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An enhancement set is a group of enhancements that grants set bonuses when multiple enhancements from the set are slotted in the same power.

Most set enhancements work like other enhancements, boosting one or more aspects of a power. The strength of these boosts depends on the set enhancement's level, not its level relative to the character. In particular, set enhancements are never outleveled by a character, and there is no maximum level to slot them. The minimum level to slot them is three levels below the enhancement's level, except very rare and superior archetype enhancements. Very rare set enhancements and superior archetype enhancements have enhancement values 1/4th higher than standard, but only exist as level 50 enhancements and can only be slotted by level 50 characters.

Some set enhancements add effects known as procs to their slotted powers. Some set enhancements grant bonuses directly, whether combined with other enhancements in the set or not.

Two identical set enhancements cannot be slotted into the same power in the same build, but can be slotted into different powers, unless unique. If unique, only one of that enhancement may be slotted per build. Different levels of the same enhancement still count as identical for this purpose. Archetype enhancements and superior archetype enhancements of the same type also count as identical for this purpose.

Up to five of the same bonus can be granted to a character at a time. Different values of the same type of bonus count as different for this purpose. Set bonuses and bonuses granted directly by special enhancements also count as different for this purpose.

Damage[]

Melee damage sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Bonesnap
level 10-25
uncommon

A
B
C

+1.1% immobilize resistance +0.75% maximum health

Pulverizing Fisticuffs
level 10-25
A: uncommon
B-C: rare

A
B
C

+2.2% sleep resistance +1.25% energy and negative defense
+0.625% ranged defense

Bruising Blow
level 15-30
uncommon

A
B
C

+1% recovery +0.75% maximum health

Pounding Slugfest
level 15-30
A: uncommon
B-D: rare

A
B
C
D

+8% regeneration +1.25% energy and negative defense
+0.625% ranged defense
+2% damage

Smashing Haymaker
level 20-35
uncommon

A
B
C
D

+2.2% immobilize resistance +1.125% maximum health +1.875% smashing and lethal defense
+0.9375% melee defense

Kinetic Combat
level 20-35
A: uncommon
B-E: rare

A
B
C
D
E

+2.75% immobilize resistance +1.5% maximum health +3.75% smashing and lethal defense
+1.875% melee defense
+5% jump speed and height
+5% fly speed
+5% run speed

Focused Smite
level 25-40
uncommon

A
B
C
D
E

+1.65% immobilize resistance +1.65% confuse resistance • +1.5% debt protection +3% jump speed and height
+3% fly speed
+3% run speed

Touch of Death
level 25-40
A: uncommon
B-F: rare

A
B
C
D
E
F

+2.75% immobilize resistance +1.5% maximum health +2.5% damage +2.75% hold resistance +3.75% melee defense
+1.875% smashing and lethal defense

Crushing Impact
level 30-50
uncommon

A
B
C
D
E
F

+2.2% immobilize resistance +1.125% maximum health +7% accuracy +5% recharge +2.5% psionic resistance

Mako's Bite
level 30-50
rare

A
B
C
D
E
F

+3.3% immobilize resistance +1.5% maximum health +3% damage +3.3% hold resistance +3.75% ranged defense
+1.875% energy and negative defense

Gladiator's Strike
level 10-50
PvP

A
B
C
D
E
F

+2.5% recovery +1.125% maximum health +2.5% damage +1.89% smashing and lethal resistance +7% accuracy
in PvP instances:
+2.25 maximum endurance
in PvP instances:
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
+3.125% smashing and lethal defense
+1.5625% melee defense
in PvP instances:
• 10% chance of +10 repel protection every 10 seconds
in PvP instances:
+7.5% recharge

Hecatomb
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +2.52% fire and cold resistance +15% accuracy +10% recharge +5% toxic resistance

PBAoE damage sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Eradication
level 10-30
rare

A
B
C
D
E
F

+1.8 maximum endurance +3.125% energy and negative defense
+1.5625% ranged defense
+2.25% maximum health • +2% debt protection +3.125% AoE defense
+1.5625% fire and cold defense

Cleaving Blow
level 10-50
uncommon

A
B
C
D

+1% recovery +1.25% energy and negative defense
+0.625% ranged defense
+1% damage

Multi-Strike
level 20-50
uncommon

A
B
C
D
E
F

+1.65% sleep resistance +0.945% fire and cold resistance +1.65% stun resistance +1.875% AoE defense
+0.9375% fire and cold defense
+1.875% melee defense
+0.9375% smashing and lethal defense

Scirocco's Dervish
level 20-50
rare

A
B
C
D
E
F

+10% regeneration +3.125% negative resistance +9% accuracy +3.125% AoE defense
+1.5625% fire and cold defense
+3.125% psionic defense

Obliteration
level 30-50
rare

A
B
C
D
E
F

+2.2% stun resistance +3% damage +9% accuracy +5% recharge +3.75% melee defense
+1.875% smashing and lethal defense

Fury of the Gladiator
level 10-50
PvP

A
B
C
D
E
F  unique: one of this enhancement per build

+1.89% fire and cold resistance +3 knockback protection +2.5% damage +1.575% psionic and toxic resistance +7% accuracy
in PvP instances:
+10% run speed, fly speed, and recharge resistance
in PvP instances:
• 7.5% chance of +10 repel protection every 10 seconds
in PvP instances:
+3.125% fire and cold defense
+1.5625% AoE defense
in PvP instances:
+2.25% maximum health
in PvP instances:
+7.5% recharge

Armageddon
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +2.52% fire and cold resistance +15% accuracy +10% recharge +5% toxic resistance

Pet damage sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Unquestioning Loyalty
level 10-30
uncommon

A
B
C
D

+1.1% immobilize resistance +0.75% maximum health +0.9 maximum endurance

Commanding Presence
level 10-30
A: uncommon
B-E: rare

A
B
C
D
E

+1.5% recovery +1.125% maximum health +1.35 maximum endurance +1.25% AoE defense
+0.625% fire and cold defense

Brilliant Leadership
level 15-40
uncommon

A
B
C
D
E
F

+4% regeneration +1% confuse enhancement • +1% debt protection +2% jump speed and height
+2% fly speed
+2% run speed
+1.26% psionic and toxic resistance

Edict of the Master
level 15-40
A: uncommon
B-F: rare

A
B
C
D
E
F

+4% jump speed and height +1.5% maximum health +2.5% lethal resistance +2.2% hold resistance +1.26% psionic and toxic resistance

