City of Heroes Wiki
No edit summary
No edit summary
Line 353: Line 353:
   
 
===Brute archetype sets===
 
===Brute archetype sets===
  +
{| class="collapsible uncollapsed" style="margin-top:-2.5em; width:100%;"
Brute's Fury, ((Brute) Unrelenting Fury), Superior Brute's Fury, ((Brute) Superior Unrelenting Fury)
 
  +
!|
  +
|-
  +
||
  +
{| class="wikitable" style="width:100%; text-align:center;"
  +
! scope="col" style="width:18.75%;" |
  +
! scope="col" style="width:18.75%;" | Enhancements
  +
! scope="col" style="width:12.5%;" | Bonus for 2
  +
! scope="col" style="width:12.5%;" | Bonus for 3
  +
! scope="col" style="width:12.5%;" | Bonus for 4
  +
! scope="col" style="width:12.5%;" | Bonus for 5
  +
! scope="col" style="width:12.5%;" | Bonus for 6
 
{{:Brute's Fury}}{{:(Brute) Unrelenting Fury}}{{:Superior Brute's Fury}}{{:(Brute) Superior Unrelenting Fury}}
  +
|}
  +
|}
   
 
===Stalker archetype sets===
 
===Stalker archetype sets===

Revision as of 19:43, 19 July 2012

An enhancement set is a group of enhancements that grants set bonuses when multiple enhancements from the set are slotted in the same power.

Most set enhancements work like other enhancements, boosting one or more aspects of a power.

The strength of this boost is dependent on the set enhancement's level, not its level relative to the character. In particular, set enhancements are never outleveled by a character, and there is no maximum level to slot them. The minimum level to slot them is three levels below the enhancement's level, except very rare and superior archetype enhancements. Very rare set enhancements and superior archetype enhancements have 25% greater enhancement values, but only exist as level 50 enhancements and can only be slotted by level 50 characters.

Some set enhancements add effects known as procs to their slotted powers. Some set enhancements grant bonuses directly, whether combined with other enhancements in the set or not.

Two identical set enhancements cannot be slotted into the same power in the same build, but can be slotted into different powers, unless unique. If unique, only one of that enhancement may be slotted per build. Different levels of the same enhancement still count as identical for this purpose. Archetype enhancements and superior archetype enhancements of the same type also count as identical for this purpose.

Up to five of the same bonus can be granted to a character at a time. Different values of the same type of bonus count as different for this purpose. Set bonuses and bonuses granted directly by special enhancements also count as different for this purpose.

Damage

Melee damage sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Bonesnap

Bonesnap
level 10-25
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance accuracyEnhance recharge speed

E color immobilization duration +1.1% immobilize resistance E color heal +0.75% maximum health
Pulverizing Fisticuffs

Pulverizing Fisticuffs
level 10-25
A: uncommon
B-C: rare

A Enhance accuracyEnhance damage
B Enhance accuracyEnhance damageEnhance recharge speed
C Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed

E color sleep duration +2.2% sleep resistance E color buff defense +1.25% energy and negative defense
E color buff defense +0.625% ranged defense
Bruising Blow

Bruising Blow
level 15-30
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed

E color recovery +1% recovery E color heal +0.75% maximum health
Pounding Slugfest

Pounding Slugfest
level 15-30
A: uncommon
B-D: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D E color stun duration

E color heal +8% regeneration E color buff defense +1.25% energy and negative defense
E color buff defense +0.625% ranged defense
E color damage +2% damage
Smashing Haymaker

Smashing Haymaker
level 20-35
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance damageReduce endurance costEnhance recharge speed

E color immobilization duration +2.2% immobilize resistance E color heal +1.125% maximum health E color buff defense +1.875% smashing and lethal defense
E color buff defense +0.9375% melee defense
Kinetic Combat

Kinetic Combat
level 20-35
A: uncommon
B-E: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance damageReduce endurance costEnhance recharge speed
E E color knockback distance

E color immobilization duration +2.75% immobilize resistance E color heal +1.5% maximum health E color buff defense +3.75% smashing and lethal defense
E color buff defense +1.875% melee defense
E color jump distance +5% jump speed and height
E color fly speed +5% fly speed
E color run speed +5% run speed
Focused Smite

Focused Smite
level 25-40
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyReduce endurance costEnhance recharge speed
E Enhance accuracyEnhance damageEnhance recharge speed

E color immobilization duration +1.65% immobilize resistance E color confusion duration +1.65% confuse resistance • +1.5% debt protection E color jump distance +3% jump speed and height
E color fly speed +3% fly speed
E color run speed +3% run speed
Touch of Death

Touch of Death
level 25-40
A: uncommon
B-F: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyEnhance damageReduce endurance cost
E Enhance damageReduce endurance costEnhance recharge speed
F E color damage

E color immobilization duration +2.75% immobilize resistance E color heal +1.5% maximum health E color damage +2.5% damage E color hold duration +2.75% hold resistance E color buff defense +3.75% melee defense
E color buff defense +1.875% smashing and lethal defense
Crushing Impact

Crushing Impact
level 30-50
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyEnhance damageEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance cost
F Enhance damageReduce endurance costEnhance recharge speed

E color immobilization duration +2.2% immobilize resistance E color heal +1.125% maximum health E color accuracy +7% accuracy E color recharge time +5% recharge E color buff defense +2.5% psionic resistance
Mako's Bite

Mako's Bite
level 30-50
rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyReduce endurance costEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed
F E color damage

E color immobilization duration +3.3% immobilize resistance E color heal +1.5% maximum health E color damage +3% damage E color hold duration +3.3% hold resistance E color buff defense +3.75% ranged defense
E color buff defense +1.875% energy and negative defense
Gladiator's Strike

Gladiator's Strike
level 10-50
PvP

A Enhance damageEnhance accuracy
B Enhance damageEnhance recharge speed
C Enhance damageReduce endurance costEnhance recharge speed
D Enhance accuracyReduce endurance costEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed
F E color damage

E color recovery +2.5% recovery E color heal +1.125% maximum health E color damage +2.5% damage E color buff defense +1.89% smashing and lethal resistance E color accuracy +7% accuracy
in PvP instances:
E color recovery +2.25 maximum endurance
in PvP instances:
E color hold duration +5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
E color buff defense +3.125% smashing and lethal defense
E color buff defense +1.5625% melee defense
in PvP instances:
• 10% chance of +10 repel protection every 10 seconds
in PvP instances:
E color recharge time +7.5% recharge
Hecatomb

Hecatomb
level 50
very rare

A Enhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance damageEnhance recharge speedEnhance accuracy unique: one of this enhancement per build
D Enhance recharge speedEnhance accuracy unique: one of this enhancement per build
E Enhance damageReduce endurance cost unique: one of this enhancement per build
F E color damage unique: one of this enhancement per build

E color recovery +4% recovery E color buff defense +2.52% fire and cold resistance E color accuracy +15% accuracy E color recharge time +10% recharge E color buff defense +5% toxic resistance

PBAoE damage sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Eradication

Eradication
level 10-30
rare

A Enhance damage
B Enhance damageEnhance recharge speed
C Enhance accuracyEnhance recharge speed
D Enhance accuracyEnhance damageEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed
F E color damage

E color recovery +1.8 maximum endurance E color buff defense +3.125% energy and negative defense
E color buff defense +1.5625% ranged defense
E color heal +2.25% maximum health • +2% debt protection E color buff defense +3.125% AoE defense
E color buff defense +1.5625% fire and cold defense
Cleaving Blow

Cleaving Blow
level 10-50
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyEnhance recharge speed

E color recovery +1% recovery E color buff defense +1.25% energy and negative defense
E color buff defense +0.625% ranged defense
E color damage +1% damage
Multi-Strike

Multi-Strike
level 20-50
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyReduce endurance cost
E Enhance accuracyEnhance damageReduce endurance cost
F Enhance damageReduce endurance costEnhance recharge speed

E color sleep duration +1.65% sleep resistance E color buff defense +0.945% fire and cold resistance E color stun duration +1.65% stun resistance E color buff defense +1.875% AoE defense
E color buff defense +0.9375% fire and cold defense
E color buff defense +1.875% melee defense
E color buff defense +0.9375% smashing and lethal defense
Scirocco's Dervish

Scirocco's Dervish
level 20-50
rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance cost
F E color damage

