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{{Future}}
 
{{Future}}
'''Bio Armor''' is a [[defense (power sets)|defense]] power set that will be available to [[scrapper]]s, [[tanker]]s, [[brute]]s, and [[stalker]]s.
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'''Bio Armor''' is a [[defense (power sets)|defense]] power set that is available as a primary set to Tankers and as a secondary set to Scrappers, Brutes, Stalkers, and Sentinels.
   
 
==Description==
 
==Description==
[[Image:BioOrganicArmor DefensiveAdaptation.png|thumbnail|[[Defensive Adaptation]] adds resistance, maximum hit points, and defense.]]
 
[[Image:BioOrganicArmor OffensiveAdaptation.png|thumbnail|[[Offensive Adaptation]] adds damage, to hit, debuffs, mezzes, and recharge.]]
 
 
Your body is shielded by an incredibly durable Bio Armor that evolves based upon your environment. You are also able to siphon genetic data from your foes to empower yourself and well as shift from a Defensive, Offensive and Balanced form. Bio Armor provides good damage resistance and defense, a fair amount of regeneration and a good number of offensive/debuff power options.
 
Your body is shielded by an incredibly durable Bio Armor that evolves based upon your environment. You are also able to siphon genetic data from your foes to empower yourself and well as shift from a Defensive, Offensive and Balanced form. Bio Armor provides good damage resistance and defense, a fair amount of regeneration and a good number of offensive/debuff power options.
   
==Powers==
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==Power Table==
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<div id="Hide">
{| class="wikitable" style="width:100%; text-align:center;"
 
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The Bio Armor powerset is available as a primary set to Tankers and as a secondary set to Scrappers, Brutes, Stalkers, and Sentinels. The following table shows which powers are available and at what level:
| scope="col" style="width:22%;" |
 
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</div>
! scope="col" style="width:8.67%;" | Tier 1
 
! scope="col" style="width:8.67%;" | Tier 2
 
! scope="col" style="width:8.67%;" | Tier 3
 
! scope="col" style="width:8.67%;" | Tier 4
 
! scope="col" style="width:8.67%;" | Tier 5
 
! scope="col" style="width:8.67%;" | Tier 6
 
! scope="col" style="width:8.67%;" | Tier 7
 
! scope="col" style="width:8.67%;" | Tier 8
 
! scope="col" style="width:8.67%;" | Tier 9
 
|-
 
!| <div class="scrapperfilter arrowblock" title="Scrapper">[[Image:Archetypeicon scrapper.png|20px|link={{fullurl:{{FULLPAGENAME}}}}#]]</div><div class="scrapperfilter">[{{fullurl:{{FULLPAGENAME}}}}# Scrapper]</div>
 
<div class="tankerfilter arrowblock" title="Tanker">[[Image:Archetypeicon tanker.png|20px|link={{fullurl:{{FULLPAGENAME}}}}#]]</div><div class="tankerfilter">[{{fullurl:{{FULLPAGENAME}}}}# Tanker]</div>
 
<div class="brutefilter arrowblock" title="Brute">[[Image:V archetypeicon brute.png|20px|link={{fullurl:{{FULLPAGENAME}}}}#]]</div><div class="brutefilter">[{{fullurl:{{FULLPAGENAME}}}}# Brute]</div>
 
|| [[Image:BioOrganicArmor HardenedSkin.png|link=#Hardened Carapace|Hardened Carapace]]
 
|| [[Image:BioOrganicArmor Inexhaustible.png|link=#Inexhaustible|Inexhaustible]]
 
|| [[Image:BioOrganicArmor EnvironmentalModification.png|link=#Environmental Modification|Environmental Modification]]
 
|| [[Image:BioOrganicArmor Evolution.png|link=#Evolving Armor|Evolving Armor]]
 
|| [[Image:BioOrganicArmor AblativeCarapace.png|link=#Ablative Carapace|Ablative Carapace]]
 
|| [[Image:BioOrganicArmor Adaptation.png|link=#Adaptation|Adaptation]]
 
|| [[Image:BioOrganicArmor DNASiphon.png|link=#DNA Siphon|DNA Siphon]]
 
|| [[Image:BioOrganicArmor GeneticContamination.png|link=#Genetic Contamination|Genetic Contamination]]
 
|| [[Image:BioOrganicArmor ParasiticAura.png|link=#Parasitic Aura|Parasitic Aura]]
 