Blood Mandate
level 25-50
uncommon

A
B
C
D
E
F

+1.5% recovery +1.875% fire and cold defense
+0.9375% AoE defense
+1.65% stun resistance +3.75% AoE defense
+1.875% fire and cold defense
+3.75% ranged defense
+1.875% energy and negative defense

Sovereign Right
level 25-50
rare

A
B
C
D
E
F  unique: one of this enhancement per build

+2.75% sleep resistance +2.75% confuse resistance +2.75% stun resistance +2.75% hold resistance +3.125% melee defense
+1.5625% smashing and lethal defense

Soulbound Allegiance
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+16% regeneration +3% maximum health +4% damage +4.4% hold resistance +5% psionic defense

Ranged damage sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Far Strike
level 10-25
uncommon

A
B
C

+1.1% fear resistance +0.75% maximum health

Salvo
level 10-25
A: uncommon
B-C: rare

A
B
C Accuracy/Damage/Endurance/Range

+2.2% sleep resistance +1.26% fire and cold resistance

Volley Fire
level 15-30
uncommon

A
B
C

+4% regeneration +0.75% maximum health

Tempest
level 15-30
A: uncommon
B-D: rare

A
B
C
D

+2.2% sleep resistance +0.63% energy and negative resistance +2% damage

Maelstrom's Fury
level 20-35
uncommon

A
B
C
D

+3% run speed +1.875% fire and cold defense
+0.9375% AoE defense
+1.65% stun resistance

Entropic Chaos
level 20-35
A: uncommon
B-E: rare

A
B
C
D
E

+10% regeneration +2.75% confuse resistance +2.25 maximum endurance +6.25% recharge

Ruin
level 25-40
uncommon

A
B
C
D
E

+1.65% fear resistance +1.125% maximum health • +1% debt protection +1.875% AoE defense
+0.9375% fire and cold defense

Decimation
level 25-40
A: uncommon
B-F: rare

A
B
C
D
E
F  unique: one of this enhancement per build

+2.75% immobilize resistance +1.125% maximum health +2.25 maximum endurance +6.25% recharge +1.575% psionic and toxic resistance

Thunderstrike
level 30-50
uncommon

A
B
C
D
E
F

+2% recovery +2.5% energy and negative defense
+1.25% ranged defense
+7% accuracy +4% jump speed and height
+4% fly speed
+4% run speed
+2.5% ranged defense
+1.25% energy and negative defense

Devastation
level 30-50
rare

A
B
C
D
E
F

+12% regeneration +2.25% maximum health +3% damage +3.3% hold resistance +3.75% psionic defense

Gladiator's Javelin
level 10-50
PvP

A
B
C
D
E
F

+2.5% recovery +1.875% maximum health +2.5% damage +3 knockback protection +7% accuracy
in PvP instances:
+7.5% range
in PvP instances:
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
+3.125% energy and negative defense
+1.5625% ranged defense
in PvP instances:
+1.89% energy and negative resistance
in PvP instances:
+7.5% recharge

Apocalypse
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+16% regeneration +3% maximum health +4% damage +10% recharge +5% psionic defense

Recharge intensive pet damage sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Call to Arms
level 10-30
rare

A
B
C
D
E
F  unique: one of this enhancement per build

+2.5% recovery +1.5% maximum health +6.25% recharge +1.89% smashing and lethal resistance +2.5% AoE defense
+1.25% fire and cold defense

Expedient Reinforcement
level 30-50
rare

A
B
C
D
E
F  unique: one of this enhancement per build

+2.5% immobilize, hold, stun, sleep, fear, and confuse resistance +3% damage +6.25% recharge +10% regeneration +3.125% ranged defense
+1.5625% energy and negative defense

Sniper attack sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Exploit Weakness
level 10-50
uncommon

A
B
C
D

+2% run speed +1.25% fire and cold defense
+0.625% AoE defense
+3% accuracy

Calibrated Accuracy
level 20-50
uncommon

A
B
C
D
E
F

+1% recovery +1.875% energy and negative defense
+0.9375% ranged defense
+5% accuracy +3.75% recharge +1.875% ranged defense
+0.9375% energy and negative defense

Executioner's Contract
level 20-50
rare

A
B
C
D
E
F

+2% recovery +3.125% cold resistance • +2.5% debt protection +2.75% hold resistance +3.125% ranged defense
+1.5625% energy and negative defense

Extreme Measures
level 35-50
uncommon

A
B
C
D
E
F

+1.5% recovery +1.5% maximum health +2% damage +2.5% AoE defense
+1.25% fire and cold defense
+2.5% melee defense
+1.25% smashing and lethal defense

Sting of the Manticore
level 35-50
rare

A
B
C
D
E
F

+12% regeneration +1.875% ranged defense
+0.9375% energy and negative defense
+3% damage +7.5% recharge +3.125% toxic resistance

Targeted AoE damage sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Air Burst
level 10-50
uncommon

A
B
C
D

+2% knockback enhancement +0.75% maximum health +0.63% smashing and lethal resistance

Detonation
level 20-50
uncommon

A
B
C
D
E
F

+1.65% sleep resistance +1.875% energy resistance • +1% debt protection +1.875% AoE defense
+0.9375% fire and cold defense
+1.875% toxic resistance

Positron's Blast
level 20-50
rare

A
B
C
D
E
F

+2.5% recovery +1.575% fire and cold resistance +9% accuracy +6.25% recharge +3.125% toxic resistance

(Annihilation)
level 20-50
rare

A
B
C
D
E
F

+1.35 maximum endurance +2.25% energy and negative resistance
+3.75% immobilize, hold, stun, sleep, fear, and confuse resistance
+10% regeneration +3% endurance reduction +3.75% AoE defense
+1.875% fire and cold defense

Javelin Volley
level 10-50
PvP

A
B
C
D
E
F

+2% recovery +10% regeneration +2.5% damage +10% run speed, fly speed, and recharge resistance +7% accuracy
in PvP instances:
+7.5% range
in PvP instances:
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
+3.125% energy and negative defense
+1.5625% ranged defense
in PvP instances:
+1.89% fire and cold resistance
in PvP instances:
+7.5% recharge

Ragnarok
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +2.52% fire and cold resistance +15% accuracy +10% recharge +5% toxic resistance

Universal damage sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Overwhelming Force
level 13-50
special rarity