E color heal +10% regeneration E color buff defense +3.125% negative resistance E color accuracy +9% accuracy E color buff defense +3.125% AoE defense
E color buff defense +1.5625% fire and cold defense
E color buff defense +3.125% psionic defense
Obliteration

Obliteration
level 30-50
rare

A Enhance damage
B Enhance damageEnhance recharge speed
C Enhance accuracyEnhance recharge speed
D Enhance accuracyEnhance damageEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed
F E color damage

E color stun duration +2.2% stun resistance E color damage +3% damage E color accuracy +9% accuracy E color recharge time +5% recharge E color buff defense +3.75% melee defense
E color buff defense +1.875% smashing and lethal defense
Fury of the Gladiator

Fury of the Gladiator
level 10-50
PvP

A Enhance damageEnhance accuracy
B Enhance damageEnhance recharge speed
C Enhance damageReduce endurance costEnhance recharge speed
D Enhance accuracyReduce endurance costEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed
F E color buff defense unique: one of this enhancement per build

E color buff defense +1.89% fire and cold resistance E color knockback distance +3 knockback protection E color damage +2.5% damage E color buff defense +1.575% psionic and toxic resistance E color accuracy +7% accuracy
in PvP instances:
E color slow movement +10% run speed, fly speed, and recharge resistance
in PvP instances:
• 7.5% chance of +10 repel protection every 10 seconds
in PvP instances:
E color buff defense +3.125% fire and cold defense
E color buff defense +1.5625% AoE defense
in PvP instances:
E color heal +2.25% maximum health
in PvP instances:
E color recharge time +7.5% recharge
Armageddon

Armageddon
level 50
very rare

A Enhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance damageEnhance recharge speedEnhance accuracy unique: one of this enhancement per build
D Enhance recharge speedEnhance accuracy unique: one of this enhancement per build
E Enhance damageReduce endurance cost unique: one of this enhancement per build
F E color damage unique: one of this enhancement per build

E color recovery +4% recovery E color buff defense +2.52% fire and cold resistance E color accuracy +15% accuracy E color recharge time +10% recharge E color buff defense +5% toxic resistance

Pet damage sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Unquestioning Loyalty

Unquestioning Loyalty
level 10-30
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance accuracyReduce endurance cost
D Enhance accuracyEnhance damageReduce endurance cost

E color immobilization duration +1.1% immobilize resistance E color heal +0.75% maximum health E color recovery +0.9 maximum endurance
Commanding Presence

Commanding Presence
level 10-30
A: uncommon
B-E: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance accuracyReduce endurance cost
D Enhance accuracyEnhance damageReduce endurance cost
E E color taunt duration

E color recovery +1.5% recovery E color heal +1.125% maximum health E color recovery +1.35 maximum endurance E color buff defense +1.25% AoE defense
E color buff defense +0.625% fire and cold defense
Brilliant Leadership

Brilliant Leadership
level 15-40
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance accuracyReduce endurance cost
D Enhance accuracyEnhance damageReduce endurance cost
E Enhance accuracy
F Enhance damage

E color heal +4% regeneration E color confusion duration +1% confuse enhancement • +1% debt protection E color jump distance +2% jump speed and height
E color fly speed +2% fly speed
E color run speed +2% run speed
E color buff defense +1.26% psionic and toxic resistance
Edict of the Master

Edict of the Master
level 15-40
A: uncommon
B-F: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance accuracyReduce endurance cost
D Enhance accuracyEnhance damageReduce endurance cost
E Enhance damage
F E color buff defense

E color jump distance +4% jump speed and height E color heal +1.5% maximum health E color buff defense +2.5% lethal resistance E color hold duration +2.2% hold resistance E color buff defense +1.26% psionic and toxic resistance
Blood Mandate

Blood Mandate
level 25-50
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance accuracyReduce endurance cost
D Enhance accuracyEnhance damageReduce endurance cost
E Enhance accuracy
F Enhance damage

E color recovery +1.5% recovery E color buff defense +1.875% fire and cold defense
E color buff defense +0.9375% AoE defense
E color stun duration +1.65% stun resistance E color buff defense +3.75% AoE defense
E color buff defense +1.875% fire and cold defense
E color buff defense +3.75% ranged defense
E color buff defense +1.875% energy and negative defense
Sovereign Right

Sovereign Right
level 25-50
rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance accuracyReduce endurance cost
D Enhance accuracyEnhance damageReduce endurance cost
E Enhance accuracy
F E color buff defense unique: one of this enhancement per build

E color sleep duration +2.75% sleep resistance E color confusion duration +2.75% confuse resistance E color stun duration +2.75% stun resistance E color hold duration +2.75% hold resistance E color buff defense +3.125% melee defense
E color buff defense +1.5625% smashing and lethal defense
Soulbound Allegiance

Soulbound Allegiance
level 50
very rare

A Enhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance damageEnhance recharge speedEnhance accuracy unique: one of this enhancement per build
D Enhance recharge speedEnhance accuracy unique: one of this enhancement per build
E Enhance damageReduce endurance cost unique: one of this enhancement per build
F E color buff to hit unique: one of this enhancement per build

E color heal +16% regeneration E color heal +3% maximum health E color damage +4% damage E color hold duration +4.4% hold resistance E color buff defense +5% psionic defense

Ranged damage sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Far Strike

Far Strike
level 10-25
uncommon

A Enhance damageEnhance range
B Enhance damageEnhance recharge speed
C Enhance accuracyReduce endurance cost

E color fear duration +1.1% fear resistance E color heal +0.75% maximum health
Salvo

Salvo
level 10-25
A: uncommon
B-C: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance costEnhance recharge speed
C Enhance accuracyEnhance damageReduce endurance costAccuracy/Damage/Endurance/Range

E color sleep duration +2.2% sleep resistance E color buff defense +1.26% fire and cold resistance
Volley Fire

Volley Fire
level 15-30
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed

E color heal +4% regeneration E color heal +0.75% maximum health
Tempest

Tempest
level 15-30
A: uncommon
B-D: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D E color recovery

E color sleep duration +2.2% sleep resistance E color buff defense +0.63% energy and negative resistance E color damage +2% damage
Maelstrom's Fury

Maelstrom's Fury
level 20-35
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance damageReduce endurance costEnhance recharge speed

E color run speed +3% run speed E color buff defense +1.875% fire and cold defense
E color buff defense +0.9375% AoE defense
E color stun duration +1.65% stun resistance
Entropic Chaos

Entropic Chaos
level 20-35
A: uncommon
B-E: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance damageReduce endurance costEnhance recharge speed
E E color heal

E color heal +10% regeneration E color confusion duration +2.75% confuse resistance E color recovery +2.25 maximum endurance E color recharge time +6.25% recharge
Ruin

Ruin
level 25-40
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyReduce endurance costEnhance recharge speed
E Enhance accuracyEnhance damageEnhance recharge speed

E color fear duration +1.65% fear resistance E color heal +1.125% maximum health • +1% debt protection E color buff defense +1.875% AoE defense
E color buff defense +0.9375% fire and cold defense
Decimation

Decimation
level 25-40
A: uncommon
B-F: rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyReduce endurance costEnhance recharge speed
E Enhance accuracyEnhance damageEnhance recharge speed
F E color buff to hit unique: one of this enhancement per build

E color immobilization duration +2.75% immobilize resistance E color heal +1.125% maximum health E color recovery +2.25 maximum endurance E color recharge time +6.25% recharge E color buff defense +1.575% psionic and toxic resistance
Thunderstrike

Thunderstrike
level 30-50
uncommon

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyEnhance damageEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance cost
F Enhance damageReduce endurance costEnhance recharge speed

E color recovery +2% recovery E color buff defense +2.5% energy and negative defense
E color buff defense +1.25% ranged defense
E color accuracy +7% accuracy E color jump distance +4% jump speed and height
E color fly speed +4% fly speed
E color run speed +4% run speed
E color buff defense +2.5% ranged defense
E color buff defense +1.25% energy and negative defense
Devastation

Devastation
level 30-50
rare

A Enhance accuracyEnhance damage
B Enhance damageReduce endurance cost
C Enhance damageEnhance recharge speed
D Enhance accuracyEnhance damageEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed
F E color hold duration

E color heal +12% regeneration E color heal +2.25% maximum health E color damage +3% damage E color hold duration +3.3% hold resistance E color buff defense +3.75% psionic defense
Gladiator's Javelin