|-
 
!| <div class="stalkerfilter arrowblock" title="Stalker">[[Image:V archetypeicon stalker.png|20px|link={{fullurl:{{FULLPAGENAME}}}}#]]</div><div class="stalkerfilter">[{{fullurl:{{FULLPAGENAME}}}}# Stalker]</div>
 
|| [[Image:BioOrganicArmor Hide.png|link=#Hide|Hide]]
 
|| [[Image:BioOrganicArmor HardenedSkin.png|link=#Hardened Carapace|Hardened Carapace]]
 
|| [[Image:BioOrganicArmor Inexhaustible.png|link=#Boundless Energy|Boundless Energy]]
 
|| [[Image:BioOrganicArmor EnvironmentalModification.png|link=#Environmental Modification|Environmental Modification]]
 
|| [[Image:BioOrganicArmor AblativeCarapace.png|link=#Ablative Carapace|Ablative Carapace]]
 
|| [[Image:BioOrganicArmor Adaptation.png|link=#Adaptation|Adaptation]]
 
|| [[Image:BioOrganicArmor DNASiphon.png|link=#DNA Siphon|DNA Siphon]]
 
|| [[Image:BioOrganicArmor GeneticCorruption.png|link=#Genetic Corruption|Genetic Corruption]]
 
|| [[Image:BioOrganicArmor ParasiticAura.png|link=#Parasitic Aura|Parasitic Aura]]
 
|}
 
   
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=== '''Scrappers/Tankers/Brutes''' ===
<div id="Hide">{{:Hide (Bio Armor)}}</div>
 
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<div id="Hide">
<div id="Hardened Carapace">{{:Hardened Carapace}}</div>
 
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{{Powers_SplitLevelHeader}}
<div id="Inexhaustible">{{:Inexhaustible}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_HardenedSkin.png|Power=Hardened Skin|PriLevel=1|SecLevel=1|Effect=Self Toggle, +Res(Lethal, Smash, Toxic, Disorient, Sleep), +Regen, +Special|Border=1}}
<div id="Boundless Energy">{{:Boundless Energy}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Inexhaustible.png|Power=Inexhaustible|PriLevel=1|SecLevel=2|Effect=Auto: +Max HP, +Regen, +Recovery, +Res(Slow, End Drain), +Special|Border=1}}
<div id="Environmental Modification">{{:Environmental Modification}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_EnvironmentalModification.png|Power=Environmental Modification|PriLevel=2|SecLevel=4|Effect=Self Toggle, +Res(Hold, Knockdown, Immobilize), +Def(Energy, Negative, Fire, Cold, Psionic), +Special|Border=1}}
<div id="Evolving Armor">{{:Evolving Armor}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Adaptation.png|Power=Adaptation|PriLevel=6|SecLevel=10|Effect=Gain Efficient, Defensive and Offensive Adaptations|Border=1}}
<div id="Ablative Carapace">{{:Ablative Carapace}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_AblativeCarapace.png|Power=Ablative Carapace|PriLevel=8|SecLevel=16|Effect=Self: +Absorption, +Regeneration|Border=1}}
<div id="Adaptation">{{:Adaptation}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Evolution.png|Power=Evolving Armor|PriLevel=12|SecLevel=20|Effect=Self Toggle, +Res(All), Foe -Res(All), Taunt, +Special|Border=1}}
<div id="DNA Siphon">{{:DNA Siphon}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_DNASiphon.png|Power=DNA Siphon|PriLevel=18|SecLevel=28|Effect=Click, PBAoE Minor DMG(Lethal/Toxic) Foe -Regen, Taunt, Self +HP, +End, +Special|Border=1}}
<div id="Genetic Contamination">{{:Genetic Contamination}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_GeneticContamination.png|Power=Genetic Contamination|PriLevel=26|SecLevel=35|Effect=PBAoE, Minor DoT(Toxic), -Damage(All)|Border=1}}
<div id="Genetic Corruption">{{:Genetic Corruption}}</div>
 
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_ParasiticAura.png|Power=Parasitic Aura|PriLevel=32|SecLevel=38|Effect=PBAoE, Self +Absorb, +Regeneration, +Recovery, Foe -DMG, -Speed, -Recharge|Border=0}}
<div id="Parasitic Aura">{{:Parasitic Aura}}</div>
 