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+12% regeneration +3% damage +1.5% maximum health +2.5% energy and negative defense
+1.25% ranged defense
+4 knockback protection

Blaster archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Blaster's Wrath
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+7% accuracy +7.5% range +3% damage +8.75% recharge +3.125% ranged defense
+1.5625% energy and negative defense

((Blaster) Defiant Barrage)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2% damage +2.25 maximum endurance +2.25% maximum health +7.5% recharge +3.75% energy and negative defense
+1.875% ranged defense

Superior Blaster's Wrath
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+15% accuracy +10% range +4% damage +10% recharge +5% ranged defense
+2.5% energy and negative defense

((Blaster) Superior Defiant Barrage)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% damage +3.6 maximum endurance +3% maximum health +10% recharge +5% energy and negative defense
+2.5% ranged defense

Defender archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Defender's Bastion
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+1.5% maximum health +7.5% range +6% healing enhancement +3.75% ranged defense
+1.875% energy and negative defense
+8.75% recharge

((Defender) Vigilant Assault)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+1.8 maximum endurance +6.25% recharge +11% accuracy +3% damage +3.75% AoE defense
+1.875% fire and cold defense

Superior Defender's Bastion
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+3% maximum health +10% range +8% healing enhancement +5% ranged defense
+2.5% energy and negative defense
+10% recharge

((Defender) Superior Vigilant Assault)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+3.6 maximum endurance +10% recharge +15% accuracy +4% damage +5% AoE defense
+2.5% fire and cold defense

Scrapper archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Scrapper's Strike
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+1.5% maximum health +2.5% smashing and lethal defense
+1.25% melee defense
+2.5% damage +8.75% recharge +2.205% smashing and lethal resistance

((Scrapper) Critical Strikes)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2% recovery +9% accuracy +3.75% AoE defense
+1.875% fire and cold defense
+3.5% damage +8.75% recharge

Superior Scrapper's Strike
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+3% maximum health +5% smashing and lethal defense
+2.5% melee defense
+4% damage +10% recharge +2.52% smashing and lethal resistance

((Scrapper) Superior Critical Strikes)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +15% accuracy +5% AoE defense
+2.5% fire and cold defense
+4% damage +10% recharge

Tanker archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Might of the Tanker
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2% damage +1.875% maximum health +7.5% recharge +1.89% psionic and toxic resistance +2.205% smashing and lethal resistance

((Tanker) Gauntleted Fist)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+1.8 maximum endurance +3.75% energy and negative resistance
+6.25% immobilize, hold, stun, sleep, fear, and confuse resistance
+10% regeneration +3.125% melee defense
+1.5625% smashing and lethal defense
+5.25% smashing and lethal resistance
+8.75% immobilize, hold, stun, sleep, fear, and confuse resistance
+5.25% fire and cold resistance
+8.75% immobilize, hold, stun, sleep, fear, and confuse resistance

Superior Might of the Tanker
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% damage +3% maximum health +10% recharge +2.52% psionic and toxic resistance +2.52% smashing and lethal resistance

((Tanker) Superior Gauntleted Fist)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+3.6 maximum endurance +6% energy and negative resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance
+16% regeneration +5% melee defense
+2.5% smashing and lethal defense
+6% smashing and lethal resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance
+6% fire and cold resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance

Kheldian archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Kheldian's Grace
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+7% accuracy +1.575% smashing and lethal resistance +3% damage +8.75% recharge +2.205% psionic and toxic resistance

((Kheldian) Essence Transfer)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+1.875% maximum health +6.25% recharge +3.125% ranged defense
+1.5625% energy and negative defense
+12% regeneration +3.75% melee defense
+1.875% smashing and lethal defense

Superior Kheldian's Grace
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+15% accuracy +2.52% smashing and lethal resistance +4% damage +10% recharge +2.52% psionic and toxic resistance

((Kheldian) Superior Essence Transfer)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+3% maximum health +10% recharge +5% ranged defense
+2.5% energy and negative defense
+16% regeneration +5% melee defense
+2.5% smashing and lethal defense

Brute archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Brute's Fury
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+1.5% maximum health +2.5% smashing and lethal defense
+1.25% melee defense
+2.5% damage +8.75% recharge +2.205% smashing and lethal resistance

((Brute) Unrelenting Fury)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2% damage +10% regeneration +3% recovery +3.75% melee defense
+1.875% smashing and lethal defense
+4.5% smashing and lethal resistance
+7.5% immobilize, hold, stun, sleep, fear, and confuse resistance
+4.5% fire and cold resistance
+7.5% immobilize, hold, stun, sleep, fear, and confuse resistance
+4.5% energy and negative resistance
+7.5% immobilize, hold, stun, sleep, fear, and confuse resistance

Superior Brute's Fury
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+3% maximum health +5% smashing and lethal defense
+2.5% melee defense
+4% damage +10% recharge +2.52% smashing and lethal resistance

((Brute) Superior Unrelenting Fury)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% damage +16% regeneration +4% recovery +5% melee defense
+2.5% smashing and lethal defense
+6% smashing and lethal resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance
+6% fire and cold resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance
+6% energy and negative resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance

Stalker archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Stalker's Guile
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+7% accuracy +2.5% smashing and lethal defense
+1.25% melee defense
+2.5% damage +8.75% recharge +2.205% smashing and lethal resistance

((Stalker) Assassin's Mark)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2% recovery +9% accuracy +3.75% AoE defense
+1.875% fire and cold defense
+3.5% damage +8.75% recharge

Superior Stalker's Guile
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+15% accuracy +5% smashing and lethal defense
+2.5% melee defense
+4% damage +10% recharge +2.52% smashing and lethal resistance

((Stalker) Superior Assassin's Mark)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +15% accuracy +5% AoE defense
+2.5% fire and cold defense
+4% damage +10% recharge

Mastermind archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Command of the Mastermind
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2% damage +1.875% maximum health +7.5% recharge +1.89% psionic and toxic resistance +2.205% smashing and lethal resistance

((Mastermind) Mark of Supremacy)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+6.25% recharge +9% accuracy +3.125% melee defense
+1.5625% smashing and lethal defense
+3% recovery +4.5% smashing and lethal resistance
+7.5% immobilize, hold, stun, sleep, fear, and confuse resistance
+4.5% fire and cold resistance
+7.5% immobilize, hold, stun, sleep, fear, and confuse resistance
+4.5% energy and negative resistance
+7.5% immobilize, hold, stun, sleep, fear, and confuse resistance