Gladiator's Javelin
level 10-50
PvP

A Enhance damageEnhance accuracy
B Enhance damageEnhance recharge speed
C Enhance damageReduce endurance costEnhance recharge speed
D Enhance accuracyReduce endurance costEnhance recharge speed
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed
F E color damage

E color recovery +2.5% recovery E color heal +1.875% maximum health E color damage +2.5% damage E color knockback distance +3 knockback protection E color accuracy +7% accuracy
in PvP instances:
E color range increase +7.5% range
in PvP instances:
E color hold duration +5% immobilize, hold, stun, sleep, fear, and confuse resistance
in PvP instances:
E color buff defense +3.125% energy and negative defense
E color buff defense +1.5625% ranged defense
in PvP instances:
E color buff defense +1.89% energy and negative resistance
in PvP instances:
E color recharge time +7.5% recharge
Apocalypse

Apocalypse
level 50
very rare

A Enhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance damageEnhance recharge speedEnhance accuracy unique: one of this enhancement per build
D Enhance recharge speedEnhance accuracy unique: one of this enhancement per build
E Enhance damageReduce endurance cost unique: one of this enhancement per build
F E color damage unique: one of this enhancement per build

E color heal +16% regeneration E color heal +3% maximum health E color damage +4% damage E color recharge time +10% recharge E color buff defense +5% psionic defense

Recharge intensive pet damage sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Call to Arms

Call to Arms
level 10-30
rare

A Enhance accuracyEnhance recharge speed
B Enhance accuracyEnhance damage
C Enhance damageReduce endurance cost
D Enhance accuracyEnhance damageEnhance recharge speed
E Reduce endurance costEnhance damageEnhance recharge speed
F E color buff defense unique: one of this enhancement per build

E color recovery +2.5% recovery E color heal +1.5% maximum health E color recharge time +6.25% recharge E color buff defense +1.89% smashing and lethal resistance E color buff defense +2.5% AoE defense
E color buff defense +1.25% fire and cold defense
Expedient Reinforcement

Expedient Reinforcement
level 30-50
rare

A Enhance accuracyEnhance recharge speed
B Enhance accuracyEnhance damage
C Enhance damageReduce endurance cost
D Enhance accuracyEnhance damageEnhance recharge speed
E Reduce endurance costEnhance damageEnhance recharge speed
F E color buff defense unique: one of this enhancement per build

E color hold duration +2.5% immobilize, hold, stun, sleep, fear, and confuse resistance E color damage +3% damage E color recharge time +6.25% recharge E color heal +10% regeneration E color buff defense +3.125% ranged defense
E color buff defense +1.5625% energy and negative defense

Sniper attacks damage sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Exploit Weakness Exploit Weakness 10-50 Uncommon Enemy drops (Pool A) Acc/Dam Uncommon Enemy drops (Pool A) Dam/End Uncommon Enemy drops (Pool A) Dam/Range Uncommon Enemy drops (Pool A) Dam/Rech
IO Calibrated Accuracy Calibrated Accuracy 20-50 Uncommon Enemy drops (Pool A) Acc/Dam Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Acc/Int Uncommon Enemy drops (Pool A) Acc/Range Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) Acc/Dam/Rech
IO Executioner's Contract Executioner's Contract 20-50 Rare Enemy drops (Pool A) Acc/Dam Rare Enemy drops (Pool A) Dam/End Mission drops (Pool B) Dam/Int Mission drops (Pool B) Dam/Range Task Force drops (Pool C) Dam/Rech Task Force drops (Pool C) Disorient Bonus Procedure (Proc)
IO Extreme Measures Extreme Measures 35-50 Uncommon Enemy drops (Pool A) Acc/Dam Uncommon Enemy drops (Pool A) Dam/End Uncommon Enemy drops (Pool A) Acc/Int/Range Uncommon Enemy drops (Pool A) Dam/Int/Rech Uncommon Enemy drops (Pool A) Dam/End/Rech Uncommon Enemy drops (Pool A) Acc/Range/Rech
IO Sting of the Manticore Sting of the Manticore 35-50 Rare Enemy drops (Pool A) Acc/Dam Mission drops (Pool B) Dam/End Task Force drops (Pool C) Acc/Int/Range Trial drops (Pool D) Dam/Int/Rech Rare Enemy drops (Pool A) Dam/End/Rech Task Force drops (Pool C) Chance for Toxic Damage Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Exploit Weakness +RunSpeed + Fire/Cold Def Accuracy
Calibrated Accuracy + Recovery + Positive/Negative Energy Def Accuracy - Recharge Time + Ranged Def
Executioner's Contract + Recovery + Cold Res Debt Prot Hold Res + Ranged Def
Extreme Measures + Recovery +Health + Damage + AoE Def + Melee Def
Sting of the Manticore + Regeneration + Positive/Negative Energy Def + Damage - Recharge Time + Toxic Res

Targeted AoE damage sets

Javelin Volley

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Air Burst Air Burst 10-50 Uncommon Enemy drops (Pool A) Acc/Dam Uncommon Enemy drops (Pool A) Dam/End Uncommon Enemy drops (Pool A) Dam/Rech Uncommon Enemy drops (Pool A) Dam/Range
IO Detonation Detonation 20-50 Uncommon Enemy drops (Pool A) Acc/Dam Uncommon Enemy drops (Pool A) Dam/End Uncommon Enemy drops (Pool A) Dam/Rech Uncommon Enemy drops (Pool A) Dam/Range Uncommon Enemy drops (Pool A) Dam/Acc/End Uncommon Enemy drops (Pool A) Dam/End/Range
IO Positron's Blast Positron's Blast 20-50 Rare Enemy drops (Pool A) Acc/Dam Rare Enemy drops (Pool A) Dam/End Mission drops (Pool B) Dam/Rech Mission drops (Pool B) Dam/Range Task Force drops (Pool C) Dam/Acc/End Task Force drops (Pool C) Chance for Energy damage Procedure (Proc)
IO Ragnarok Ragnarok 50 Very Rare Enemy drops (Pool A) Dam (Superior) Unique Very Rare Enemy drops (Pool A) Dam/Rech (Superior) Unique Very Rare Enemy drops (Pool A) Dam/Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Dam/End (Superior) Unique Very Rare Enemy drops (Pool A) Chance for Knockdown Unique Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Air Burst Improved Knockback +Health + Smashing/Lethal Res
Detonation Sleep Res + Energy Res Debt Prot + AoE Def + Toxic Res
Positron's Blast + Recovery + Fire/Cold Res Accuracy - Recharge Time + Toxic Res
Ragnarok + Recovery + Fire/Cold Res Accuracy - Recharge Time + Toxic Res

Blaster archetype sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Blaster's Wrath

Blaster's Wrath
level 13-50
archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color damage unique: one of this enhancement per build

E color accuracy +7% accuracy E color range increase +7.5% range E color damage +3% damage E color recharge time +8.75% recharge E color buff defense +3.125% ranged defense
E color buff defense +1.5625% energy and negative defense
(Blaster) Defiant Barrage

((Blaster) Defiant Barrage)
level 13-50
archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color hold duration unique: one of this enhancement per build

E color damage +2% damage E color recovery +2.25 maximum endurance E color heal +2.25% maximum health E color recharge time +7.5% recharge E color buff defense +3.75% energy and negative defense
E color buff defense +1.875% ranged defense
Blaster's Wrath

Superior Blaster's Wrath
level 50
superior archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color damage unique: one of this enhancement per build

E color accuracy +15% accuracy E color range increase +10% range E color damage +4% damage E color recharge time +10% recharge E color buff defense +5% ranged defense
E color buff defense +2.5% energy and negative defense
(Blaster) Defiant Barrage

((Blaster) Superior Defiant Barrage)
level 50
superior archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color hold duration unique: one of this enhancement per build

E color damage +4% damage E color recovery +3.6 maximum endurance E color heal +3% maximum health E color recharge time +10% recharge E color buff defense +5% energy and negative defense
E color buff defense +2.5% ranged defense

Defender archetype sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Defender's Bastion

Defender's Bastion
level 13-50
archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
D Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color heal unique: one of this enhancement per build

E color heal +1.5% maximum health E color range increase +7.5% range E color heal +6% healing enhancement E color buff defense +3.75% ranged defense
E color buff defense +1.875% energy and negative defense
E color recharge time +8.75% recharge
(Defender) Vigilant Assault

