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Overview Edit

Dark Miasma is one of the powersets. It is a Defender primary power set and a Corruptor and Mastermind secondary power set.

Focus the dark power of the Netherworld to weaken your foes. Dark Miasma focuses on draining your opponent.

Power Table Edit

The Dark Miasma powerset is available as a primary set for Defenders, or as a secondary set for Corruptors and Masterminds. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
DarkMiasma TwilightGrasp Twilight Grasp 1 1 Ranged, Foe -Accuracy -Damage, Team Heal
DarkMiasma TarPatch Tar Patch 1 2 Ranged Targeted area of effect, Target -Speed, -Resistance, -Fly
DarkMiasma DarkestNight Darkest Night 2 4 Toggle: Ranged Targeted area of effect, Foe -Damage, Foe -Accuracy
DarkMiasma HowlingTwilight Howling Twilight 6 10 Ranged Targeted area of effect, Minor damage (Negative), Target Slow, -Recharge, Disorient, Ally resurrect
DarkMiasma ShadowFall Shadow Fall 8 16 Toggle: Point blank area of effect, Team Stealth, +Defense (All), +Resistance (Energy, Negative, Psionics, Fear)
DarkMiasma FearsomeAura Fearsome Stare 12 20 Ranged (Cone), Foe Fear, -Accuracy
DarkMiasma PetrifyingGaze Petrifying Gaze 18 28 Ranged Hold
DarkMiasma BlackHole Black Hole 26 35 Ranged Targeted area of effect, Foe Intangible
DarkMiasma DarkServant Dark Servant 32 38 Summon Dark Servant: Ranged Debuff Special

Powers Edit

The following are powers in the Dark Miasma powerset.

DarkMiasma BlackHole Black Hole Edit

Opens up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space.

Recharge Slow
Minimum Level Archetypeicon defender 26 (Defender)
V archetypeicon corruptor 35 (Corruptor)
V archetypeicon mastermind 35 (Mastermind)
Effects Ranged (Targeted AoE)
Foe Intangible
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Range Enhance Range
TO Training Intangibility Duration Enhance Intangibility Duration
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
Set Categories IO Immobilize Immobilize

DarkMiasma DarkServant Dark Servant Edit

Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.

Dark Servants are resistant to Negative Energy damage but vulnerable to Energy damage.

The Dark Servant will remain at your side for 240 seconds (Mastermind).

Recharge Very Long
Minimum Level Archetypeicon defender 32 (Defender)
V archetypeicon corruptor 38 (Corruptor)
V archetypeicon mastermind 38 (Mastermind)
Effects Summon Dark Servant
Powers DarkMiasma ChillOfTheNight Chill of the Night (PBAoE), Minor Damage (Negative), Foe -Accuracy
DarkMiasma TwilightGrasp Twilight Grasp (Ranged) Foe -Accuracy -Damage, Team Heal
DarkMiasma PetrifyingGaze Petrifying Gaze (Ranged Hold)
DarkMiasma DarkestNight Darkest Night (Toggle: Ranged; Targeted AoE), Foe -Accuracy, -Damage
DarkCast TenebrousTentacles Tenebrous Tentacles (Ranged, Cone), Medium Damage (Negative/Smash), Foe Immobilize, Foe -Accuracy
Enhancements TO Training Accuracy Enhance Accuracy
TO Training ToHit DeBuffs Enhance ToHit Debuff
TO Training Heal Enhance Heal
TO Training Immobilization Duration Enhance Immobilization Duration
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Hold Duration Enhance Hold Duration
Set Categories IO Healing Healing
IO To Hit Debuff ToHit Debuff
IO Immobilize Immobilize
IO Hold Holds

DarkMiasma DarkestNight Darkest Night Edit

While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and Accuracy of the target, and all foes nearby, as long as you keep the power active.