Superior Command of the Mastermind
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% damage +3% maximum health +10% recharge +2.52% psionic and toxic resistance +2.52% smashing and lethal resistance

((Mastermind) Superior Mark of Supremacy)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+10% recharge +15% accuracy +5% melee defense
+2.5% smashing and lethal defense
+4% recovery +6% smashing and lethal resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance
+6% fire and cold resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance
+6% energy and negative resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance

Corruptor archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Malice of the Corruptor
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+1.5% maximum health +7.5% range +3% damage +3.75% ranged defense
+1.875% energy and negative defense
+8.75% recharge

((Corruptor) Scourging Blast)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+1.8 maximum endurance +6.25% recharge +11% accuracy +3% recovery +3.75% AoE defense
+1.875% fire and cold defense

Superior Malice of the Corruptor
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+3% maximum health +10% range +4% damage +5% ranged defense
+2.5% energy and negative defense
+10% recharge

((Corruptor) Superior Scourging Blast)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+3.6 maximum endurance +10% recharge +15% accuracy +4% recovery +5% AoE defense
+2.5% fire and cold defense

Soldier of Arachnos archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Dominion of Arachnos
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+7% accuracy +1.875% maximum health +3% damage +8.75% recharge +2.205% psionic and toxic resistance

((Soldier of Arachnos) Spider's Bite)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2.5% damage +2.25% maximum health +3.125% melee defense
+1.5625% smashing and lethal defense
+14% regeneration +3.15 maximum endurance

Superior Dominion of Arachnos
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+15% accuracy +3% maximum health +4% damage +10% recharge +2.52% psionic and toxic resistance

((Soldier of Arachnos) Superior Spider's Bite)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% damage +3% maximum health +5% melee defense
+2.5% smashing and lethal defense
+16% regeneration +3.6 maximum endurance

Defense[]

Resist damage sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Steadfast Protection
level 10-30
uncommon

A
B  unique: one of this enhancement per build
C

+1.5% recovery +1.5% maximum health

Impervious Skin
level 10-30
A: uncommon
B-E: rare

A
B
C
D
E

+2.2% sleep resistance +1.5% maximum health • +2% debt protection +5% recharge

Reactive Armor
level 15-40
uncommon

A
B
C
D
E
F

+1.1% immobilize resistance +1.25% energy and negative defense
+0.625% ranged defense
+1.25% smashing and lethal defense
+0.625% melee defense
+1.25% AoE defense
+0.625% fire and cold defense
+1.25% toxic resistance

Impervium Armor
level 15-40
A: uncommon
B-F: rare

A
B
C
D
E
F

+2.5% recovery +1.875% psionic defense +2.25 maximum endurance +2.75% hold resistance +3.125% psionic resistance

(Unbreakable Guard)
level 20-50
rare

A
B
C
D
E
F  unique: one of this enhancement per build

+2.5% endurance reduction +2.25% energy and negative resistance
+3.75% immobilize, hold, stun, sleep, fear, and confuse resistance
+3.125% melee defense
+1.5625% smashing and lethal defense
+3.75% psionic and toxic resistance
+6.25% immobilize, hold, stun, sleep, fear, and confuse resistance
+5.25% fire and cold resistance
+8.75% immobilize, hold, stun, sleep, fear, and confuse resistance

Titanium Coating
level 25-50
uncommon

A
B
C
D
E
F

+2.2% sleep resistance +1.5% maximum health +2.2% stun resistance +2.75% hold resistance +2.5% melee defense
+1.25% smashing and lethal defense

Aegis
level 25-50
rare

A
B
C
D
E
F  unique: one of this enhancement per build

+5% run speed +3.125% fire and cold defense
+1.5625% AoE defense
• +2.5% debt protection +3.125% AoE defense
+1.5625% fire and cold defense
+3.125% toxic resistance

Gladiator's Armor
level 10-50
PvP

A
B
C
D
E
F  unique: one of this enhancement per build

+2.5% recovery +3 knockback protection +1.575% psionic and toxic resistance +2.25% maximum health +2.5% ranged defense
+1.25% energy and negative defense
in PvP instances:
+2.25 maximum endurance
in PvP instances:
• 10% chance of +10 repel protection every 10 seconds
in PvP instances:
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
+10% run speed, fly speed, and recharge resistance
in PvP instances:
+7.5% recharge

Defense sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Karma
level 10-30
uncommon

A
B
C

• +1.5% debt protection +1.5% maximum health

Kismet
level 10-30
A: uncommon
B-E: rare

A
B
C
D
E  unique: one of this enhancement per build

+1.5% recovery +1.65% confuse resistance • +1.5% debt protection +3.75% recharge

Serendipity
level 15-40
uncommon

A
B
C
D
E
F

+4% regeneration +0.75% maximum health +3% accuracy +1.25% AoE defense
+0.625% fire and cold defense
+1.25% toxic resistance

Gift of the Ancients
level 15-40
A: uncommon
B-F: rare

A
B
C
D
E
F

+2% recovery +2.5% fire resistance +1.8 maximum endurance +2.2% hold resistance +2.5% psionic resistance

(Reactive Defenses)
level 20-50
rare

A
B
C
D
E
F  unique: one of this enhancement per build

+1.5% smashing and lethal resistance
+2.5% immobilize, hold, stun, sleep, fear, and confuse resistance
+1.875% maximum health +3% fire and cold resistance
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
+3.75% endurance reduction +8.75% recharge

Red Fortune
level 25-50
uncommon

A
B
C
D
E
F

+2.2% immobilize resistance +1.26% fire and cold resistance +2% damage +5% recharge +2.5% ranged defense
+1.25% energy and negative defense

Luck of the Gambler
level 25-50
rare

A
B
C
D
E
F

+10% regeneration +1.125% maximum health +9% accuracy +2.75% hold resistance +3.125% psionic resistance

Shield Wall
level 10-50
PvP

A
B
C
D
E
F  unique: one of this enhancement per build

+10% regeneration +2.25% maximum health +1.89% energy and negative resistance +2.5% damage +1.575% psionic and toxic resistance
in PvP instances:
+2.5% recovery
in PvP instances:
• 7.5% chance of +10 repel protection every 10 seconds
in PvP instances:
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
+10% run speed, fly speed, and recharge resistance
in PvP instances:
+7.5% recharge