((Defender) Vigilant Assault)
level 13-50
archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
D Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color heal unique: one of this enhancement per build

E color recovery +1.8 maximum endurance E color recharge time +6.25% recharge E color accuracy +11% accuracy E color damage +3% damage E color buff defense +3.75% AoE defense
E color buff defense +1.875% fire and cold defense
Defender's Bastion

Superior Defender's Bastion
level 50
superior archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
D Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color heal unique: one of this enhancement per build

E color heal +3% maximum health E color range increase +10% range E color heal +8% healing enhancement E color buff defense +5% ranged defense
E color buff defense +2.5% energy and negative defense
E color recharge time +10% recharge
(Defender) Vigilant Assault

((Defender) Superior Vigilant Assault)
level 50
superior archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
D Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color heal unique: one of this enhancement per build

E color recovery +3.6 maximum endurance E color recharge time +10% recharge E color accuracy +15% accuracy E color damage +4% damage E color buff defense +5% AoE defense
E color buff defense +2.5% fire and cold defense

Scrapper archetype sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Scrapper's Strike

Scrapper's Strike
level 13-50
archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color damage unique: one of this enhancement per build

E color heal +1.5% maximum health E color buff defense +2.5% smashing and lethal defense
E color buff defense +1.25% melee defense
E color damage +2.5% damage E color recharge time +8.75% recharge E color buff defense +2.205% smashing and lethal resistance
(Scrapper) Critical Strikes

((Scrapper) Critical Strikes)
level 13-50
archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color damage unique: one of this enhancement per build

E color recovery +2% recovery E color accuracy +9% accuracy E color buff defense +3.75% AoE defense
E color buff defense +1.875% fire and cold defense
E color damage +3.5% damage E color recharge time +8.75% recharge
Scrapper's Strike

Superior Scrapper's Strike
level 50
superior archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color damage unique: one of this enhancement per build

E color heal +3% maximum health E color buff defense +5% smashing and lethal defense
E color buff defense +2.5% melee defense
E color damage +4% damage E color recharge time +10% recharge E color buff defense +2.52% smashing and lethal resistance
(Scrapper) Critical Strikes

((Scrapper) Superior Critical Strikes)
level 50
superior archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color damage unique: one of this enhancement per build

E color recovery +4% recovery E color accuracy +15% accuracy E color buff defense +5% AoE defense
E color buff defense +2.5% fire and cold defense
E color damage +4% damage E color recharge time +10% recharge

Tanker archetype sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Might of the Tanker

Might of the Tanker
level 13-50
archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color buff defense unique: one of this enhancement per build

E color damage +2% damage E color heal +1.875% maximum health E color recharge time +7.5% recharge E color buff defense +1.89% psionic and toxic resistance E color buff defense +2.205% smashing and lethal resistance
(Tanker) Gauntleted Fist

((Tanker) Gauntleted Fist)
level 13-50
archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color heal unique: one of this enhancement per build

E color recovery +1.8 maximum endurance E color buff defense +3.75% energy and negative resistance
E color hold duration +6.25% immobilize, hold, stun, sleep, fear, and confuse resistance
E color heal +10% regeneration E color buff defense +3.125% melee defense
E color buff defense +1.5625% smashing and lethal defense
E color buff defense +5.25% smashing and lethal resistance
E color hold duration +8.75% immobilize, hold, stun, sleep, fear, and confuse resistance
E color buff defense +5.25% fire and cold resistance
E color hold duration +8.75% immobilize, hold, stun, sleep, fear, and confuse resistance
Might of the Tanker

Superior Might of the Tanker
level 50
superior archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color buff defense unique: one of this enhancement per build

E color damage +4% damage E color heal +3% maximum health E color recharge time +10% recharge E color buff defense +2.52% psionic and toxic resistance E color buff defense +2.52% smashing and lethal resistance
(Tanker) Gauntleted Fist

((Tanker) Superior Gauntleted Fist)
level 50
superior archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color heal unique: one of this enhancement per build

E color recovery +3.6 maximum endurance E color buff defense +6% energy and negative resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance
E color heal +16% regeneration E color buff defense +5% melee defense
E color buff defense +2.5% smashing and lethal defense
E color buff defense +6% smashing and lethal resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance
E color buff defense +6% fire and cold resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance

Kheldian archetype sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Kheldian's Grace

Kheldian's Grace
level 13-50
archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color buff defense unique: one of this enhancement per build

E color accuracy +7% accuracy E color buff defense +1.575% smashing and lethal resistance E color damage +3% damage E color recharge time +8.75% recharge E color buff defense +2.205% psionic and toxic resistance
(Kheldian) Essence Transfer

((Kheldian) Essence Transfer)
level 13-50
archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color heal unique: one of this enhancement per build

E color heal +1.875% maximum health E color recharge time +6.25% recharge E color buff defense +3.125% ranged defense
E color buff defense +1.5625% energy and negative defense
E color heal +12% regeneration E color buff defense +3.75% melee defense
E color buff defense +1.875% smashing and lethal defense
Kheldian's Grace

Superior Kheldian's Grace
level 50
superior archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color buff defense unique: one of this enhancement per build

E color accuracy +15% accuracy E color buff defense +2.52% smashing and lethal resistance E color damage +4% damage E color recharge time +10% recharge E color buff defense +2.52% psionic and toxic resistance
(Kheldian) Essence Transfer

((Kheldian) Superior Essence Transfer)
level 50
superior archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color heal unique: one of this enhancement per build

E color heal +3% maximum health E color recharge time +10% recharge E color buff defense +5% ranged defense
E color buff defense +2.5% energy and negative defense
E color heal +16% regeneration E color buff defense +5% melee defense
E color buff defense +2.5% smashing and lethal defense

Brute archetype sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Brute's Fury

Brute's Fury
level 13-50
archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color damage unique: one of this enhancement per build

E color heal +1.5% maximum health E color buff defense +2.5% smashing and lethal defense
E color buff defense +1.25% melee defense
E color damage +2.5% damage E color recharge time +8.75% recharge E color buff defense +2.205% smashing and lethal resistance
(Brute) Unrelenting Fury

((Brute) Unrelenting Fury)
level 13-50
archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color debuff defense unique: one of this enhancement per build

E color damage +2% damage E color heal +10% regeneration E color recovery +3% recovery E color buff defense +3.75% melee defense
E color buff defense +1.875% smashing and lethal defense
E color buff defense +4.5% smashing and lethal resistance
E color hold duration +7.5% immobilize, hold, stun, sleep, fear, and confuse resistance
E color buff defense +4.5% fire and cold resistance
E color hold duration +7.5% immobilize, hold, stun, sleep, fear, and confuse resistance
E color buff defense +4.5% energy and negative resistance
E color hold duration +7.5% immobilize, hold, stun, sleep, fear, and confuse resistance
Brute's Fury

Superior Brute's Fury
level 50
superior archetype series 1

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color damage unique: one of this enhancement per build

E color heal +3% maximum health E color buff defense +5% smashing and lethal defense
E color buff defense +2.5% melee defense
E color damage +4% damage E color recharge time +10% recharge E color buff defense +2.52% smashing and lethal resistance
(Brute) Unrelenting Fury

((Brute) Superior Unrelenting Fury)
level 50
superior archetype series 2

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Enhance damageEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageEnhance recharge speed unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance recharge speedE color debuff defense unique: one of this enhancement per build

E color damage +4% damage E color heal +16% regeneration E color recovery +4% recovery E color buff defense +5% melee defense
E color buff defense +2.5% smashing and lethal defense
E color buff defense +6% smashing and lethal resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance
E color buff defense +6% fire and cold resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance
E color buff defense +6% energy and negative resistance
E color hold duration +10% immobilize, hold, stun, sleep, fear, and confuse resistance

Stalker archetype sets

Stalker's Guile, ((Stalker) Assassin's Mark), Superior Stalker's Guile, ((Stalker) Superior Assassin's Mark)

Mastermind archetype sets

Command of the Mastermind, ((Mastermind) Mark of Supremacy), Superior Command of the Mastermind, ((Mastermind) Superior Mark of Supremacy)

Corruptor archetype sets

Malice of the Corruptor, ((Corruptor) Scourging Blast), Superior Malice of the Corruptor, ((Corruptor) Superior Scourging Blast)