Recharge Slow
Minimum Level Archetypeicon defender 2 (Defender)
V archetypeicon corruptor 4 (Corruptor)
V archetypeicon mastermind 4 (Mastermind)
Effects Ranged
Targeted area of effect
Foe -Damage, -Accuracy
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training ToHit DeBuffs Enhance ToHit Debuff
Set Categories IO To Hit Debuff ToHit Debuff

DarkMiasma FearsomeAura Fearsome Stare Edit

Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably

Recharge Slow
Minimum Level Archetypeicon defender 12 (Defender)
V archetypeicon corruptor 20 (Corruptor)
V archetypeicon mastermind 20 (Mastermind)
Effects Ranged (Cone)
Foe Fear
-Accuracy
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Endurance Cost Reduce Endurance Cost
TO Training Fear Duration Enhance Fear Duration
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training ToHit DeBuffs Enhance ToHit Debuff
Set Categories IO Fear Fear
IO To Hit Debuff ToHit Debuff

DarkMiasma HowlingTwilight Howling Twilight Edit

Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, and drained of some life. Revived allies will have full Hit Points and Endurance and will suffer no ill effects and are left protected from XP Debt for 20 seconds

Damage Minor (Negative)
Recharge Very Long
Minimum Level Archetypeicon defender 6 (Defender)
V archetypeicon corruptor 10 (Corruptor)
V archetypeicon mastermind 10 (Mastermind)
Effects Ranged (AoE)
Target Slow, -Recharge, Disorient, Ally Rez
Enhancements TO Training Slow powers Enhance Slow
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Disorient Duration Enhance Disorient Duration
TO Training Attack Rate Increase Attack Rate
TO Training Damage Enhance Damage
Set Categories IO Stun Stuns
IO Snare Slow Movement
IO Damage Targeted AoE Damage

DarkMiasma PetrifyingGaze Petrifying Gaze Edit

Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.

Recharge Slow
Minimum Level Archetypeicon defender 18 (Defender)
V archetypeicon corruptor 28 (Corruptor)
V archetypeicon mastermind 28 (Mastermind)
Effects Ranged Hold
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Hold Duration Enhance Hold Duration
TO Training Range Enhance Range
Set Categories IO Hold Holds

DarkMiasma ShadowFall Shadow Fall Edit

Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.

Recharge Slow
Minimum Level Archetypeicon defender 8 (Defender)
V archetypeicon corruptor 16 (Corruptor)
V archetypeicon mastermind 16 (Mastermind)
Effects Stealth (PBAoE); 35ft (PvE), 389ft (PvP)
+ Defence (All)
+ Resistance (Energy, Negative, Psionics and Fear)
Enhancements TO Training Damage Resistance Enhance Damage Resistance
TO Training Defense Buff Enhance Defense Buffs
TO Training Attack Rate Increase Attack Rate
TO Training Endurance Cost Reduce Endurance Cost
Set Categories IO Resist Damage Resist Damage
IO Defense Buff Defense

DarkMiasma TarPatch Tar Patch Edit

Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly.

Recharge Slow
Minimum Level Archetypeicon defender 1 (Defender)
V archetypeicon corruptor 2 (Corruptor)
V archetypeicon mastermind 2 (Mastermind)
Effects Targeted area of effect
Target -Speed
-Resistance
-Fly
Enhancements TO Training Slow powers Enhance Slow
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories IO Snare Slow Movement

DarkMiasma TwilightGrasp Twilight Grasp Edit

You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's Accuracy and damage are reduced, while you and your nearby allies are healed.

Despite the description, the healing is instantaneous, not gradual. Furthermore, the description doesn't mention that this power also debuffs its target's health Regeneration rate.

The Mastermind version of Twilight Grasp has half the healing radius of the others.

Recharge Moderate
Minimum Level Archetypeicon defender 1 (Defender)
V archetypeicon corruptor 1 (Corruptor)
V archetypeicon mastermind 1 (Mastermind)
Effects Ranged
Foe -ToHit
Foe -Damage
Foe -Regeneration
PBAoE Ally Heal
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Heal Enhance Heal
TO Training ToHit DeBuffs Enhance ToHit Debuff
TO Training Accuracy Enhance Accuracy
Set Categories IO Healing Healing
IO To Hit Debuff ToHit Debuff

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