Healing[]

Accurate healing sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Theft of Essence
level 10-30
rare

A
B
C
D
E
F

+10% regeneration +1.8 maximum endurance +5% healing enhancement +3% damage +3.75% negative resistance

Touch of the Nictus
level 30-50
rare

A
B
C
D
E
F

+1.875% maximum health +9% accuracy +5% healing enhancement +2.25 maximum endurance +3.75% negative resistance

Healing sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Triage
level 10-30
uncommon

A
B
C
D

+4% regeneration +0.75% maximum health +2% healing enhancement

Regenerative Tissue
level 10-30
A: uncommon
B-E: rare

A
B
C
D
E  unique: one of this enhancement per build

+4% run speed +1.5% maximum health +4% healing enhancement +5% recharge

Harmonized Healing
level 20-40
uncommon

A
B
C
D
E
F

+1.5% recovery +1.65% confuse resistance +3% healing enhancement +1.875% AoE defense
+0.9375% fire and cold defense
+1.875% toxic resistance

Miracle
level 20-40
A: uncommon
B-F: rare

A
B
C
D
E
F  unique: one of this enhancement per build

+2.5% recovery +1.875% maximum health +5% healing enhancement +1.875% AoE defense
+0.9375% fire and cold defense
+1.875% psionic defense

(Preventive Medicine)
level 20-50
rare

A
B
C
D
E
F  unique: one of this enhancement per build

+2.25% smashing and lethal resistance
+3.75% immobilize, hold, stun, sleep, fear, and confuse resistance
+1.875% maximum health +3% fire and cold resistance
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
+3.75% endurance reduction +8.75% recharge

Doctored Wounds
level 30-50
uncommon

A
B
C
D
E
F

+2.2% fear resistance +1.26% fire and cold resistance +4% healing enhancement +5% recharge +1.26% toxic resistance

Numina's Convalescence
level 30-50
rare

A
B
C
D
E
F  unique: one of this enhancement per build

+12% regeneration +1.875% maximum health +6% healing enhancement +3.3% hold resistance +3.75% ranged defense
+1.875% energy and negative defense

Panacea
level 10-50
PvP

A
B
C
D
E
F  unique: one of this enhancement per build

+2.5% recovery +10% regeneration +1.5% maximum health +7.5% recharge +6% healing enhancement
in PvP instances:
+1.575% smashing and lethal resistance
in PvP instances:
• 10% chance of +10 repel protection every 10 seconds
in PvP instances:
+3% fire and cold resistance
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
+7.5% range
in PvP instances:
+3.125% melee defense
+1.5625% smashing and lethal defense

Mez/status[]

Confuse sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Befuddling Aura
level 10-30
uncommon

A
B
C
D
E

+1% recovery +1% confuse enhancement +1.1% stun resistance +2.5% recharge

Cacophony
level 10-30
A: uncommon
B-F: rare

A
B
C
D
E
F

+1% recovery +1.5% confuse enhancement +2.2% stun resistance +2.5% AoE defense
+1.25% fire and cold defense
+2.5% ranged defense
+1.25% energy and negative defense

Perplex
level 20-50
uncommon

A
B
C
D
E
F

+6% regeneration +1.5% confuse enhancement +5% accuracy +1.875% AoE defense
+0.9375% fire and cold defense
+0.95% psionic and toxic resistance

Malaise's Illusions
level 20-50
rare

A
B
C
D
E
F

+2.5% recovery +2.5% confuse enhancement +2.5% damage +6.25% recharge +3.125% ranged defense
+1.5625% energy and negative defense

Coercive Persuasion
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +4% confuse enhancement +4% damage +10% recharge +5% ranged defense
+2.5% energy and negative defense

Fear sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Horror
level 10-30
uncommon

A
B
C
D
E

+1.1% fear enhancement +0.75% maximum health +1.1% stun resistance +2.5% recharge

Unspeakable Terror
level 10-30
A: uncommon
B-F: rare

A
B
C
D
E
F

+2.2% fear enhancement +2.5% negative resistance • +1.5% debt protection +5% recharge +2.5% psionic resistance

Nightmare
level 20-50
uncommon

A
B
C
D
E
F

+1.65% fear enhancement +1.875% energy and negative defense
+0.9375% ranged defense
+5% accuracy +1.65% hold resistance +0.95% psionic and toxic resistance

Glimpse of the Abyss
level 20-50
rare

A
B
C
D
E
F

+2.75% fear enhancement +1.875% maximum health +9% accuracy +6.25% recharge +3.125% psionic resistance

Hold sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Paralytic
level 10-30
uncommon

A
B
C
D
E

+1% recovery +0.63% energy and negative resistance • +1% debt protection +1% hold enhancement

Neuronic Shutdown
level 10-30
A: uncommon
B-F: rare

A
B
C
D
E
F

+2.2% immobilize resistance +1.5% maximum health +7% accuracy +2% hold enhancement +2.5% melee defense
+1.25% smashing and lethal defense

Basilisk's Gaze
level 10-30
rare

A
B
C
D
E
F

+2.5% energy and negative defense
+1.25% ranged defense
+2% recovery +7.5% recharge +5% immobilize, hold, stun, sleep, fear, and confuse resistance +10% regeneration

Essence of Curare
level 20-50
uncommon

A
B
C
D
E
F

+1.65% fear resistance +1.65% confuse resistance +1.65% stun resistance +1.5% hold enhancement +1.875% ranged defense
+0.9375% energy and negative defense

Ghost Widow's Embrace
level 20-50
rare

A
B
C
D
E
F

+5% run speed +1.875% maximum health +2.25 maximum endurance +2.5% hold enhancement +3.125% psionic resistance

Lockdown
level 30-50
rare

A
B
C
D
E
F

+3% damage +2.5% hold enhancement +2.2% hold resistance +2.5% AoE defense
+1.25% fire and cold defense
+3.75% ranged defense
+1.875% energy and negative defense

Gladiator's Net
level 10-50
PvP

A
B
C
D
E
F

+2.5% hold enhancement +2.25 maximum endurance +2.5% damage +7.5% recharge +3.125% AoE defense
+1.5625% fire and cold defense
in PvP instances:
+5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
+10% range
in PvP instances:
+10% run speed, fly speed, and recharge resistance
in PvP instances:
+2.25% maximum health
in PvP instances:
+3% recovery