Soldiers of Arachnos archetype sets

Dominion of Arachnos, ((Soldier of Arachnos) Spider's Bite), Superior Dominion of Arachnos, ((Soldier of Arachnos) Superior Spider's Bite)

Universal damage sets

Enhancements Bonus for 2 Bonus for 3 Bonus for 4 Bonus for 5 Bonus for 6
Overwhelming Force

Overwhelming Force
level 13-50
special rarity

A Enhance accuracyEnhance damage unique: one of this enhancement per build
B Reduce endurance costEnhance recharge speed unique: one of this enhancement per build
C Enhance accuracyEnhance damageReduce endurance cost unique: one of this enhancement per build
D Enhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
E Enhance accuracyEnhance damageReduce endurance costEnhance recharge speed unique: one of this enhancement per build
F Enhance damageE color knockback distance unique: one of this enhancement per build

E color heal +12% regeneration E color damage +3% damage E color heal +1.5% maximum health E color buff defense +2.5% energy and negative defense
E color buff defense +1.25% ranged defense
E color knockback distance +4 knockback protection

Defense

Resist damage sets

Gladiator's Armor

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Steadfast Protection Steadfast Protection 10-30 Uncommon Enemy drops (Pool A) End/Res Rare Enemy drops (Pool A) Res/Increased Defense (+3%) Unique Global Rare Enemy drops (Pool A) Knockback Protection Global
IO Impervious Skin Impervious Skin 10-30 Uncommon Enemy drops (Pool A) End/Res Rare Enemy drops (Pool A) Rech/Res Mission drops (Pool B) End/Rech Task Force drops (Pool C) End/Rech/Res Rare Enemy drops (Pool A) +Mez Resist Global
IO Reactive Armor Reactive Armor 15-40 Uncommon Enemy drops (Pool A) End/Res Uncommon Enemy drops (Pool A) Rech/Res Uncommon Enemy drops (Pool A) End/Rech Uncommon Enemy drops (Pool A) End/Rech/Res Uncommon Enemy drops (Pool A) Res Uncommon Enemy drops (Pool A) End
IO Impervium Armor Impervium Armor 15-40 Uncommon Enemy drops (Pool A) End/Res Rare Enemy drops (Pool A) Rech/Res Rare Enemy drops (Pool A) End/Rech Mission drops (Pool B) End/Rech/Res Task Force drops (Pool C) Res Task Force drops (Pool C) +Psionic Resist Global
IO Titanium Coating Titanium Coating 25-50 Uncommon Enemy drops (Pool A) End/Res Uncommon Enemy drops (Pool A) Rech/Res Uncommon Enemy drops (Pool A) End/Rech Uncommon Enemy drops (Pool A) End/Rech/Res Uncommon Enemy drops (Pool A) Res Uncommon Enemy drops (Pool A) End
IO Aegis Aegis 25-50 Rare Enemy drops (Pool A) End/Res Mission drops (Pool B) Rech/Res Task Force drops (Pool C) End/Rech Trial drops (Pool D) End/Rech/Res Rare Enemy drops (Pool A) Res Task Force drops (Pool C) +Psionic and Mez Resist Unique Global
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Steadfast Protection + Recovery +Health
Impervious Skin Sleep Res +Health Debt Prot - Recharge Time
Reactive Armor Immob Res + Energy Def + Lethal Def + AoE Def + Toxic Res
Impervium Armor + Recovery + Psionic Def +Endurance Hold Res + Psionic Res
Titanium Coating Sleep Res +Health Stun Res Hold Res + Melee Def
Aegis +RunSpeed + Fire/Cold Def Debt Prot + AoE Def + Toxic Res

Defense sets

Shield Wall

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Karma Karma 10-30 Uncommon Enemy drops (Pool A) Def/End Uncommon Enemy drops (Pool A) Def/Rech Uncommon Enemy drops (Pool A) Knockback Protection Global
IO Kismet Kismet 10-30 Uncommon Enemy drops (Pool A) Def/End Rare Enemy drops (Pool A) Def/Rech Rare Enemy drops (Pool A) End/Rech Task Force drops (Pool C) Def/End/Rech Rare Enemy drops (Pool A) Increased ToHit (6%) Unique Global
IO Serendipity Serendipity 15-40 Uncommon Enemy drops (Pool A) Def/End Uncommon Enemy drops (Pool A) Def/Rech Uncommon Enemy drops (Pool A) End/Rech Uncommon Enemy drops (Pool A) Def/End/Rech Uncommon Enemy drops (Pool A) Def Uncommon Enemy drops (Pool A) End
IO Gift of the Ancients Gift of the Ancients 15-40 Uncommon Enemy drops (Pool A) Def/End Unknown drop pool Def/Rech Rare Enemy drops (Pool A) End/Rech Mission drops (Pool B) Def/End/Rech Task Force drops (Pool C) Def Task Force drops (Pool C) Def/Increased Run Speed Global
IO Red Fortune Red Fortune 25-50 Uncommon Enemy drops (Pool A) Def/End Uncommon Enemy drops (Pool A) Def/Rech Uncommon Enemy drops (Pool A) End/Rech Uncommon Enemy drops (Pool A) Def/End/Rech Uncommon Enemy drops (Pool A) Def Uncommon Enemy drops (Pool A) End
IO Luck of the Gambler Luck of the Gambler 25-50 Rare Enemy drops (Pool A) Def/End Mission drops (Pool B) Def/Rech Task Force drops (Pool C) End/Rech Trial drops (Pool D) Def/End/Rech Rare Enemy drops (Pool A) Def Task Force drops (Pool C) Def/Increased Recharge Speed Global


Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Karma Debt Prot +Health
Kismet + Recovery Confuse Res Debt Prot - Recharge Time
Serendipity + Regeneration +Health Accuracy + AoE Def + Toxic Res
Gift of the Ancients + Recovery + Fire Res +Endurance Hold Res + Psionic Res
Red Fortune Immob Res + Fire/Cold Res + Damage - Recharge Time + Ranged Def
Luck of the Gambler + Regeneration +Health Accuracy Hold Res + Psionic Res

Healing

Accurate healing sets

Theft of Essence, Touch of the Nictus

Healing sets

Panacea

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Triage Triage 10-30 Uncommon Enemy drops (Pool A) End/Heal Uncommon Enemy drops (Pool A) End/Rech Uncommon Enemy drops (Pool A) Heal/Rech Uncommon Enemy drops (Pool A) End/Heal/Rech
IO Regenerative Tissue Regenerative Tissue 10-30 Uncommon Enemy drops (Pool A) End/Heal Mission drops (Pool B) End/Rech Mission drops (Pool B) Heal/Rech Task Force drops (Pool C) End/Heal/Rech Rare Enemy drops (Pool A) +Regeneration Unique
IO Harmonized Healing Harmonized Healing 20-40 Uncommon Enemy drops (Pool A) End/Heal Uncommon Enemy drops (Pool A) End/Rech Uncommon Enemy drops (Pool A) Heal/Rech Uncommon Enemy drops (Pool A) End/Heal/Rech Uncommon Enemy drops (Pool A) Heal Uncommon Enemy drops (Pool A) End
IO Miracle Miracle 20-40 Uncommon Enemy drops (Pool A) End/Heal Rare Enemy drops (Pool A) End/Rech Rare Enemy drops (Pool A) Heal/Rech Mission drops (Pool B) End/Heal/Rech Mission drops (Pool B) Heal Task Force drops (Pool C) +Recovery Unique
IO Doctored Wounds Doctored Wounds 30-50 Uncommon Enemy drops (Pool A) End/Heal Uncommon Enemy drops (Pool A) End/Rech Uncommon Enemy drops (Pool A) Heal/Rech Uncommon Enemy drops (Pool A) End/Heal/Rech Uncommon Enemy drops (Pool A) Heal Uncommon Enemy drops (Pool A) Rech
IO Numina's Convalescence Numina's Convalescence 30-50 Rare Enemy drops (Pool A) End/Heal Mission drops (Pool B) End/Rech Task Force drops (Pool C) Heal/Rech Trial drops (Pool D) End/Heal/Rech Rare Enemy drops (Pool A) Heal Task Force drops (Pool C) +Recovery and +Regeneration Unique
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Triage + Regeneration +Health Improved Heal
Regenerative Tissue +RunSpeed +Health Improved Heal - Recharge Time
Harmonized Healing + Recovery Confuse Res Improved Heal + AoE Def + Toxic Res
Miracle + Recovery +Health Improved Heal + AoE Def + Psionic Def
Doctored Wounds Fear Res + Fire/Cold Res Improved Heal - Recharge Time + Toxic/Psionic Res
Numina's Convalescence + Regeneration +Health Improved Heal Hold Res + Ranged Def

