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Overview[]

The Assault Rifle is a state-of-the-art piece of hardware. It is equipped to handle an impressive arsenal of munitions and firing modes. The Assault Rifle is also equipped with the latest in targeting technology, and is a very accurate weapon. It is a primary power set for Blasters, Corruptors and Sentinels. It is a secondary power set for Defenders.

Power Table[]

The Assault Rifle powerset is available as a primary set for Blasters and Corruptors. The following table shows which powers are available and at what level:

Blasters/Corruptors/Defenders:[]

Power Level Effect
AssaultWeapons ARBurst Burst 1 Ranged, Moderate Damage over Time(Lethal), Foe -Defense
AssaultWeapons ShotgunSlug Slug 1 Ranged, High Damage(Lethal), Foe Knockback
AssaultWeapons ShotgunBuckShot Buckshot 2 Ranged (Cone), Moderate Damage(Lethal), Foe Knockback
AssaultWeapons ARM30grenade M30 Grenade 6 Ranged (Targeted Area of Effect), Moderate Damage(Lethal/Smashing), Foe Knockback
AssaultWeapons ShotgunBeanbag Beanbag 8 Ranged, Minor Damage(Smashing), Foe Disorient
AssaultWeapons SniperRifle Sniper Rifle 12 Sniper, Extreme Damage(Lethal), Foe Knockback
AssaultWeapons ARFlamethrower Flamethrower 18 Ranged(Cone), Extreme Damage over Time(Fire)
AssaultWeapons ARFlamethrowerIgnite Ignite 26 Ranged(Location Area of Effect), Moderate Damage over Time(Fire)
AssaultWeapons ARFullAuto Full Auto 32 Ranged (Cone), Superior Damage over Time(Lethal), +Special

Sentinels:[]

Power Level Effect
AssaultWeapons ARBurst Burst 1 Ranged, Moderate Damage over Time(Lethal), Foe -Defense
AssaultWeapons ShotgunBeanbag Disorienting Shot 1 Ranged, Minor DMG (Smash), Foe Disorient
AssaultWeapons ShotgunBuckShot Buckshot 2 Ranged (Cone), Moderate Damage(Lethal), Foe Knockback
AssaultWeapons ShotgunSlug Slug 6 Ranged, High Damage(Lethal), Foe Knockback
BeamRifle Aim Aim 8 Self +To Hit, +DMG, +Range
AssaultWeapons ARM30grenade M30 Grenade 12 Ranged (Targeted Area of Effect), Moderate Damage(Lethal/Smashing), Foe Knockback
AssaultWeapons ARFlamethrower Flamethrower 18 Ranged(Cone), Extreme Damage over Time(Fire)
Incinerator4 Incinerator 26 Ranged, Extreme Damage Over Time (Fire)
AssaultWeapons ARFullAuto Full Auto 32 Ranged (Cone), Superior Damage over Time(Lethal), +Special

Powers[]

The following are powers in the Assault Rifle powerset.

BeamRifle Aim-0 Aim[]

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

Recharge Long
Minimum Level Sentinel logo 8 (Sentinel)
Effects Self +To Hit, +DMG, +Range
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training ToHit Buffs Enhance ToHit Buff
Set Categories IO ToHit Buffs To Hit Buffs

AssaultWeapons ShotgunBeanbag Beanbag[]

Fires a single non-lethal Beanbag that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack for a good while.

Damage Minor Damage (Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster 8 (Blaster)
Archetypeicon defender 16 (Defender)
V archetypeicon corruptor 8 (Corruptor)
Effects Ranged, Minor Damage (Smashing)
Foe Disorient
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Disorient Duration Enhance Disorient Duration
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Ranged Damage
IO Stun Stuns

AssaultWeapons ShotgunBuckShot Buckshot[]

Good at close range. Fires a cone of Buckshot pellets and can knock some foes down.

Damage Moderate Damage (Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster 2 (Blaster)
Archetypeicon defender 4 (Defender)
V archetypeicon corruptor 2 (Corruptor)
Sentinel logo 2 (Sentinel)
Effects Ranged (Cone), Moderate Damage (Lethal)
Foe Knockback
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Targeted AoE Damage
IO Knockback Knockback

AssaultWeapons ARBurst Burst[]

Quickly fires a Burst of rounds at a single target at long range. Damage is average, but the firing rate is fast. Can also reduce the target's Defense.

