Description[]
A simple virus used to cause havoc with personal computers.
Recipes Used In[]
Common Enhancements
- Invention: Confuse
- Invention: Confuse
- Invention: Confuse
- Invention: Confuse
- Invention: Confuse
- Invention: Confuse
- Invention: Confuse
- Invention: Confuse
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
Set Enhancements
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervium Armor: Endurance/Recharge
- Impervium Armor: Endurance/Recharge
- Impervium Armor: Endurance/Recharge
- Impervium Armor: Endurance/Recharge
- Impervium Armor: Endurance/Recharge
- Impervium Armor: Endurance/Recharge
- Impervium Armor: Endurance/Recharge
- Impervium Armor: Endurance/Recharge
- Reactive Armor: Resistance/Endurance
- Reactive Armor: Resistance/Endurance
- Reactive Armor: Resistance/Endurance
- Reactive Armor: Resistance/Endurance
- Reactive Armor: Resistance/Endurance
- Reactive Armor: Resistance/Endurance
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Detonation: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Bonesnap: Damage/Endurance
- Bonesnap: Damage/Endurance
- Bonesnap: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Celerity: Stealth
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Smashing Haymaker: Damage/Recharge
- Smashing Haymaker: Damage/Recharge
- Smashing Haymaker: Damage/Recharge
- Smashing Haymaker: Damage/Recharge
- Smashing Haymaker: Damage/Recharge
- Smashing Haymaker: Damage/Recharge
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Salvo: Accuracy/Damage
- Salvo: Accuracy/Damage
- Salvo: Accuracy/Damage
- Volley Fire: Damage/Recharge
- Volley Fire: Damage/Recharge
- Volley Fire: Damage/Recharge
- Volley Fire: Damage/Recharge
- Volley Fire: Damage/Recharge
- Volley Fire: Damage/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Endurance/Recharge
- Serendipity: Defense/Endurance
- Serendipity: Defense/Endurance
- Serendipity: Defense/Endurance
- Serendipity: Defense/Endurance
- Serendipity: Defense/Endurance
- Serendipity: Defense/Endurance
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Gift of the Ancients: Defense
- Gift of the Ancients: Defense
- Gift of the Ancients: Defense
- Gift of the Ancients: Defense
- Gift of the Ancients: Defense
- Gift of the Ancients: Defense
- Gift of the Ancients: Defense
- Gift of the Ancients: Defense
- Miracle: Healing/Absorb/Endurance
- Miracle: Healing/Absorb/Endurance
- Miracle: Healing/Absorb/Endurance
- Miracle: Healing/Absorb/Endurance
- Miracle: Healing/Absorb/Endurance
- Miracle: Healing/Absorb/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Ghost Widow's Embrace: Hold/Range
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Rooting Grasp: Accuracy/Immob/Recharge
- Rooting Grasp: Accuracy/Immob/Recharge
- Rooting Grasp: Accuracy/Immob/Recharge
- Rooting Grasp: Accuracy/Immob/Recharge
- Rooting Grasp: Accuracy/Immob/Recharge
- Rooting Grasp: Accuracy/Immob/Recharge
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Tempered Readiness: Range/Slow
- Tempered Readiness: Range/Slow
- Tempered Readiness: Range/Slow
- Tempered Readiness: Range/Slow
- Tempered Readiness: Range/Slow
- Tempered Readiness: Range/Slow
- Tempered Readiness: Range/Slow
- Tempered Readiness: Range/Slow
- Tempered Readiness: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Induced Coma: Accuracy/Recharge
- Induced Coma: Accuracy/Recharge
- Induced Coma: Accuracy/Recharge
- Induced Coma: Accuracy/Recharge
- Induced Coma: Accuracy/Recharge
- Induced Coma: Accuracy/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Triumphant Insult: Chance to Disorient
- Triumphant Insult: Chance to Disorient
- Triumphant Insult: Chance to Disorient
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Explosive Strike: Knockback/Damage
- Explosive Strike: Knockback/Damage
- Explosive Strike: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Deflated Ego: Chance for -Recovery
- Deflated Ego: Chance for -Recovery
- Deflated Ego: Chance for -Recovery
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Deflated Ego: To Hit Debuff/Recharge
- Deflated Ego: To Hit Debuff/Recharge
- Deflated Ego: To Hit Debuff/Recharge
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Recharge
Dropped By[]
This salvage is Common. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Technological enemies between levels 4 and 19.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.