Unbreakable Constraint
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +2.52% fire and cold resistance +15% accuracy +10% recharge +5% toxic resistance

Immobilize sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Rooting Grasp
level 10-30
uncommon

A
B
C
D
E

+2% immobilize enhancement +0.75% maximum health +1% damage +2.5% recharge

Debilitative Action
level 10-30
A: uncommon
B-F: rare

A
B
C
D
E
F

+3% immobilize enhancement +2.5% cold resistance • +2% debt protection +2.5% AoE defense
+1.25% fire and cold defense
+2.5% toxic resistance

Enfeebled Operation
level 20-50
uncommon

A
B
C
D
E
F

+3% immobilize enhancement +1.875% negative resistance +2.5% smashing and lethal defense
+1.25% melee defense
+3.75% recharge +3.125% melee defense
+1.5625% smashing and lethal defense

Trap of the Hunter
level 20-50
rare

A
B
C
D
E
F

+5% immobilize enhancement +1.875% maximum health +9% accuracy +2.75% hold resistance +3.125% ranged defense
+1.5625% energy and negative defense

Gravitational Anchor
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +2.52% fire and cold resistance +15% accuracy +10% recharge +5% toxic resistance

Sleep sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Hibernation
level 10-30
uncommon

A
B
C
D
E

+4% sleep enhancement +0.75% maximum health +1.25% smashing resistance +2.5% recharge

Induced Coma
level 10-30
A: uncommon
B-F: rare

A
B
C
D
E
F

+6% sleep enhancement +0.75% maximum health • +2% debt protection +3% jump speed and height
+3% fly speed
+3% run speed
+2.5% melee defense
+1.25% smashing and lethal defense

Lethargic Repose
level 20-50
uncommon

A
B
C
D
E
F

+4% sleep enhancement +1.875% energy and negative defense
+0.9375% ranged defense
+1.875% smashing and lethal defense
+0.9375% melee defense
+1.875% AoE defense
+0.9375% fire and cold defense
+1.875% toxic resistance

Call of the Sandman
level 20-50
rare

A
B
C
D
E
F

+5% sleep enhancement +1.875% maximum health +2.25 maximum endurance +6.25% recharge +1.575% psionic and toxic resistance

Fortunata Hypnosis
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +2.52% fire and cold resistance +15% accuracy +10% recharge +5% toxic resistance

Slow movement sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Curtail Speed
level 10-30
uncommon

A
B
C
D
E

+1.1% immobilize resistance +2% jump height and jump, fly, and run speed enhancement +1.25% smashing and lethal defense
+0.625% melee defense
+2.5% recharge

Impeded Swiftness
level 10-30
A: uncommon
B-F: rare

A
B
C
D
E
F

+2.2% immobilize resistance +3% jump height and jump, fly, and run speed enhancement +2.2% stun resistance +2.2% hold resistance +2.5% melee defense
+1.25% smashing and lethal defense

Tempered Readiness
level 20-50
uncommon

A
B
C
D
E
F

+1.5% recovery +1.5% jump height and jump, fly, and run speed enhancement +0.9 maximum endurance +3.75% recharge +1.875% ranged defense
+0.9375% energy and negative defense

Pacing of the Turtle
level 20-50
rare

A
B
C
D
E
F

+2.75% sleep resistance +2.5% jump height and jump, fly, and run speed enhancement +9% accuracy +2.75% hold resistance +3.125% ranged defense
+1.5625% energy and negative defense

Stun sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Stagger
level 10-30
uncommon

A
B
C
D
E

+2% run speed +1.25% fire and cold defense
+0.625% AoE defense
+1% stun enhancement +2.5% recharge

Razzle Dazzle
level 10-30
A: uncommon
B-F: rare

A
B
C
D
E
F

+2% recovery +1.5% maximum health +2% stun enhancement +2.5% melee defense
+1.25% smashing and lethal defense
+2.5% AoE defense
+1.25% fire and cold defense

Rope A Dope
level 20-50
uncommon

A
B
C
D
E
F

+6% regeneration +0.95% fire and cold resistance +2% stun enhancement +1.65% hold resistance +1.875% psionic defense

Stupefy
level 20-50
rare

A
B
C
D
E
F

+2.5% recovery +1.875% maximum health +3% stun enhancement +6.25% recharge +3.125% ranged defense
+1.5625% energy and negative defense

Absolute Amazement
level 50
very rare

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% recovery +2.52% fire and cold resistance +15% accuracy +10% recharge +5% toxic resistance

Controller archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Will of the Controller
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2.5% damage +6% immobilize enhancement
+6% sleep enhancement
+3.3% fear enhancement
+3% confuse enhancement
+3% hold enhancement
+3% stun enhancement
+9% accuracy +8.75% recharge +3.125% ranged defense
+1.5625% energy and negative defense

((Controller) Overpowering Presence)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% immobilize enhancement
+4% sleep enhancement
+2.2% fear enhancement
+2% confuse enhancement
+2% hold enhancement
+2% stun enhancement
+1.875% maximum health +4.5% smashing and lethal resistance
+7.5% immobilize, hold, stun, sleep, fear, and confuse resistance
+3% recovery +3.75% energy and negative defense
+1.875% ranged defense

Superior Will of the Controller
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% damage +8% immobilize enhancement
+8% sleep enhancement
+4.4% fear enhancement
+4% confuse enhancement
+4% hold enhancement
+4% stun enhancement
+15% accuracy +10% recharge +5% ranged defense
+2.5% energy and negative defense

((Controller) Superior Overpowering Presence)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+8% immobilize enhancement
+8% sleep enhancement
+4.4% fear enhancement
+4% confuse enhancement
+4% hold enhancement
+4% stun enhancement
+3% maximum health +6% smashing and lethal resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance
+4% recovery +5% energy and negative defense
+2.5% ranged defense

Dominator archetype sets[]

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6

Ascendency of the Dominator
level 13-50
archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+2.5% damage +6% immobilize enhancement
+6% sleep enhancement
+3.3% fear enhancement
+3% confuse enhancement
+3% hold enhancement
+3% stun enhancement
+9% accuracy +8.75% recharge +3.125% ranged defense
+1.5625% energy and negative defense