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{{Powers_Footer}}
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</div>
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=== '''Stalkers''' ===
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<div id="Hide">
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{{Powers_SplitLevelHeader}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Hide.png|Power=Hide|PriLevel=1|SecLevel=1|Effect=Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_HardenedSkin.png|Power=Hardened Carapace|PriLevel=1|SecLevel=2|Effect=Self Toggle, +Res(Lethal, Smash, Toxic, Disorient, Sleep), +Regen, +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Inexhaustible.png|Power=Boundless Energy|PriLevel=2|SecLevel=4|Effect=Auto: +Max HP, +Regen, +Recovery, +Res(Slow, End Drain), +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_EnvironmentalModification.png|Power=Environmental Modification|PriLevel=6|SecLevel=10|Effect=Self Toggle, +Res(Hold, Knockdown, Immobilize), +Def(Energy, Negative, Fire, Cold, Psionic), +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Adaptation.png|Power=Adaptation|PriLevel=8|SecLevel=16|Effect=Gain Defensive and Offensive Adaptations|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_AblativeCarapace.png|Power=Ablative Carapace|PriLevel=12|SecLevel=20|Effect=Self: +Absorption, +Regeneration|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_DNASiphon.png|Power=DNA Siphon|PriLevel=18|SecLevel=28|Effect=Click, PBAoE Minor DMG(Lethal/Toxic) Foe -Regen, Taunt, Self +HP, +End, +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_GeneticCorruption.png|Power=Genetic Corruption|PriLevel=26|SecLevel=35|Effect=PBAoE, Foe Sleep, -Damage(All), Self +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_ParasiticAura.png|Power=Parasitic Aura|PriLevel=32|SecLevel=38|Effect=PBAoE, Self +Absorb, +Regeneration, +Recovery, Foe -DMG, -Speed, -Recharge|Border=0}}
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{{Powers_Footer}}
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</div>
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=== '''Sentinel''' ===
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{{Powers_SplitLevelHeader}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Hide.png|Power=Hide|PriLevel=1|SecLevel=1|Effect=Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_HardenedSkin.png|Power=Hardened Carapace|PriLevel=1|SecLevel=2|Effect=Self Toggle, +Res(Lethal, Smash, Toxic, Disorient, Sleep), +Regen, +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Inexhaustible.png|Power=Boundless Energy|PriLevel=2|SecLevel=4|Effect=Auto: +Max HP, +Regen, +Recovery, +Res(Slow, End Drain), +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_EnvironmentalModification.png|Power=Environmental Modification|PriLevel=6|SecLevel=10|Effect=Self Toggle, +Res(Hold, Knockdown, Immobilize), +Def(Energy, Negative, Fire, Cold, Psionic), +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_Adaptation.png|Power=Adaptation|PriLevel=8|SecLevel=16|Effect=Gain Defensive and Offensive Adaptations|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_AblativeCarapace.png|Power=Ablative Carapace|PriLevel=12|SecLevel=20|Effect=Self: +Absorption, +Regeneration|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_DNASiphon.png|Power=DNA Siphon|PriLevel=18|SecLevel=28|Effect=Click, PBAoE Minor DMG(Lethal/Toxic) Foe -Regen, Taunt, Self +HP, +End, +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_GeneticCorruption.png|Power=Genetic Corruption|PriLevel=26|SecLevel=35|Effect=PBAoE, Foe Sleep, -Damage(All), Self +Special|Border=1}}
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{{Powers_SplitLevelRow|Icon=BioOrganicArmor_ParasiticAura.png|Power=Parasitic Aura|PriLevel=32|SecLevel=38|Effect=PBAoE, Self +Absorb, +Regeneration, +Recovery, Foe -DMG, -Speed, -Recharge|Border=0}}
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{{Powers_Footer}}
   
 
==External links==
 
==External links==

Revision as of 16:42, 3 April 2020

Bio Armor is a defense power set that is available as a primary set to Tankers and as a secondary set to Scrappers, Brutes, Stalkers, and Sentinels.

Description

Your body is shielded by an incredibly durable Bio Armor that evolves based upon your environment. You are also able to siphon genetic data from your foes to empower yourself and well as shift from a Defensive, Offensive and Balanced form. Bio Armor provides good damage resistance and defense, a fair amount of regeneration and a good number of offensive/debuff power options.

