Description[]
This bone holds more secrets than you can know.
Recipes Used In[]
Costume Recipes
Common Enhancements
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Flight Speed
- Invention: Flight Speed
- Invention: Flight Speed
- Invention: Flight Speed
- Invention: Flight Speed
- Invention: Flight Speed
- Invention: Healing
- Invention: Healing
- Invention: Healing
- Invention: Healing
- Invention: Healing
- Invention: Healing
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
Set Enhancements
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage
- Crushing Impact: Damage/Recharge
- Crushing Impact: Damage/Recharge
- Crushing Impact: Damage/Recharge
- Crushing Impact: Damage/Recharge
- Crushing Impact: Damage/Recharge
- Crushing Impact: Damage/Recharge
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Accuracy/Damage/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Endurance
- Thunderstrike: Accuracy/Damage/Endurance
- Thunderstrike: Accuracy/Damage/Endurance
- Thunderstrike: Accuracy/Damage/Endurance
- Thunderstrike: Accuracy/Damage/Endurance
- Thunderstrike: Accuracy/Damage/Endurance
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Damage/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Extreme Measures: Damage/Endurance/Recharge
- Extreme Measures: Damage/Endurance/Recharge
- Extreme Measures: Damage/Endurance/Recharge
- Extreme Measures: Damage/Endurance/Recharge
- Extreme Measures: Damage/Endurance/Recharge
- Extreme Measures: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Edict of the Master: Damage
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Red Fortune: Endurance
- Red Fortune: Endurance
- Red Fortune: Endurance
- Red Fortune: Endurance
- Red Fortune: Endurance
- Red Fortune: Endurance
- Miracle: Healing/Absorb/Endurance/Recharge
- Miracle: Healing/Absorb/Endurance/Recharge
- Miracle: Healing/Absorb/Endurance/Recharge
- Miracle: Healing/Absorb/Endurance/Recharge
- Miracle: Healing/Absorb/Endurance/Recharge
- Miracle: Healing/Absorb/Endurance/Recharge
- Miracle: Healing/Absorb/Endurance/Recharge
- Miracle: Healing/Absorb/Endurance/Recharge
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Razzle Dazzle: Accuracy/Recharge
- Razzle Dazzle: Accuracy/Recharge
- Razzle Dazzle: Accuracy/Recharge
- Razzle Dazzle: Accuracy/Recharge
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Stupefy: Endurance/Stun
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range
- Debilitative Action: Immobilize/Endurance Reduction
- Debilitative Action: Immobilize/Endurance Reduction
- Debilitative Action: Immobilize/Endurance Reduction
- Debilitative Action: Immobilize/Endurance Reduction
- Debilitative Action: Immobilize/Endurance Reduction
- Debilitative Action: Immobilize/Endurance Reduction
- Debilitative Action: Immobilize/Endurance Reduction
- Debilitative Action: Immobilize/Endurance Reduction
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Curtail Speed: Endurance/Recharge/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Hibernation: Accuracy/Sleep/Recharge
- Hibernation: Accuracy/Sleep/Recharge
- Hibernation: Accuracy/Sleep/Recharge
- Hibernation: Accuracy/Sleep/Recharge
- Hibernation: Accuracy/Sleep/Recharge
- Hibernation: Accuracy/Sleep/Recharge
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Induced Coma: Endurance/Sleep
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Perfect Zinger: Taunt
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Performance Shifter: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Rech
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
Dropped By[]
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Arcane enemies between levels 26 and 34.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.