((Dominator) Dominating Grasp)
level 13-50
archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+6% immobilize enhancement
+6% sleep enhancement
+3.3% fear enhancement
+3% confuse enhancement
+3% hold enhancement
+3% stun enhancement
+1.875% maximum health +5.25% smashing and lethal resistance
+8.75% immobilize, hold, stun, sleep, fear, and confuse resistance
+3% recovery +3.75% energy and negative defense
+1.875% ranged defense

Superior Ascendency of the Dominator
level 50
superior archetype series 1

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+4% damage +8% immobilize enhancement
+8% sleep enhancement
+4.4% fear enhancement
+4% confuse enhancement
+4% hold enhancement
+4% stun enhancement
+15% accuracy +10% recharge +5% ranged defense
+2.5% energy and negative defense

((Dominator) Superior Dominating Grasp)
level 50
superior archetype series 2

A  unique: one of this enhancement per build
B  unique: one of this enhancement per build
C  unique: one of this enhancement per build
D  unique: one of this enhancement per build
E  unique: one of this enhancement per build
F  unique: one of this enhancement per build

+8% immobilize enhancement
+8% sleep enhancement
+4.4% fear enhancement
+4% confuse enhancement
+4% hold enhancement
+4% stun enhancement
+3% maximum health +6% smashing and lethal resistance
+10% immobilize, hold, stun, sleep, fear, and confuse resistance
+4% recovery +5% energy and negative defense
+2.5% ranged defense

Buff/debuff[]

Defense debuff sets[]

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Exploited Vulnerability 10-20 Uncommon Enemy drops (Pool A) Def Uncommon Enemy drops (Pool A) Def/Rech Uncommon Enemy drops (Pool A) Def/Rech/End
Achilles' Heel 10-20 Uncommon Enemy drops (Pool A) Def Rare Enemy drops (Pool A) Def/Rech Mission drops (Pool B) Chance for Resistance Debuff Procedure (Proc)
Undermined Defenses 21-50 Uncommon Enemy drops (Pool A) Def Uncommon Enemy drops (Pool A) Def/Rech Uncommon Enemy drops (Pool A) Def/Rech/End Uncommon Enemy drops (Pool A) Rech/End Uncommon Enemy drops (Pool A) Def/End Rare Enemy drops (Pool A) Rech
Touch of Lady Grey 21-50 Uncommon Enemy drops (Pool A) Def Rare Enemy drops (Pool A) Def/Rech Mission drops (Pool B) Def/Rech/End Task Force drops (Pool C) Rech/End Mission drops (Pool B) Def/End Rare Enemy drops (Pool A) Chance for Negative Energy Dam Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Exploited Vulnerability Accuracy + Melee Def
Achilles' Heel + Damage + AoE Def
Undermined Defenses + Damage +Endurance Accuracy +Health + AoE Def
Touch of Lady Grey +Health + Recovery + Regeneration + Damage Accuracy

Accurate defense debuff sets[]

Shield Breaker, Analyze Weakness

Endurance modification sets[]

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Adrenal Adjustment 10-20 Uncommon Enemy drops (Pool A) EndMod Uncommon Enemy drops (Pool A) EndMod/Rech Uncommon Enemy drops (Pool A) EndMod/Rech/Acc
Energy Manipulator 10-20 Uncommon Enemy drops (Pool A) EndMod Unknown drop pool EndMod/Rech Mission drops (Pool B) Chance to Disorient Procedure (Proc)
Efficacy Adaptor 21-50 Uncommon Enemy drops (Pool A) EndMod Uncommon Enemy drops (Pool A) EndMod/Rech Uncommon Enemy drops (Pool A) EndMod/Rech/Acc Uncommon Enemy drops (Pool A) Rech/Acc Uncommon Enemy drops (Pool A) EndMod/Acc Rare Enemy drops (Pool A) EndMod/End
Performance Shifter 21-50 Uncommon Enemy drops (Pool A) EndMod Rare Enemy drops (Pool A) EndMod/Rech Mission drops (Pool B) EndMod/Rech/Acc Task Force drops (Pool C) Rech/Acc Mission drops (Pool B) EndMod/Acc Rare Enemy drops (Pool A) Chance for +Endurance Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Adrenal Adjustment + Recovery +Health
Energy Manipulator + Recovery + Regeneration
Efficacy Adaptor +Health + Recovery + Regeneration + Damage - Recharge Time
Performance Shifter + Movement Speed +Health + Recovery + Damage + AoE Def

Knockback sets[]

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Volley of Velocity 10-20 Uncommon Enemy drops (Pool A) Knock/Acc Uncommon Enemy drops (Pool A) Knock/Dam Uncommon Enemy drops (Pool A) Knock/Rech
Explosive Strike 10-20 Uncommon Enemy drops (Pool A) Knock/Dam Unknown drop pool Knock/Acc Mission drops (Pool B) Chance for Smashing Dam Procedure (Proc)
Kinetic Crash 21-50 Uncommon Enemy drops (Pool A) Knock/Dam Uncommon Enemy drops (Pool A) Knock/Acc Uncommon Enemy drops (Pool A) Knock/Rech Uncommon Enemy drops (Pool A) Knock/End Uncommon Enemy drops (Pool A) Knock/Dam/End Rare Enemy drops (Pool A) Knock/Dam/Acc
Force Feedback 21-50 Uncommon Enemy drops (Pool A) Knock/Dam Unknown drop pool Knock/Acc Mission drops (Pool B) Knock/Rech Task Force drops (Pool C) Rech/End Mission drops (Pool B) Knock/Dam/End Rare Enemy drops (Pool A) Chance for +Rech Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Volley of Velocity Debt Prot +Health
Explosive Strike + Damage + Ranged Def
Kinetic Crash +RunSpeed + Smashing Res + 3 Knockback Protection + Regeneration - Recharge Time
Force Feedback + Movement Speed Fear Res + Regeneration + Damage + AoE Def

Taunt sets[]