Power Table

The Bio Armor powerset is available as a primary set to Tankers and as a secondary set to Scrappers, Brutes, Stalkers, and Sentinels. The following table shows which powers are available and at what level:

Scrappers/Tankers/Brutes

Power Level as Primary Level as Secondary Effect
BioOrganicArmor HardenedSkin Hardened Skin 1 1 Self Toggle, +Res(Lethal, Smash, Toxic, Disorient, Sleep), +Regen, +Special
BioOrganicArmor Inexhaustible Inexhaustible 1 2 Auto: +Max HP, +Regen, +Recovery, +Res(Slow, End Drain), +Special
BioOrganicArmor EnvironmentalModification Environmental Modification 2 4 Self Toggle, +Res(Hold, Knockdown, Immobilize), +Def(Energy, Negative, Fire, Cold, Psionic), +Special
BioOrganicArmor Adaptation Adaptation 6 10 Gain Efficient, Defensive and Offensive Adaptations
BioOrganicArmor AblativeCarapace Ablative Carapace 8 16 Self: +Absorption, +Regeneration
BioOrganicArmor Evolution Evolving Armor 12 20 Self Toggle, +Res(All), Foe -Res(All), Taunt, +Special
BioOrganicArmor DNASiphon DNA Siphon 18 28 Click, PBAoE Minor DMG(Lethal/Toxic) Foe -Regen, Taunt, Self +HP, +End, +Special
BioOrganicArmor GeneticContamination Genetic Contamination 26 35 PBAoE, Minor DoT(Toxic), -Damage(All)
BioOrganicArmor ParasiticAura Parasitic Aura 32 38 PBAoE, Self +Absorb, +Regeneration, +Recovery, Foe -DMG, -Speed, -Recharge

Stalkers

Power Level as Primary Level as Secondary Effect
BioOrganicArmor Hide Hide 1 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
BioOrganicArmor HardenedSkin Hardened Carapace 1 2 Self Toggle, +Res(Lethal, Smash, Toxic, Disorient, Sleep), +Regen, +Special
BioOrganicArmor Inexhaustible Boundless Energy 2 4 Auto: +Max HP, +Regen, +Recovery, +Res(Slow, End Drain), +Special
BioOrganicArmor EnvironmentalModification Environmental Modification 6 10 Self Toggle, +Res(Hold, Knockdown, Immobilize), +Def(Energy, Negative, Fire, Cold, Psionic), +Special
BioOrganicArmor Adaptation Adaptation 8 16 Gain Defensive and Offensive Adaptations
BioOrganicArmor AblativeCarapace Ablative Carapace 12 20 Self: +Absorption, +Regeneration
BioOrganicArmor DNASiphon DNA Siphon 18 28 Click, PBAoE Minor DMG(Lethal/Toxic) Foe -Regen, Taunt, Self +HP, +End, +Special
BioOrganicArmor GeneticCorruption Genetic Corruption 26 35 PBAoE, Foe Sleep, -Damage(All), Self +Special
BioOrganicArmor ParasiticAura Parasitic Aura 32 38 PBAoE, Self +Absorb, +Regeneration, +Recovery, Foe -DMG, -Speed, -Recharge

Sentinel

Power Level as Primary Level as Secondary Effect
BioOrganicArmor Hide Hide 1 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
BioOrganicArmor HardenedSkin Hardened Carapace 1 2 Self Toggle, +Res(Lethal, Smash, Toxic, Disorient, Sleep), +Regen, +Special
BioOrganicArmor Inexhaustible Boundless Energy 2 4 Auto: +Max HP, +Regen, +Recovery, +Res(Slow, End Drain), +Special
BioOrganicArmor EnvironmentalModification Environmental Modification 6 10 Self Toggle, +Res(Hold, Knockdown, Immobilize), +Def(Energy, Negative, Fire, Cold, Psionic), +Special
BioOrganicArmor Adaptation Adaptation 8 16 Gain Defensive and Offensive Adaptations
BioOrganicArmor AblativeCarapace Ablative Carapace 12 20 Self: +Absorption, +Regeneration
BioOrganicArmor DNASiphon DNA Siphon 18 28 Click, PBAoE Minor DMG(Lethal/Toxic) Foe -Regen, Taunt, Self +HP, +End, +Special
BioOrganicArmor GeneticCorruption Genetic Corruption 26 35 PBAoE, Foe Sleep, -Damage(All), Self +Special
BioOrganicArmor ParasiticAura Parasitic Aura 32 38 PBAoE, Self +Absorb, +Regeneration, +Recovery, Foe -DMG, -Speed, -Recharge

External links