Overview[edit | edit source]
|Coordinates||(2410, 0, -3834)|
|Enemy groups|| Outcasts|
Introductions[edit | edit source]
Contact Introduced By[edit | edit source]
- David Wincott is open to all heroes at level 5 without direct introduction. If not spoken to directly, one or more of the other level 5-10 contact will give the player a mission to go talk to him, in order to make players aware of him and the Hollows arcs.
New Contact(s)[edit | edit source]
I'd like to introduce you to a member of my team here in the Hollows. His name's Freddy Tindle, but these days he's more often known as Flux. Flux's deep under with the Outcasts, and he knows more about their local activities than anyone.
Flux is a good guy in a dangerous spot. Do right by him.
Meg Mason has her ear to the ground and knows what's going on. She works for the Paragon Police as an incredibly useful contract civilian. Meg is well-connected, especially when she utilizes the massive number of contacts she's planted within the various gangs of The Hollows. She's exceptionally good at her job and has always gotten her information the old-fashioned way: infiltration, subterfuge, and a warehouse full of guts.
Information[edit | edit source]
Lieutenant David Wincott was just a beat cop with a nine to five shift until his son, Sam, was kidnapped by the Trolls four years ago. Now, he's a man with a mission. After the kidnapping, Wincott asked to be reassigned to the Paragon City Trolls Task Force. It's a dangerous job that's cost many of his comrades their lives, but to Wincott, the risk is worth it. Although his friends keep telling him to make his peace with the past, Wincott's never stopped hoping that one day he'll be reunited with his son.
Initial Contact[edit | edit source]
Ever since the Trolls kidnapped my son, Sam, four years ago, I've been dedicated to rooting them out of the Hollows. But, let's face it: I need ever bit of help I can get. If you would like to help me, I'd be grateful.
Otherwise, you can keep pursuing leads with your current contacts. I'll still be here if you decide the fight for the Hollows is something you want to be a part of.
Too Busy[edit | edit source]
You're overworked, kid. Finish some of your current missions; then we'll talk.
Store[edit | edit source]
- Level 10 training enhancements (Power 10 only)
Missions[edit | edit source]
Hit the streets and put the hurt on the Outcasts[edit | edit source]
A lot of the worst violence in the Hollows happens right here in Cherry Hills. It's here where the Trolls and Outcasts most frequently clash over territory. If you stick with me, I'll need you to go up against both groups from time to time. Your first assignment, should you choose to accept it, is to hit the streets and put the hurt on the Outcasts. We need to create a buffer zone between them and the Trolls.
If you can keep the Outcasts off the streets, it might deter a little of the violence around here. My men and I would sure appreciate that.
- Combat Outcasts in Cherry Hills
- Defeat 10 Outcasts
You have created a buffer zone between the Trolls and the Outcasts.
Good job, kid, good job. I've seen bigger heroes than you fall short when they go up against the Outcasts, but you handled yourself with style. In some ways, you remind me of my son, Sam. He was a brave, unflinching kind of kid.
Take on a few Trolls[edit | edit source]
After seeing you go toe to toe with the Outcasts, I think you're ready for the big leagues. The Trolls. The Outcasts are pesky, but the Trolls are the real tamale. They're tough. They're tough and they're brutal. I make no bones about it: I don't like Trolls. And I aim to make sure they don't like me.
If you're willing to help, I'd like you to take on a few of the Trolls in this area. Show them there's a new hero in the Hollows.
The Trolls have been attacking any building that contains an Outcast hideout. They've done a lot of structural damage, and the whole area is becoming a death trap. That's the problem I need you to fix.
- Combat Trolls in Cherry Hills
- Defeat 10 Trolls
On one of the Trolls, you found a list of Outcast hideouts.
|List of Outcast hideouts|
|This scribbled list enumerates two Outcast hideouts. The Trolls no doubt planned to attack these locations.|
Outstanding! Not only did you keep the Trolls from attacking those Outcast hideouts, but you found an important clue. This list of Outcast hideouts should really help us in the fight to reclaim Cherry Hills.
Invade the Outcasts hideouts[edit | edit source]
Thanks to your work against those Troll raiders, we've got the locations of two Outcast hideouts. The first is an office the Outcasts have been using to store arms. It's led by a Shocker who calls himself the Electric Eel. The second is an abandoned office, led by a Brick known as Bedrock. Intelligence things it's likely that Bedrock has a number of dangerous artifacts squirreled away there. Recover them, and you'll have my gratitude.
Watch yourself. The Outcasts aren't keen on invaders.
The tiny hairs on the back of your neck stand up. The air in here is electrically charged.
- Defeat all Outcasts in base
- 4 weapon racks to confiscate
You cleared out the first Outcast base.
- Electric Eel (Outcasts Lead Shocker)
This old building has taken a beating. It looks like the Outcasts are fond of practicing their powers here.
- Defeat all Outcasts in 2nd base
- 3 artifacts to recover, Unlock the door!
You cleared out Bedrock's base and recovered the dangerous artifacts.
|You recovered this worn and moldy tome from an Outcasts' hideout. The strange, rusty red text appears to be Russian.|
|You recovered this skull from an Outcasts' hideout. It is highly similar to a human skull, but the bones are much thinner and more fragile.|
|You recovered this bracelet from an Outcasts' hideout. When you touch the beads, your finger begins to bleed.|
You've done me proud. This is a success I'll get to brag about back at the precinct. If you're still interested in what happens to the Hollows, I think you'll have to look further than my little beat. It's time for you to journey deeper into the Hollows and see what you can uncover.