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This article is currently a work in progress. As such, it may contain some editing notes in addition to information. Please be patient, it is being worked on and will be in a finished state before long!
File:BYFB hello.jpg

Build Bob is ready to build.

About[]

This guide is intended for players who are ready to take the next step for their SuperGroup: building a base. There is plenty of information available on bases but because of the sheer magnitude of data, it can become overwhelming very quickly. This player guide is inteded to help you build your first base; there will be no details beyond the basics. There will be links provided throughout the guide for more specific information on the topic at hand.

Since this is a player guide, it can always become out of date. Please contact Ant. or update the page as appropriate.


Before Building[]

Before you start building a base, there are a few things to consider. Starting your base is free - however, almost every aspect of building it up costs Prestige.

Prestige[]

Everything that goes into a base costs prestige. Prestige is earned when SuperGroup members play in SuperGroup Mode. It is also important to note that the first 15 members of the SuperGroup earn the SuperGroup a modest 20,000 prestige each just for joining. That's a whopping 300,000 prestige, which is just enough to get you a functioning base with one Telepad.

Getting a Permit[]

A SuperGroup does not start with a base by default. Instead, return to a Super Group Registrar and get a building permit.

BYFB selectbase.jpg
BYFB selectyes.jpg
BYFB congrats.jpg

Finding your Base[]

BYFB locateportal.jpg

After your base is ready to go, you need to find the entrance. These can be found on your map as a green circle with the letter 'P' on it. After you navigate to it, just click on the swirling portal and select 'Your Base'.

BYFB buttonenter.jpg


Getting a Lay of the Land[]

BYFB buttonedit.jpg

Once in your base you'll notice that all you have is a little room with a portal. Press the Edit Base button that has appeared to enter the editing mode. Immediately you will see a large red grid with a small square room on it, this is your base. The grid, or plot, indicates the maximum size that your base can take up. You can increase your plot size for a monthly fee. You can find more at Base Plots.

Overview Window[]

The window located in the top left of the screen will display relevant information to your base in a broad overview. The information may change depending on what you are currently editing. It can also be used to modify the lighting for a single room or the entire base.

Selection Window[]

The window located in the top right of the screen will display information on whatever it is you currently have selected. When selecting a section of a room it can be used to modify the floor, wall, and cieling levels.

Menus[]

In the bottom left you'll notice a series of buttons. These options manage what mode of editing you are currently in and will modify the other windows accordingly. This menu has the strongest direct effect on the large bar next to it.

Sub Menus[]

Here you can find everything that can be placed or modified in a base. The options will change depending on the mode of editing you're in controled by the menu to the left of it. For example, in Style mode you will be able to pick the look of your room or base and in Item mode it will show every item or decoration available to you to be placed in your base. You'll also notice on the top right of this window several bars that display your Energy and Control.

Resources[]

Every base needs Energy and Control to work. Energy is provided by things like generators and supply the base with power. Control consumes Energy to provide management to your base devices. Nearly everything in a base needs both Energy and Control to function. Right now they should both be empty.

Energy[]

This bar (on the lefthand side) will display the current ammount of Energy available to you and how much of it you are using. Energy can be gathered from generators and crystals.

BYFB energy.jpg

Control[]

This bar (located on the right) will display the current ammount of Control abailable to you and how much of it you are using. Control can be converted from Energy by mainframes and crystals.

BYFB control.jpg

Building the Essentials[]

Oversight Center[]

BYFB pickoversight.jpg

Place the Room[]

BYFB placeroom.jpg
BYFB newroom.jpg

Change the Door[]

BYFB placedoor.jpg
BYFB newdoor.jpg

Place a Combo Unit[]

BYFB comboselect.jpg
BYFB comboplace.jpg

Place a Worktable[]

Rotate the Object[]

BYFB workwrongface.jpg
BYFB workrotated.jpg

Place a Storage[]

BYFB salvageracks.jpg

Building a Telepad[]

z0mg how do I teleport?

Build the Room[]

BYFB pickteleroom.jpg

Which Room to Build[]

Not the first room.

Components[]

BYFB telepadcantbuild.jpg

Gather Them[]

Wentworth/Black Market Buy tech power or the components. Link to components.

Build Them[]

BYFB techpower.jpg

Build It[]

BYFB telepadcanbuild.jpg

Place It[]

Link It[]

BYFB newtelepad.jpg
BYFB telepadshell.jpg

Exploration[]

BYFB selectbeacon.jpg

Linked[]

BYFB beaconplaced.jpg
BYFB beaconinfo.jpg
BYFB telepadlinked.jpg


Style and Decoration[]

Style[]

Free

BYFB style.jpg

Decoration[]

Not Free

Examples[]

File:BYFB techbase1.jpg

A basic tech theamed base.

File:BYFB techbase2.jpg

Another tech theamed base.

File:BYFB arcanebase.jpg

An arcane theamed base.



Looking Ahead[]

Use What You've Learned[]

Types of Bases[]

Base Building Guide

Future Goals[]

Vault[]

Worktables[]

Raids[]

Links[]

To-Do[]

  • Find the real names for parts in control/energy. (ie not crystals)
  • Spell check!
  • Get more images
  • Delete unused images
  • Resize larger images
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