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m ((BOT) moving 'powerset' categories and navboxes to 'power set') |
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{{Powers_LevelRow|Icon=EnergyManipulation_PowerThrust.png|Power=Power Thrust|Level=1|Effect=Melee, Minor Damage(Energy/Smashing), Foe Knockback|Border=1}} |
{{Powers_LevelRow|Icon=EnergyManipulation_PowerThrust.png|Power=Power Thrust|Level=1|Effect=Melee, Minor Damage(Energy/Smashing), Foe Knockback|Border=1}} |
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{{Powers_LevelRow|Icon=EnergyManipulation_EnergyPunch.png|Power=Energy Punch|Level=2|Effect=Melee, Moderate Damage(Smashing/Energy), Foe Disorient|Border=1}} |
{{Powers_LevelRow|Icon=EnergyManipulation_EnergyPunch.png|Power=Energy Punch|Level=2|Effect=Melee, Moderate Damage(Smashing/Energy), Foe Disorient|Border=1}} |
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− | {{Powers_LevelRow|Icon=EnergyManipulation_BuildUp.png|Power=Build Up|Level=4|Effect=Self +Damage, + |
+ | {{Powers_LevelRow|Icon=EnergyManipulation_BuildUp.png|Power=Build Up|Level=4|Effect=Self +Damage, +To-Hit|Border=1}} |
{{Powers_LevelRow|Icon=EnergyManipulation_BoneSmasher.png|Power=Bone Smasher|Level=10|Effect=Melee, High Damage(Smashing/Energy), Foe Disorient|Border=1}} |
{{Powers_LevelRow|Icon=EnergyManipulation_BoneSmasher.png|Power=Bone Smasher|Level=10|Effect=Melee, High Damage(Smashing/Energy), Foe Disorient|Border=1}} |
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{{Powers_LevelRow|Icon=EnergyManipulation_ConservePower.png|Power=Conserve Power|Level=16|Effect=Self Endurance Discount|Border=1}} |
{{Powers_LevelRow|Icon=EnergyManipulation_ConservePower.png|Power=Conserve Power|Level=16|Effect=Self Endurance Discount|Border=1}} |
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{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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{{PowerBlock_Blank|{{Enhance Damage}}}} |
{{PowerBlock_Blank|{{Enhance Damage}}}} |
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⚫ | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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⚫ | |||
{{PowerBlock_Blank|{{Enhance Disorient}}}} |
{{PowerBlock_Blank|{{Enhance Disorient}}}} |
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+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
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{{PowerBlock_End}} |
{{PowerBlock_End}} |
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{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 35 (Blaster)}}} |
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 35 (Blaster)}}} |
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{{PowerBlock_Effects|Self Range Increase}} |
{{PowerBlock_Effects|Self Range Increase}} |
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− | {{PowerBlock_Enhancements|{{Reduce |
+ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|{{Reduce |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
+ | {{PowerBlock_Sets|-}} |
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{{PowerBlock_End}} |
{{PowerBlock_End}} |
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=== [[Image:EnergyManipulation_BuildUp.png]] Build Up === |
=== [[Image:EnergyManipulation_BuildUp.png]] Build Up === |
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− | Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your |
+ | Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. |
{{PowerBlock_Start}} |
{{PowerBlock_Start}} |
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{{PowerBlock_Recharge|Long}} |
{{PowerBlock_Recharge|Long}} |
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{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 4 (Blaster)}}} |
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 4 (Blaster)}}} |
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− | {{PowerBlock_Effects|Self +Damage, + |
+ | {{PowerBlock_Effects|Self +Damage, +To-Hit}} |
− | {{PowerBlock_Enhancements|{{Reduce |
+ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|{{Reduce |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} |
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} |
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{{PowerBlock_Sets|{{Set To Hit Buff}}}} |
{{PowerBlock_Sets|{{Set To Hit Buff}}}} |
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{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 16 (Blaster)}}} |
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 16 (Blaster)}}} |
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{{PowerBlock_Effects|Self Endurance Discount}} |
{{PowerBlock_Effects|Self Endurance Discount}} |
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− | {{PowerBlock_Enhancements|{{Reduce |
+ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|{{Reduce |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
+ | {{PowerBlock_Sets|-}} |
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{{PowerBlock_End}} |
{{PowerBlock_End}} |
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{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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{{PowerBlock_Blank|{{Enhance Damage}}}} |
{{PowerBlock_Blank|{{Enhance Damage}}}} |
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⚫ | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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⚫ | |||
{{PowerBlock_Blank|{{Enhance Disorient}}}} |
{{PowerBlock_Blank|{{Enhance Disorient}}}} |
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+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
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{{PowerBlock_End}} |
{{PowerBlock_End}} |
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{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 28 (Blaster)}}} |
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 28 (Blaster)}}} |
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{{PowerBlock_Effects|Self +Special}} |
{{PowerBlock_Effects|Self +Special}} |
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− | {{PowerBlock_Enhancements|{{Reduce |
+ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|{{Reduce |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
+ | {{PowerBlock_Sets|-}} |
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{{PowerBlock_End}} |
{{PowerBlock_End}} |
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{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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{{PowerBlock_Blank|{{Enhance Damage}}}} |
{{PowerBlock_Blank|{{Enhance Damage}}}} |
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⚫ | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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{{PowerBlock_Blank|{{Enhance Knockback}}}} |
{{PowerBlock_Blank|{{Enhance Knockback}}}} |
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− | {{ |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
− | {{ |
+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
⚫ | |||
− | |||
{{PowerBlock_End}} |
{{PowerBlock_End}} |
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{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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{{PowerBlock_Blank|{{Enhance Damage}}}} |
{{PowerBlock_Blank|{{Enhance Damage}}}} |
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⚫ | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
||
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
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{{PowerBlock_Blank|{{Enhance Disorient}}}} |
{{PowerBlock_Blank|{{Enhance Disorient}}}} |
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+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Stuns}}}} |
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{{PowerBlock_End}} |
{{PowerBlock_End}} |
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{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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{{PowerBlock_Blank|{{Enhance Damage}}}} |
{{PowerBlock_Blank|{{Enhance Damage}}}} |
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⚫ | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
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{{PowerBlock_Blank|{{Enhance Disorient}}}} |
{{PowerBlock_Blank|{{Enhance Disorient}}}} |
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+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Stuns}}}} |
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{{PowerBlock_End}} |
{{PowerBlock_End}} |
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== External Links == |
== External Links == |
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* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Support}} |
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Support}} |
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+ | |||
⚫ | |||
+ | {{Navbox support power sets|show}} |
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⚫ | |||
+ | {{Navbox blaster power sets|hide}} |
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⚫ |
Latest revision as of 07:25, 3 July 2012
Overview[]
Energy Manipulation allows you to channel energy to deliver deadly blows. These powers also help you focus your power to increase your own abilities. It is a Blaster secondary power set.
Power Tables[]
Blaster[]
The Energy Manipulation power set is available as a secondary set for Blasters. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Power Thrust | 1 | Melee, Minor Damage(Energy/Smashing), Foe Knockback | |
Energy Punch | 2 | Melee, Moderate Damage(Smashing/Energy), Foe Disorient | |
Build Up | 4 | Self +Damage, +To-Hit | |
Bone Smasher | 10 | Melee, High Damage(Smashing/Energy), Foe Disorient | |
Conserve Power | 16 | Self Endurance Discount | |
Stun | 20 | Melee, Minor Damage(Smashing/Energy), Foe Disorient | |
Power Boost | 28 | Self +Special | |
Boost Range | 35 | Self Range Increase | |
Total Focus | 38 | Melee, Extreme Damage(Energy/Smashing), Foe Disorient |
Powers[]
The following are powers in the Energy Manipulation powerset.
Bone Smasher[]
The Bone Smasher is a slow attack, but makes up for it with a good amount of damage. Has a greater chance to Disorient than Energy Punch.
Damage | High Damage(Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 10 (Blaster) |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Boost Range[]
You can boost your powers to increase the range of your next few attacks.
Recharge | Long |
Minimum Level | 35 (Blaster) |
Effects | Self Range Increase |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | - |
Build Up[]
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 4 (Blaster) |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buffs |
Conserve Power[]
You can focus for a moment to conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 16 (Blaster) |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | - |
Energy Punch[]
Powerful focused punch that may Disorient your opponent!
Damage | Moderate Damage(Smashing/Energy) |
Recharge | Fast |
Minimum Level | 2 (Blaster) |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Power Boost[]
Greatly boosts the secondary effects of your powers. Your powers effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, Knockbacks and more, are all improved. The effects of Power Boost lasts a short while, and only the next couple of attacks will be boosted.
Recharge | Long |
Minimum Level | 28 (Blaster) |
Effects | Self +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | - |
Power Thrust[]
A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.
Damage | Minor Damage(Energy/Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
Effects | Melee |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Knockback |
Stun[]
Stun deals a little bit of damage, but Disorients its target a great deal. This attack can Disorient most opponents.
Damage | Minor Damage(Energy/Smashing) |
Recharge | Slow |
Minimum Level | 20 (Blaster) |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Total Focus[]
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, its recharge time is very long.
Damage | Extreme Damage(Energy/Smashing) |
Recharge | Long |
Minimum Level | 38 (Blaster) |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
External Links[]
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