higher than standard.

A level 50 mastermind can combine any slotted (Mastermind) Mark of Supremacy enhancement with an Enhancement Catalyst to create the corresponding (Mastermind) Superior Mark of Supremacy enhancement.

Enhancements

(Mastermind) Mark of Supremacy

((Mastermind) Superior Mark of Supremacy)
level 50
superior archetype series 2

A Damage Damage unique: one of this enhancement per build
B Damage/EnduranceDamage/Endurance Damage/Endurance unique: one of this enhancement per build
C Accuracy/DamageAccuracy/Damage Accuracy/Damage unique: one of this enhancement per build
D Accuracy/EnduranceAccuracy/Endurance Accuracy/Endurance unique: one of this enhancement per build
E Accuracy/Damage/EnduranceAccuracy/Damage/EnduranceAccuracy/Damage/Endurance Accuracy/Damage/Endurance unique: one of this enhancement per build
F Endurance/Pet +Resist(All) and +Regen AuraEndurance/Pet +Resist(All) and +Regen Aura Endurance/Pet +Resist(All) and +Regen Aura unique: one of this enhancement per build

(Mastermind) Superior Mark of Supremacy: Damage
(Mastermind) Superior Mark of Supremacy: Damage/Endurance
(Mastermind) Superior Mark of Supremacy: Accuracy/Damage
(Mastermind) Superior Mark of Supremacy: Accuracy/Endurance
(Mastermind) Superior Mark of Supremacy: Accuracy/Damage/Endurance
(Mastermind) Superior Mark of Supremacy: Endurance/Pet +Resist(All) and +Regen Aura

Bonuses

Slotting more than one (Mastermind) Superior Mark of Supremacy enhancement in the same power grants the following cumulative set bonuses:

Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
E color recharge time +10% recharge E color accuracy +15% accuracy E color buff defense +5% melee defense
E color buff defense +2.5% smashing and lethal defense
E color recovery +4% recovery E color buff defense +6% smashing and lethal resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance
E color buff defense +6% fire and cold resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance
E color buff defense +6% energy and negative resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance

External links

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