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Overview[]

Empathy gives you the ability to heal and aid allies as well as yourself. Empathy has no offensive powers, but its heals and buffs are unmatched. Empathy is a primary powerset for Defenders and a secondary powerset for Controllers.

Power Tables[]

Defender[]

The Empathy powerset is available as a primary set for Defenders. The following table shows which powers are available and at what level:

Power Level Effect
Empathy HealingAura Healing Aura 1 PBAoE, Team Heal
Empathy HealOther Heal Other 1 Ally Heal
Empathy AbsorbPain Absorb Pain 2 Ally Strong Heal, Self Moderate Damage (Special)
Empathy Resurrect Resurrect 6 Ally Resurrect
Empathy MindWall Clear Mind 8 Ally Resist Disorientation, Hold, Sleep, Immobilization, Fear, Confusion, +Perception
Empathy Fortitude Fortitude 12 Ally +Defense (All), +Damage, +Accuracy
Empathy RecoveryAura Recovery Aura 18 PBAoE, Ally +Recovery
Empathy RegenerationAura Regeneration Aura 26 PBAoE, Ally +Regeneration
Empathy AdrenalinBoost Adrenaline Boost 32 Ranged, Ally +Endurance, +Regeneration, +Recharge, Resist Slow

Controller[]

The Empathy powerset is available as a secondary set for Controllers. The following table shows which powers are available and at what level:

Power Level Effect
Empathy HealingAura Healing Aura 1 PBAoE, Team Heal
Empathy HealOther Heal Other 2 Ally Heal
Empathy AbsorbPain Absorb Pain 4 Ally Strong Heal, Self Moderate Damage (Special)
Empathy Resurrect Resurrect 10 Ally Resurrect
Empathy MindWall Clear Mind 16 Ally Resist Disorientation, Hold, Sleep, Immobilization, Fear, Confusion, +Perception
Empathy Fortitude Fortitude 20 Ally +Defense (All), +Damage, +Accuracy
Empathy RecoveryAura Recovery Aura 28 PBAoE, Ally +Recovery
Empathy RegenerationAura Regeneration Aura 35 PBAoE, Ally +Regeneration
Empathy AdrenalinBoost Adrenaline Boost 38 Ranged, Ally +Endurance, +Regeneration, +Recharge, Resist Slow

Powers[]

The following are powers in the Empathy powerset.

Empathy AbsorbPain Absorb Pain[]

Dramatically heals an ally's wounds. This power has only a tiny endurance cost, but it requires you to sacrifice some of your hit points. Absorbing someone's pain can be quite dramatic, and afterwards you will be briefly unable to heal your own wounds by any means.

Recharge Slow
Minimum Level Archetypeicon defender 2 (Defender)
Archetypeicon controller 4 (Controller)
Effects Ally Strong Heal
Self Moderate Damage (Special)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Heal Enhance Heal
Set Categories IO Healing Healing

Empathy AdrenalinBoost Adrenaline Boost[]

Dramatically increases an ally's endurance recovery, hit point regeneration and attack rate for 90 seconds. Also grants the target high resistance to slow effects.

Recharge Very Long
Minimum Level Archetypeicon defender 32 (Defender)
Archetypeicon controller 38 (Controller)
Effects Ranged
Ally +Endurance, +Regeneration, +Recharge
Ally Resist Slow
Enhancements TO Training Endurance Modification Enhance Endurance Modification
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Heal Enhance Heal
Set Categories IO Healing Healing

Empathy MindWall Clear Mind[]

Frees an ally from any disorientation, hold, sleep, fear, confusion, and immobilization effects and leaves them resistant to such effects for a good while. Also, grants target clearer perception to see hidden foes. Protection will improve with multiple applications and as you advance in level.

Recharge Fast
Minimum Level Archetypeicon defender 8 (Defender)
Archetypeicon controller 16 (Controller)
Effects Ally Resist Disorient, Hold, Sleep
Ally Resist Immobilize, Fear, Confusion
Ally +Perception
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories None

Empathy Fortitude Fortitude[]

Fortitude immensely enhances a single ally's accuracy, damage, and defense to all attacks.

Recharge Long
Minimum Level Archetypeicon defender 12 (Defender)
Archetypeicon controller 20 (Controller)
Effects Ally +Defense (All)
Ally +Damage, +Accuracy
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training ToHit Buffs Enhance ToHit Buff
TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense

Empathy HealOther Heal Other[]

Heals a single targeted ally. You cannot use this power to heal yourself.

Recharge Fast
Minimum Level Archetypeicon defender 1 (Defender)
Archetypeicon controller 2 (Controller)
Effects Ally Heal
Enhancements TO Training Range Enhance Range
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Heal Enhance Heal
Set Categories IO Healing Healing

Empathy HealingAura Healing Aura[]

Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.

Recharge Moderate
Minimum Level Archetypeicon defender 1 (Defender)
Archetypeicon controller 1 (Controller)
Effects Point Blank Area of Effect
Team Heal
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Heal Enhance Heal
Set Categories IO Healing Healing

Empathy RecoveryAura Recovery Aura[]

The Recovery Aura dramatically increases the endurance recovery rate of all nearby heroes for a limited time. Emitting this aura costs you a lot of endurance, and it takes a long time to recharge.

Recharge Very Long
Minimum Level Archetypeicon defender 18 (Defender)
Archetypeicon controller 28 (Controller)
Effects Point Blank Area of Effect
Ally +Recovery
Enhancements TO Training Endurance Modification Enhance Endurance Modification
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
Set Categories None

Empathy RegenerationAura Regeneration Aura[]

The Regeneration Aura dramatically increases the healing rate of all nearby heroes for a limited time. Emitting this aura costs you a lot of endurance, and it takes a long time to recharge.

Recharge Very Long
Minimum Level Archetypeicon defender 26 (Defender)
Archetypeicon controller 35 (Controller)
Effects Point Blank Area of Effect
Ally +Regeneration
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Heal Enhance Heal
Set Categories IO Healing Healing

Empathy Resurrect Resurrect[]

Resurrects a fallen ally with full hit points and endurance. The resurrected target is left protected from experience point debt for 20 seconds.

Recharge Very Long
Minimum Level Archetypeicon defender 6 (Defender)
Archetypeicon controller 10 (Controller)
Effects Ally Resurrect
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories None

External Links[]

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