Damage Moderate Damage over Time (Lethal)
Recharge Fast
Minimum Level Archetypeicon blaster 1 (Blaster)
Archetypeicon defender 1 (Defender)
V archetypeicon corruptor 1 (Corruptor)
Sentinel logo 1 (Sentinel)
Effects Ranged, Moderate Damage (Lethal)
Foe -Defense
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Defense DeBuff Enhance Defense Debuff
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Ranged Damage
IO Defense DeBuff Defense Debuff

AssaultWeapons ShotgunBeanbag Disorienting Shot[]

Fires a single non lethal rubber bullet that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack for a good while.

Damage Minor
Recharge Slow
Minimum Level Sentinel logo 1 (Sentinel)
Effects Ranged, Minor Damage (Smashing)
Foe Disorient
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Disorient Duration Enhance Disorient Duration
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Ranged Damage
IO Stun Stuns

AssaultWeapons ARFlamethrower Flamethrower[]

Spews forth a cone of fire from underneath the barrel of your Assault Rifle. Very accurate and very deadly at medium range.

Damage Extreme Damage over Time (Fire)
Recharge Slow
Minimum Level Archetypeicon blaster 18 (Blaster)
Archetypeicon defender 28 (Defender)
V archetypeicon corruptor 18 (Corruptor)
Sentinel logo 18 (Sentinel)
Effects Ranged (Cone), Extreme Damage over Time (Fire)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Targeted AoE Damage

AssaultWeapons ARFullAuto Full Auto[]

Opens up your Assault Rifle on Full Auto to lay down a massive spray of bullets at your target. Although very slow to reload, damage from this attack is massive, shredding all targets within the narrow cone of effect. There's a chance you may land a lucky shot for extra damage.

Damage Superior Damage over Time (Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster 32 (Blaster)
Archetypeicon defender 38 (Defender)
V archetypeicon corruptor 32 (Corruptor)
Sentinel logo 32 (Sentinel)
Effects Ranged (Cone), Superior Damage (Lethal)
+Special
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Targeted AoE Damage

AssaultWeapons ARFlamethrowerIgnite Ignite[]

Sprays a targeted location with accelerant from your flamethrower, igniting the location. Any foes that pass through the flames will be burned. Great for blocking doorways and small passages.

Damage Moderate Damage over Time (Fire)
Recharge Fast
Minimum Level Archetypeicon blaster 26 (Blaster)
Archetypeicon defender 35 (Defender)
V archetypeicon corruptor 26 (Corruptor)
Effects Ranged (Location Area of Effect), Moderate DoT (Fire)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Targeted AoE Damage

Incinerator4 Incinerator[]

Sprays a target with accelerant from your flamethrower, igniting it and causing extreme damage over time.

Damage Extreme (Damage Over Time)
Recharge Slow
Minimum Level Sentinel logo 26 (Sentinel)
Effects Ranged, Extreme Damage Over Time (Fire)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories IO Damage Ranged Damage

AssaultWeapons ARM30grenade M30 Grenade[]

Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back.

Damage Moderate Damage (Lethal/Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster 6 (Blaster)
Archetypeicon defender 10 (Defender)
V archetypeicon corruptor 6 (Corruptor)
Sentinel logo 12 (Sentinel)
Effects Ranged (Targeted AoE), Moderate Damage (Lethal/Smash)
Foe Knockback
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Targeted AoE Damage
IO Knockback Knockback

AssaultWeapons ShotgunSlug Slug[]

Fires a single Slug at a targeted foe. Firing a single Slug is slower than firing a Burst, but it deals more damage, has longer range, and can knock down foes.

Damage High Damage (Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster 1 (Blaster)
Archetypeicon defender 2 (Defender)
V archetypeicon corruptor 1 (Corruptor)
Sentinel logo 6 (Sentinel)
Effects Ranged, High Damage (Lethal)
Foe Knockback
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Ranged Damage
IO Knockback Knockback

AssaultWeapons SniperRifle Sniper Rifle[]

The Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, as this attack can be interrupted.

Damage Extreme Damage (Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster 12 (Blaster)
Archetypeicon defender 20 (Defender)
V archetypeicon corruptor 12 (Corruptor)
Effects Sniper, Extreme Damage (Lethal)
Foe Knockback, Self +Range
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
TO Training Interrupt Time Reduce Interrupt Time
Set Categories IO Damage Ranged Damage
IO Interrupt Sniper Attacks
IO Knockback Knockback

External Links[]

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