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Annoyance 10-20 Uncommon Enemy drops (Pool A) Taunt Uncommon Enemy drops (Pool A) Taunt/Rech Uncommon Enemy drops (Pool A) Taunt/Rech/Range
Triumphant Insult 10-20 Uncommon Enemy drops (Pool A) Taunt Unknown drop pool Taunt/Rech Mission drops (Pool B) Chance to Disorient Procedure (Proc)
Mocking Beratement 21-50 Uncommon Enemy drops (Pool A) Taunt Uncommon Enemy drops (Pool A) Taunt/Rech Uncommon Enemy drops (Pool A) Taunt/Rech/Range Uncommon Enemy drops (Pool A) Rech/Acc Uncommon Enemy drops (Pool A) Taunt/Range Rare Enemy drops (Pool A) Rech
Perfect Zinger 21-50 Uncommon Enemy drops (Pool A) Taunt Rare Enemy drops (Pool A) Taunt/Rech Mission drops (Pool B) Taunt/Rech/Range Task Force drops (Pool C) Rech/Acc Rare Enemy drops (Pool A) Rech Rare Enemy drops (Pool A) Chance for Psi Dam Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Annoyance + Regeneration + Smashing/Lethal Def
Triumphant Insult + Recovery + Smashing/Lethal Def
Mocking Beratement +Endurance Hold Res + Smashing/Lethal Def + Fire/Cold Def - Recharge Time
Perfect Zinger Fear Res + Regeneration - Recharge Time + Damage + Smashing/Lethal Def

To hit buff sets[]

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Encouraged Accuracy 10-20 Uncommon Enemy drops (Pool A) ToHit Uncommon Enemy drops (Pool A) ToHit/Rech Uncommon Enemy drops (Pool A) ToHit/Rech/End
Rectified Reticle 10-20 Uncommon Enemy drops (Pool A) ToHit Unknown drop pool ToHit/Rech Mission drops (Pool B) Increased Perception Unique
Adjusted Targeting 21-50 Uncommon Enemy drops (Pool A) ToHit Uncommon Enemy drops (Pool A) ToHit/Rech Uncommon Enemy drops (Pool A) ToHit/Rech/End Uncommon Enemy drops (Pool A) Rech/End Uncommon Enemy drops (Pool A) ToHit/End Rare Enemy drops (Pool A) Rech
Gaussian's Synchronized Fire-Control 21-50 Uncommon Enemy drops (Pool A) ToHit Rare Enemy drops (Pool A) ToHit/Rech Mission drops (Pool B) ToHit/Rech/End Task Force drops (Pool C) Rech/End Mission drops (Pool B) ToHit/End Rare Enemy drops (Pool A) Chance for Build Up Unique Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Encouraged Accuracy Debt Prot + Damage
Rectified Reticle + Smashing/Lethal Def + Regeneration
Adjusted Targeting + Damage + Positive/Negative Energy Res Accuracy - Recharge Time + 7.5% Status Resistance
Gaussian's Synchronized Fire-Control + Movement Speed +Health + Recovery + Damage + Melee Def
+ Ranged Def
+ AoE Def

To hit debuff sets[]

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Discouraging Words 10-20 Uncommon Enemy drops (Pool A) ToHit Uncommon Enemy drops (Pool A) ToHit/Rech Uncommon Enemy drops (Pool A) ToHit/Rech/Acc
Deflated Ego 10-20 Uncommon Enemy drops (Pool A) ToHit Unknown drop pool ToHit/Rech Mission drops (Pool B) Chance for Recovery Debuff Procedure (Proc)
Dampened Spirits 21-50 Uncommon Enemy drops (Pool A) ToHit Uncommon Enemy drops (Pool A) ToHit/Rech Uncommon Enemy drops (Pool A) ToHit/Rech/End Uncommon Enemy drops (Pool A) Rech/End Uncommon Enemy drops (Pool A) ToHit/End Rare Enemy drops (Pool A) Rech
Dark Watcher's Despair 21-50 Uncommon Enemy drops (Pool A) ToHit Rare Enemy drops (Pool A) ToHit/Rech Mission drops (Pool B) ToHit/Rech/End Task Force drops (Pool C) Rech/End Mission drops (Pool B) ToHit/End Rare Enemy drops (Pool A) Chance for Recharge Slow Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Discouraging Words + Confuse Res + Smashing/Lethal Def
Deflated Ego Accuracy + Damage
Dampened Spirits + Damage +Endurance + Negative Energy Res - Recharge Time + 7.5% Status Resistance
Dark Watcher's Despair +Health + Recovery - Recharge Time + Damage + Psionic Res

Accurate to hit debuff sets[]

Cloud Senses, Siphon Insight

Travel[]

Flight sets[]

Set name Levels Option 1 Option 2 Option 3
Soaring 15-50 Uncommon Enemy drops (Pool A) Fly Uncommon Enemy drops (Pool A) End Uncommon Enemy drops (Pool A) Fly/End
Freebird 15-50 Rare Enemy drops (Pool A) End Mission drops (Pool B) Fly Task Force drops (Pool C) +Stealth Unique
Set Bonuses
Set name With 2 slotted With 3 slotted
Soaring + Recovery +Health
Freebird + Regeneration +Health

Leaping sets[]

Set name Levels Option 1 Option 2 Option 3
Springfoot 15-50 Uncommon Enemy drops (Pool A) Jump Uncommon Enemy drops (Pool A) End Uncommon Enemy drops (Pool A) Jump/End
Unbounded Leap 15-50 Rare Enemy drops (Pool A) End Mission drops (Pool B) Jump Task Force drops (Pool C) +Stealth Unique
Set Bonuses
Set name With 2 slotted With 3 slotted
Springfoot + SpeedJumping +Health
Unbounded Leap + SpeedJumping +Health

Running sets[]

Set name Levels Option 1 Option 2 Option 3
Quickfoot 15-50 Uncommon Enemy drops (Pool A) Run Speed Uncommon Enemy drops (Pool A) End Uncommon Enemy drops (Pool A) Run/End
Celerity 15-50 Rare Enemy drops (Pool A) End Mission drops (Pool B) Run Speed Task Force drops (Pool C) +Stealth Unique
Set Bonuses
Set name With 2 slotted With 3 slotted
Quickfoot Immob Res +Health
Celerity Immob Res +Health

Teleport sets[]

Set name Levels Option 1 Option 2 Option 3
Jaunt 15-50 Uncommon Enemy drops (Pool A) Range Uncommon Enemy drops (Pool A) End Uncommon Enemy drops (Pool A) Range/End
Time & Space Manipulation 15-50 Rare Enemy drops (Pool A) End Mission drops (Pool B) Range Task Force drops (Pool C) +Stealth Unique
Set Bonuses
Set name With 2 slotted With 3 slotted
Jaunt + Regeneration +Health
Time & Space Manipulation + Regeneration +Health

Universal travel sets[]

Blessing of the Zephyr, Winter's Gift

External links[]