Mez/status

Confuse sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Befuddling Aura Befuddling Aura 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Conf Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Conf/Range Uncommon Enemy drops (Pool A) Acc/Conf/Rech
IO Cacophony Cacophony 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Unknown drop pool End/Conf Unknown drop pool Acc/End Mission drops (Pool B) Conf/Range Task Force drops (Pool C) Acc/Conf/Rech Task Force drops (Pool C) Chance for Energy Damage Procedure (Proc)
IO Perplex Perplex 20-50 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Conf Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Conf/Range Uncommon Enemy drops (Pool A) Acc/Conf/Rech Uncommon Enemy drops (Pool A) Conf/Rech
IO Malaise's Illusions Malaise's Illusions 20-50 Rare Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Conf Mission drops (Pool B) Acc/End Mission drops (Pool B) Conf/Range Task Force drops (Pool C) Acc/Conf/Rech Task Force drops (Pool C) Chance for Psionic Damage Procedure (Proc)
IO Coercive Persuasion Coercive Persuasion 50 Very Rare Enemy drops (Pool A) Conf (Superior) Unique Very Rare Enemy drops (Pool A) Conf/Rech (Superior) Unique Very Rare Enemy drops (Pool A) Conf/Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Conf/End (Superior) Unique Very Rare Enemy drops (Pool A) Contagious Confusion Unique Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Befuddling Aura + Recovery Confuse Dur Stun Res - Recharge Time
Cacophony + Recovery Confuse Dur Stun Res + AoE Def + Ranged Def
Perplex + Regeneration Confuse Dur Accuracy + AoE Def + Toxic/Psionic Res
Malaise's Illusions + Recovery Confuse Dur + Damage - Recharge Time + Ranged Def
Coercive Persuasion + Recovery Confuse Dur + Damage - Recharge Time + Ranged Def

Fear sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Horror Horror 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Fear Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Fear/Range Uncommon Enemy drops (Pool A) Acc/Fear/Rech
IO Unspeakable Terror Unspeakable Terror 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Fear Task Force drops (Pool C) Acc/End Mission drops (Pool B) Fear/Range Task Force drops (Pool C) Acc/Fear/Rech Task Force drops (Pool C) Chance for Disorient Procedure (Proc)
IO Nightmare Nightmare 20-50 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Fear Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Fear/Range Uncommon Enemy drops (Pool A) Acc/Fear/Rech Uncommon Enemy drops (Pool A) Acc/Fear
IO Glimpse of the Abyss Glimpse of the Abyss 20-50 Rare Enemy drops (Pool A) Acc/Rech Mission drops (Pool B) End/Fear Mission drops (Pool B) Acc/End Mission drops (Pool B) Fear/Range Task Force drops (Pool C) Acc/Fear/Rech Task Force drops (Pool C) Chance for Psionic Damage Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Horror Fear Dur +Health Stun Res - Recharge Time
Unspeakable Terror Fear Dur + Negative Energy Res Debt Prot - Recharge Time + Psionic Res
Nightmare Fear Dur + Negative Energy Def Accuracy Hold Res + Toxic/Psionic Res
Glimpse of the Abyss Fear Dur +Health Accuracy - Recharge Time + Psionic Res

Hold sets

Gladiator's Net

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Paralytic Paralytic 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Hold Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Hold/Range Uncommon Enemy drops (Pool A) Acc/Hold/Rech
IO Neuronic Shutdown Neuronic Shutdown 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Hold Unknown drop pool Acc/End Mission drops (Pool B) Hold/Range Task Force drops (Pool C) Acc/Hold/Rech Task Force drops (Pool C) Chance for Psionic DoT Procedure (Proc)
IO Essence of Curare Essence of Curare 20-50 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Hold Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Hold/Range Uncommon Enemy drops (Pool A) Acc/Hold Uncommon Enemy drops (Pool A) Acc/Hold/Rech
IO Ghost Widow's Embrace Ghost Widow's Embrace 20-50 Rare Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Hold Mission drops (Pool B) Acc/End Mission drops (Pool B) Hold/Range Task Force drops (Pool C) Acc/Hold/Rech Task Force drops (Pool C) Chance for Psionic Damage Procedure (Proc)
IO Unbreakable Constraint Unbreakable Constraint 50 Very Rare Enemy drops (Pool A) Hold (Superior) Unique Very Rare Enemy drops (Pool A) Hold/Rech (Superior) Unique Very Rare Enemy drops (Pool A) Hold/Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Hold/End (Superior) Unique Very Rare Enemy drops (Pool A) Chance for Smashing Dam Unique Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Paralytic + Recovery + Positive/Negative Energy Res Debt Prot Hold Dur
Neuronic Shutdown Immob Res +Health Accuracy Hold Dur + Melee Def
Essence of Curare Fear Res Confuse Res Stun Res Hold Dur + Ranged Def
Ghost Widow's Embrace +RunSpeed +Health +Endurance Hold Dur + Psionic Res
Unbreakable Constraint + Recovery + Fire/Cold Res Accuracy - Recharge Time + Toxic Res

Immobilize sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Rooting Grasp Rooting Grasp 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Immob Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Immob/Range Uncommon Enemy drops (Pool A) Acc/Immob/Rech
IO Debilitative Action Debilitative Action 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) Rech/Immob Rare Enemy drops (Pool A) Acc/End Mission drops (Pool B) Immob/Range Task Force drops (Pool C) Acc/Immob/Rech Task Force drops (Pool C) Chance for Stun Procedure (Proc)
IO Enfeebled Operation Enfeebled Operation 20-50 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Immob Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Immob/Range Uncommon Enemy drops (Pool A) Acc/Immob/Rech Uncommon Enemy drops (Pool A) Acc/Immob
IO Trap of the Hunter Trap of the Hunter 20-50 Rare Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Immob Mission drops (Pool B) Acc/End Mission drops (Pool B) Immob/Acc Task Force drops (Pool C) Acc/Immob/Rech Task Force drops (Pool C) Chance for Lethal Damage Procedure (Proc)
IO Gravitational Anchor Gravitational Anchor 50 Very Rare Enemy drops (Pool A) Immob (Superior) Unique Very Rare Enemy drops (Pool A) Immob/Rech (Superior) Unique Very Rare Enemy drops (Pool A) Immob/Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Immob/End (Superior) Unique Very Rare Enemy drops (Pool A) Chance for Hold Unique Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Rooting Grasp Immob Dur +Health + Damage - Recharge Time
Debilitative Action Immob Dur + Cold Res Debt Prot + AoE Def + Toxic Res
Enfeebled Operation Immob Dur + Negative Energy Res + Lethal Def - Recharge Time + Melee Def
Trap of the Hunter Immob Dur +Health Accuracy Hold Res + Ranged Def
Gravitational Anchor + Recovery + Fire/Cold Res Accuracy - Recharge Time + Toxic Res

Sleep sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Hibernation Hibernation 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Sleep Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Sleep/Range Uncommon Enemy drops (Pool A) Acc/Rech/Sleep
IO Induced Coma Induced Coma 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Sleep Rare Enemy drops (Pool A) Acc/End Mission drops (Pool B) Sleep/Range Task Force drops (Pool C) Acc/Sleep/Rech Task Force drops (Pool C) Chance for Recharge Slow Procedure (Proc)
IO Lethargic Repose Lethargic Repose 20-50 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Sleep Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Sleep/Range Uncommon Enemy drops (Pool A) Acc/Rech/Sleep Uncommon Enemy drops (Pool A) Acc/Sleep
IO Call of the Sandman Call of the Sandman 20-50 Rare Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Sleep Mission drops (Pool B) Acc/End Mission drops (Pool B) Sleep/Range Task Force drops (Pool C) Acc/Rech/Sleep Task Force drops (Pool C) Chance for Self Heal Procedure (Proc)
IO Fortunata Hypnosis Fortunata Hypnosis 50 Very Rare Enemy drops (Pool A) Sleep (Superior) Unique Very Rare Enemy drops (Pool A) Sleep/Rech (Superior) Unique Very Rare Enemy drops (Pool A) Sleep/Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Sleep/End (Superior) Unique Very Rare Enemy drops (Pool A) Chance for Placate Unique Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Hibernation Sleep Dur +Health + Smashing Res - Recharge Time
Induced Coma Sleep Dur +Health Debt Prot + Move + Melee Def
Lethargic Repose Sleep Dur + Energy Def + Smashing Def + AoE Def + Toxic Res
Call of the Sandman Sleep Dur +Health +Endurance - Recharge Time + Toxic/Psionic Res
Fortunata Hypnosis + Recovery + Fire/Cold Res Accuracy - Recharge Time + Toxic Res

