Description[]
A chemical formula, useful in experiments.
Recipes Used In[]
Set Enhancements
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Energy Manipulator: Endurance Modification
- Energy Manipulator: Endurance Modification
- Energy Manipulator: Endurance Modification
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Discouraging Words: To Hit DeBuff/Rech
- Discouraging Words: To Hit DeBuff/Rech
- Discouraging Words: To Hit DeBuff/Rech
Dropped By[]
This salvage is Uncommon. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Technological enemies between levels 4 and 19.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.
