City of Heroes Wiki

Overview[]

The ancient art of Archery allows you to use a bow and arrow to great effect. This power set has an inherent bonus to accuracy. It is a Blaster, Corruptor and Sentinel primary power set and a Defender secondary power set.

This power set was added to the Corruptor options in Issue 16.

Power Table[]

The Archery powerset is available as a primary set for Blasters, or as a secondary set for Defenders. The following table shows which powers are available and at what level:

Blasters/Corruptors/Defenders:[]

Power Level as Primary Level as Secondary Effect
Archery QuickArrow Snap Shot 1 1 Ranged, Minor Damage (Lethal)
Archery MediumArrow Aimed Shot 1 2 Ranged, Moderate Damage (Lethal)
Archery ConeArrow Fistful of Arrows 2 4 Ranged (Cone), Moderate Damage (Lethal)
Archery FlamingArrow Blazing Arrow 6 10 Ranged, High Damage (Lethal), Minor Damage over Time (Fire)
Archery Aim Aim 8 16 Self +To-Hit, +Damage
Archery ExplodingArrow Explosive Arrow 12 20 Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback
Archery SniperArrow Ranged Shot 18 28 Sniper, Extreme Damage (Lethal)
Archery StunArrow Stunning Shot 26 35 Ranged, Foe Disorient, Minor Damage (Smashing)
Archery RainofArrows Rain of Arrows 32 38 Ranged (Location Area of Effect), Extreme Damage over Time (Lethal)

Sentinels:[]

Power Level as Primary Level as Secondary Effect
Archery QuickArrow Snap Shot 1 1 Ranged, Minor Damage (Lethal)
Archery MediumArrow Aimed Shot 1 2 Ranged, Moderate Damage (Lethal)
Archery ConeArrow Fistful of Arrows 2 4 Ranged (Cone), Moderate Damage (Lethal)
Archery StunArrow Stunning Shot 6 10 Ranged, Foe Disorient, Minor Damage (Smashing)
Archery Aim Aim 8 16 Self +To-Hit, +Damage
Archery ExplodingArrow Explosive Arrow 12 20 Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback
Archery FlamingArrow Blazing Arrow 18 28 Ranged, High Damage (Lethal), Minor Damage over Time (Fire)
Perfect shot2 Perfect Shot 26 35 Very High DMG (Lethal)
Archery RainofArrows Rain of Arrows 32 38 Ranged (Location Area of Effect), Extreme Damage over Time (Lethal)

Powers[]

The following are powers in the Archery powerset.

Archery Aim Aim[]

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

Recharge Long
Minimum Level Archetypeicon blaster 8 (Blaster)
Archetypeicon defender 16 (Defender)
V archetypeicon corruptor 8 (Corruptor)
Sentinel logo 8 (Sentinel)
Effects Self +To Hit, +Damage, +Range
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training ToHit Buffs Enhance ToHit Buff
Set Categories IO ToHit Buffs To Hit Buffs

Archery MediumArrow Aimed Shot[]

Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.

Damage High (Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster 1 (Blaster)
Archetypeicon defender 2 (Defender)
V archetypeicon corruptor 1 (Corruptor)
Sentinel logo 1 (Sentinel)
Effects Ranged, High Damage (Lethal)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories IO Damage Ranged Damage

Archery FlamingArrow Blazing Arrow[]

You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks.

Damage High (Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster 6 (Blaster)
Archetypeicon defender 10 (Defender)
V archetypeicon corruptor 6 (Corruptor)
Sentinel logo 18 (Sentinel)
Effects Ranged, High Damage (Lethal), Minor DoT (Fire)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories IO Damage Ranged Damage

Archery ExplodingArrow Explosive Arrow[]

You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back.

Damage Moderate
Recharge Slow
Minimum Level Archetypeicon blaster 12 (Blaster)
Archetypeicon defender 20 (Defender)
V archetypeicon corruptor 12 (Corruptor)
Sentinel logo 12 (Sentinel)
Effects Ranged (Targeted AoE), Moderate Damage (Lethal/Smash), Knockback
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Targeted AoE Damage
IO Knockback Knockback

Archery ConeArrow Fistful of Arrows[]

You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range.

Damage Moderate (Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster 2 (Blaster)
Archetypeicon defender 4 (Defender)
V archetypeicon corruptor 2 (Corruptor)
Sentinel logo 2 (Sentinel)
Effects Ranged (Cone), Moderate Damage (Lethal)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories IO Damage Targeted AoE Damage

Perfect shot2 Perfect Shot[]

A perfectly aimed and fast shot that blasts your foes.

Damage Very High
Recharge Slow
Minimum Level Sentinel logo 26 (Sentinel)
Effects Very High Damage (Lethal)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Ranged Damage

Archery RainofArrows Rain of Arrows[]

You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.

Damage Extreme (Damage over Time)
Recharge Long
Minimum Level Archetypeicon blaster 32 (Blaster)
Archetypeicon defender 38 (Defender)
V archetypeicon corruptor 32 (Corruptor)
Sentinel logo 32 (Sentinel)
Effects Ranged (Location AoE), Extreme DoT (Lethal)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Targeted AoE Damage

Archery SniperArrow Ranged Shot[]

A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance, as it can be interrupted.

Damage Extreme
Recharge Slow
Minimum Level Archetypeicon blaster 18 (Blaster)
Archetypeicon defender 28 (Defender)
V archetypeicon corruptor 18 (Corruptor)
Effects Sniper, Extreme Damage (Lethal), Self +Range
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Interrupt Time Reduce Interrupt Time
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Ranged Damage
IO Interrupt Sniper Attacks

Archery QuickArrow Snap Shot[]

A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.

Damage Minor Damage (Lethal)
Recharge Fast
Minimum Level Archetypeicon blaster 1 (Blaster)
Archetypeicon defender 1 (Defender)
V archetypeicon corruptor 1 (Corruptor)
Sentinel logo 1 (Sentinel)
Effects Ranged, Minor Damage (Lethal)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories IO Damage Ranged Damage

Archery StunArrow Stunning Shot[]

You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of Disorienting your foe.

Damage Minor (Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster 26 (Blaster)
Archetypeicon defender 35 (Defender)
V archetypeicon corruptor 26 (Corruptor)
Sentinel logo 6 (Sentinel)
Effects Ranged Disorient, Minor Damage (Smashing)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Disorient Duration Enhance Disorient Duration
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Ranged Damage
IO Stun Stuns

External Links[]