Slow movement sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Curtail Speed Curtail Speed 10-30 Uncommon Enemy drops (Pool A) Acc/Slow Uncommon Enemy drops (Pool A) Dam/Slow Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Slow/Range Uncommon Enemy drops (Pool A) End/Rech/Slow
IO Impeded Swiftness Impeded Swiftness 10-30 Uncommon Enemy drops (Pool A) Acc/Slow Rare Enemy drops (Pool A) Dam/Slow Rare Enemy drops (Pool A) Acc/End Mission drops (Pool B) Slow/Range Task Force drops (Pool C) End/Rech/Slow Task Force drops (Pool C) Chance for Smashing Damage Procedure (Proc)
IO Tempered Readiness Tempered Readiness 20-50 Uncommon Enemy drops (Pool A) Acc/Slow Uncommon Enemy drops (Pool A) Dam/Slow Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Slow/Range Uncommon Enemy drops (Pool A) End/Rech/Slow Uncommon Enemy drops (Pool A) Acc/Dam/Slow
IO Pacing of the Turtle Pacing of the Turtle 20-50 Rare Enemy drops (Pool A) Acc/Slow Rare Enemy drops (Pool A) Dam/Slow Mission drops (Pool B) Acc/End Mission drops (Pool B) Slow/Range Task Force drops (Pool C) End/Rech/Slow Task Force drops (Pool C) Chance for Recharge Slow Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Curtail Speed Immob Res Improved Slow + Lethal Def - Recharge Time
Impeded Swiftness Immob Res Improved Slow Stun Res Hold Res + Melee Def
Tempered Readiness + Recovery Improved Slow +Endurance - Recharge Time + Ranged Def
Pacing of the Turtle Sleep Res Improved Slow Accuracy Hold Res + Ranged Def

Stun sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Stagger Stagger 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Stun Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Stun/Range Uncommon Enemy drops (Pool A) Acc/Range/Rech
IO Razzle Dazzle Razzle Dazzle 10-30 Uncommon Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Stun Unknown drop pool Acc/End Mission drops (Pool B) Stun/Range Task Force drops (Pool C) Acc/Stun/Rech Task Force drops (Pool C) Chance for Immobilize Procedure (Proc)
IO Rope A Dope Rope A Dope 20-50 Uncommon Enemy drops (Pool A) Acc/Rech Uncommon Enemy drops (Pool A) End/Stun Uncommon Enemy drops (Pool A) Acc/End Uncommon Enemy drops (Pool A) Stun/Range Uncommon Enemy drops (Pool A) Acc/Stun/Rech Uncommon Enemy drops (Pool A) Acc/Stun
IO Stupefy Stupefy 20-50 Rare Enemy drops (Pool A) Acc/Rech Rare Enemy drops (Pool A) End/Stun Mission drops (Pool B) Acc/End Mission drops (Pool B) Stun/Range Task Force drops (Pool C) Acc/Stun/Rech Task Force drops (Pool C) Chance for Knockback Procedure (Proc)
IO Absolute Amazement Absolute Amazement 50 Very Rare Enemy drops (Pool A) Stun (Superior) Unique Very Rare Enemy drops (Pool A) Stun/Rech (Superior) Unique Very Rare Enemy drops (Pool A) Stun/Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Rech/Acc (Superior) Unique Very Rare Enemy drops (Pool A) Stun/End (Superior) Unique Very Rare Enemy drops (Pool A) Chance for ToHit Debuff Unique Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Stagger +RunSpeed + Fire/Cold Def Stun Dur - Recharge Time
Razzle Dazzle + Recovery +Health Stun Dur + Melee Def + AoE Def
Rope A Dope + Regeneration + Fire/Cold Res Stun Dur Hold Res + Psionic Def
Stupefy + Recovery +Health Stun Dur - Recharge Time + Ranged Def
Absolute Amazement + Recovery + Fire/Cold Res Accuracy - Recharge Time + Toxic Res

Controller archetype sets

Will of the Controller, (Overpowering Presence), Superior Will of the Controller, (Superior Overpowering Presence)

Dominator archetype sets

Ascendency of the Dominator, (Dominating Grasp), Superior Ascendency of the Dominator, (Superior Dominating Grasp)

Buff/debuff

Defense debuff sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Exploited Vulnerability Exploited Vulnerability 10-20 Uncommon Enemy drops (Pool A) Def Uncommon Enemy drops (Pool A) Def/Rech Uncommon Enemy drops (Pool A) Def/Rech/End
IO Achilles' Heel Achilles' Heel 10-20 Uncommon Enemy drops (Pool A) Def Rare Enemy drops (Pool A) Def/Rech Mission drops (Pool B) Chance for Resistance Debuff Procedure (Proc)
IO Undermined Defenses Undermined Defenses 21-50 Uncommon Enemy drops (Pool A) Def Uncommon Enemy drops (Pool A) Def/Rech Uncommon Enemy drops (Pool A) Def/Rech/End Uncommon Enemy drops (Pool A) Rech/End Uncommon Enemy drops (Pool A) Def/End Rare Enemy drops (Pool A) Rech
IO Touch of Lady Grey Touch of Lady Grey 21-50 Uncommon Enemy drops (Pool A) Def Rare Enemy drops (Pool A) Def/Rech Mission drops (Pool B) Def/Rech/End Task Force drops (Pool C) Rech/End Mission drops (Pool B) Def/End Rare Enemy drops (Pool A) Chance for Negative Energy Dam Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Exploited Vulnerability Accuracy + Melee Def
Achilles' Heel + Damage + AoE Def
Undermined Defenses + Damage +Endurance Accuracy +Health + AoE Def
Touch of Lady Grey +Health + Recovery + Regeneration + Damage Accuracy

Accurate defense debuff sets

Shield Breaker, Analyze Weakness

Endurance modification sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Adrenal Adjustment Adrenal Adjustment 10-20 Uncommon Enemy drops (Pool A) EndMod Uncommon Enemy drops (Pool A) EndMod/Rech Uncommon Enemy drops (Pool A) EndMod/Rech/Acc
IO Energy Manipulator Energy Manipulator 10-20 Uncommon Enemy drops (Pool A) EndMod Unknown drop pool EndMod/Rech Mission drops (Pool B) Chance to Disorient Procedure (Proc)
IO Efficacy Adaptor Efficacy Adaptor 21-50 Uncommon Enemy drops (Pool A) EndMod Uncommon Enemy drops (Pool A) EndMod/Rech Uncommon Enemy drops (Pool A) EndMod/Rech/Acc Uncommon Enemy drops (Pool A) Rech/Acc Uncommon Enemy drops (Pool A) EndMod/Acc Rare Enemy drops (Pool A) EndMod/End
IO Performance Shifter Performance Shifter 21-50 Uncommon Enemy drops (Pool A) EndMod Rare Enemy drops (Pool A) EndMod/Rech Mission drops (Pool B) EndMod/Rech/Acc Task Force drops (Pool C) Rech/Acc Mission drops (Pool B) EndMod/Acc Rare Enemy drops (Pool A) Chance for +Endurance Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Adrenal Adjustment + Recovery +Health
Energy Manipulator + Recovery + Regeneration
Efficacy Adaptor +Health + Recovery + Regeneration + Damage - Recharge Time
Performance Shifter + Movement Speed +Health + Recovery + Damage + AoE Def

Knockback sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Volley of Velocity Volley of Velocity 10-20 Uncommon Enemy drops (Pool A) Knock/Acc Uncommon Enemy drops (Pool A) Knock/Dam Uncommon Enemy drops (Pool A) Knock/Rech
IO Explosive Strike Explosive Strike 10-20 Uncommon Enemy drops (Pool A) Knock/Dam Unknown drop pool Knock/Acc Mission drops (Pool B) Chance for Smashing Dam Procedure (Proc)
IO Kinetic Crash Kinetic Crash 21-50 Uncommon Enemy drops (Pool A) Knock/Dam Uncommon Enemy drops (Pool A) Knock/Acc Uncommon Enemy drops (Pool A) Knock/Rech Uncommon Enemy drops (Pool A) Knock/End Uncommon Enemy drops (Pool A) Knock/Dam/End Rare Enemy drops (Pool A) Knock/Dam/Acc
IO Force Feedback Force Feedback 21-50 Uncommon Enemy drops (Pool A) Knock/Dam Unknown drop pool Knock/Acc Mission drops (Pool B) Knock/Rech Task Force drops (Pool C) Rech/End Mission drops (Pool B) Knock/Dam/End Rare Enemy drops (Pool A) Chance for +Rech Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Volley of Velocity Debt Prot +Health
Explosive Strike + Damage + Ranged Def
Kinetic Crash +RunSpeed + Smashing Res + 3 Knockback Protection + Regeneration - Recharge Time
Force Feedback + Movement Speed Fear Res + Regeneration + Damage + AoE Def

Taunt sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Annoyance Annoyance 10-20 Uncommon Enemy drops (Pool A) Taunt Uncommon Enemy drops (Pool A) Taunt/Rech Uncommon Enemy drops (Pool A) Taunt/Rech/Range
IO Triumphant Insult Triumphant Insult 10-20 Uncommon Enemy drops (Pool A) Taunt Unknown drop pool Taunt/Rech Mission drops (Pool B) Chance to Disorient Procedure (Proc)
IO Mocking Beratement Mocking Beratement 21-50 Uncommon Enemy drops (Pool A) Taunt Uncommon Enemy drops (Pool A) Taunt/Rech Uncommon Enemy drops (Pool A) Taunt/Rech/Range Uncommon Enemy drops (Pool A) Rech/Acc Uncommon Enemy drops (Pool A) Taunt/Range Rare Enemy drops (Pool A) Rech
IO Perfect Zinger Perfect Zinger 21-50 Uncommon Enemy drops (Pool A) Taunt Rare Enemy drops (Pool A) Taunt/Rech Mission drops (Pool B) Taunt/Rech/Range Task Force drops (Pool C) Rech/Acc Rare Enemy drops (Pool A) Rech Rare Enemy drops (Pool A) Chance for Psi Dam Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Annoyance + Regeneration + Smashing/Lethal Def
Triumphant Insult + Recovery + Smashing/Lethal Def
Mocking Beratement +Endurance Hold Res + Smashing/Lethal Def + Fire/Cold Def - Recharge Time
Perfect Zinger Fear Res + Regeneration - Recharge Time + Damage + Smashing/Lethal Def

To hit buff sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Encouraged Accuracy Encouraged Accuracy 10-20 Uncommon Enemy drops (Pool A) ToHit Uncommon Enemy drops (Pool A) ToHit/Rech Uncommon Enemy drops (Pool A) ToHit/Rech/End
IO Rectified Reticle Rectified Reticle 10-20 Uncommon Enemy drops (Pool A) ToHit Unknown drop pool ToHit/Rech Mission drops (Pool B) Increased Perception Unique
IO Adjusted Targeting Adjusted Targeting 21-50 Uncommon Enemy drops (Pool A) ToHit Uncommon Enemy drops (Pool A) ToHit/Rech Uncommon Enemy drops (Pool A) ToHit/Rech/End Uncommon Enemy drops (Pool A) Rech/End Uncommon Enemy drops (Pool A) ToHit/End Rare Enemy drops (Pool A) Rech
IO Gaussian's Synchronized Fire-Control Gaussian's Synchronized Fire-Control 21-50 Uncommon Enemy drops (Pool A) ToHit Rare Enemy drops (Pool A) ToHit/Rech Mission drops (Pool B) ToHit/Rech/End Task Force drops (Pool C) Rech/End Mission drops (Pool B) ToHit/End Rare Enemy drops (Pool A) Chance for Build Up Unique Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Encouraged Accuracy Debt Prot + Damage
Rectified Reticle + Smashing/Lethal Def + Regeneration
Adjusted Targeting + Damage + Positive/Negative Energy Res Accuracy - Recharge Time + 7.5% Status Resistance
Gaussian's Synchronized Fire-Control + Movement Speed +Health + Recovery + Damage + Melee Def
+ Ranged Def
+ AoE Def

To hit debuff sets

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
IO Discouraging Words Discouraging Words 10-20 Uncommon Enemy drops (Pool A) ToHit Uncommon Enemy drops (Pool A) ToHit/Rech Uncommon Enemy drops (Pool A) ToHit/Rech/Acc
IO Deflated Ego Deflated Ego 10-20 Uncommon Enemy drops (Pool A) ToHit Unknown drop pool ToHit/Rech Mission drops (Pool B) Chance for Recovery Debuff Procedure (Proc)
IO Dampened Spirits Dampened Spirits 21-50 Uncommon Enemy drops (Pool A) ToHit Uncommon Enemy drops (Pool A) ToHit/Rech Uncommon Enemy drops (Pool A) ToHit/Rech/End Uncommon Enemy drops (Pool A) Rech/End Uncommon Enemy drops (Pool A) ToHit/End Rare Enemy drops (Pool A) Rech
IO Dark Watcher's Despair Dark Watcher's Despair 21-50 Uncommon Enemy drops (Pool A) ToHit Rare Enemy drops (Pool A) ToHit/Rech Mission drops (Pool B) ToHit/Rech/End Task Force drops (Pool C) Rech/End Mission drops (Pool B) ToHit/End Rare Enemy drops (Pool A) Chance for Recharge Slow Procedure (Proc)
Set Bonuses
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Discouraging Words + Confuse Res + Smashing/Lethal Def
Deflated Ego Accuracy + Damage
Dampened Spirits + Damage +Endurance + Negative Energy Res - Recharge Time + 7.5% Status Resistance
Dark Watcher's Despair +Health + Recovery - Recharge Time + Damage + Psionic Res

Accurate to hit debuff sets

Cloud Senses, Siphon Insight

Travel

Flight sets

Set name Levels Option 1 Option 2 Option 3
IO Soaring Soaring 15-50 Uncommon Enemy drops (Pool A) Fly Uncommon Enemy drops (Pool A) End Uncommon Enemy drops (Pool A) Fly/End
IO Freebird Freebird 15-50 Rare Enemy drops (Pool A) End Mission drops (Pool B) Fly Task Force drops (Pool C) +Stealth Unique
Set Bonuses
Set name With 2 slotted With 3 slotted
Soaring + Recovery +Health
Freebird + Regeneration +Health

Leaping sets

Set name Levels Option 1 Option 2 Option 3
IO Springfoot Springfoot 15-50 Uncommon Enemy drops (Pool A) Jump Uncommon Enemy drops (Pool A) End Uncommon Enemy drops (Pool A) Jump/End
IO Unbounded Leap Unbounded Leap 15-50 Rare Enemy drops (Pool A) End Mission drops (Pool B) Jump Task Force drops (Pool C) +Stealth Unique
Set Bonuses
Set name With 2 slotted With 3 slotted
Springfoot + SpeedJumping +Health
Unbounded Leap + SpeedJumping +Health

Running sets

Set name Levels Option 1 Option 2 Option 3
IO Quickfoot Quickfoot 15-50 Uncommon Enemy drops (Pool A) Run Speed Uncommon Enemy drops (Pool A) End Uncommon Enemy drops (Pool A) Run/End
IO Celerity Celerity 15-50 Rare Enemy drops (Pool A) End Mission drops (Pool B) Run Speed Task Force drops (Pool C) +Stealth Unique
Set Bonuses
Set name With 2 slotted With 3 slotted
Quickfoot Immob Res +Health
Celerity Immob Res +Health

Teleport sets

Set name Levels Option 1 Option 2 Option 3
IO Jaunt Jaunt 15-50 Uncommon Enemy drops (Pool A) Range Uncommon Enemy drops (Pool A) End Uncommon Enemy drops (Pool A) Range/End
IO Time and Space Manipulation Time & Space Manipulation 15-50 Rare Enemy drops (Pool A) End Mission drops (Pool B) Range Task Force drops (Pool C) +Stealth Unique
Set Bonuses
Set name With 2 slotted With 3 slotted
Jaunt + Regeneration +Health
Time & Space Manipulation + Regeneration +Health

Universal travel sets

Blessing of the Zephyr, Winter's Gift

External links