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Overview[]

Super Reflexes is one of the powersets. It is a Tanker primary powerset and a Scrapper and Sentinel secondary powerset in City of Heroes, a Stalker secondary powerset in City of Villains, and as of Issue 12 a Brute secondary powerset in City of Villains.

Your Super Reflexes and acute senses allow you to react deftly to avoid danger. Regardless of what comes at you, Super Reflexes simply allow you to avoid the attack. The type of weapon or attack used against you is irrelevant. So swords, bullets, fire, energy, even psionic attacks can be avoided. Super Reflexes focuses on different techniques. Avoiding melee attacks is different than avoiding ranged attacks or even area-of-effect attacks. Your weakness is your opponents accuracy.

Power Tables[]

Tanker/Brute[]

The Super Reflexes powerset is available as a primary set for Tankers. As of Issue 12, the Super Reflexes powerset is available as a secondary set for Brutes. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
SuperReflexes FocusedFighting Focused Fighting 1 1 Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense)
SuperReflexes FocusedSenses Focused Senses 1 2 Toggle: Self +Defense (Ranged), +Perception, Resistance (DeBuff Defense)
SuperReflexes Agile Agile 2 4 Auto: Self +Defense (Ranged), Resistance (DeBuff Defense), Resistance (Damage, Special)
SuperReflexes PracticedBrawler Practiced Brawler 6 10 Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize)
SuperReflexes Dodge Dodge 8 16 Auto: Self +Defense (Melee), Resistance (DeBuff Defense), Resistance (Damage, Special)
SuperReflexes Evasion Evasion 12 20 Toggle: Self +Defense (vs. Area of Effect), Resistance (DeBuff Defense)
SuperReflexes Lucky Lucky 18 28 Auto: Self +Defense (vs. Area of Effect), Resistance (Debuff Defense), Resistance (Damage, Special)
SuperReflexes Quickness Quickness 26 35 Auto: Self +Recharge, +Speed
SuperReflexes Elude Elude 32 38 Self +Defense, +Speed, +Recovery, Resistance (Debuff Defense), +Special

Scrapper[]

The Super Reflexes powerset is available as a secondary set for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
SuperReflexes FocusedFighting Focused Fighting 1 Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense)
SuperReflexes FocusedSenses Focused Senses 2 Toggle: Self +Defense (Ranged), +Perception, Resistance (DeBuff Defense)
SuperReflexes Agile Agile 4 Auto: Self +Defense (Ranged), Resistance (DeBuff Defense), Resistance (Damage, Special)
SuperReflexes PracticedBrawler Practiced Brawler 10 Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize)
SuperReflexes Dodge Dodge 16 Auto: Self +Defense (Melee), Resistance (DeBuff Defense), Resistance (Damage, Special)
SuperReflexes Quickness Quickness 20 Auto: Self +Recharge, +Speed
SuperReflexes Lucky Lucky 28 Auto: Self +Defense (vs. Area of Effect), Resistance (Debuff Defense), Resistance (Damage, Special)
SuperReflexes Evasion Evasion 35 Toggle: Self +Defense (vs. Area of Effect), Resistance (DeBuff Defense)
SuperReflexes Elude Elude 38 Self +Defense, +Speed, +Recovery, Resistance (Debuff Defense), +Special

Stalker[]

The Super Reflexes powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
SuperReflexes Hide Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
SuperReflexes FocusedFighting Focused Fighting 2 Toggle: Self +DEF(Melee), Res(Confuse, DeBuff DEF)
SuperReflexes FocusedSenses Focused Senses 4 Toggle: Self +DEF(Ranged), +Perception, Res(DeBuff DEF)
SuperReflexes Agile Agile 10 Auto: Self +DEF(Ranged), Res(DeBuff DEF), Res(Damage, Special)
SuperReflexes PracticedBrawler Practiced Brawler 16 Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize)
SuperReflexes Dodge Dodge 20 Auto: Self +DEF(Melee), Res(DeBuff DEF), Res(Damage, Special)
SuperReflexes Quickness Quickness 28 Auto: Self +Recharge, +SPD, Res (Slow)
SuperReflexes Evasion Evasion 35 Toggle: Self +DEF(vs. AoE), Res(DeBuff DEF)
SuperReflexes Elude Elude 38 Self +DEF, + SPD, +Recovery, Res(DeBuff DEF), +Special

Sentinel[]

The Super Reflexes powerset is available as a secondary set for Sentinels. The following table shows which powers are available and at what level:

Power Level Effect
SuperReflexes FocusedFighting Focused Fighting 1 Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense)
SuperReflexes FocusedSenses Focused Senses 2 Toggle: Self +Defense (Ranged), +Perception, Resistance (DeBuff Defense)
SuperReflexes Agile Agile 4 Auto: Self +Defense (Ranged), Resistance (DeBuff Defense), Resistance (Damage, Special)
Master brawler Master Brawler 10 Self +Absorb +Special (cannot be used with Practiced Brawler)
SuperReflexes PracticedBrawler Practiced Brawler 10 Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize) (Cannot be used with Master Brawler)
Enduring Enduring 16 Auto: Self +Recovery, +Defense(Psionic), +Resistance(Defense Debuff, DMG, Special)
SuperReflexes Dodge Dodge 20 Auto: Self +Defense(Melee), +Res(Defense Debuff, All DMG, Special)
SuperReflexes Quickness Quickness 28 Auto: Self +Recharge, +Speed, +Res(Slow)
SuperReflexes Evasion Evasion 35 Toggle: Self +Defense (vs. Area of Effect), Resistance (DeBuff Defense)
SuperReflexes Elude Elude 38 Self +Defense, +Speed, +Recovery, Resistance (Debuff Defense), +Special

Powers[]

The following are powers in the Super Reflexes powerset.

SuperReflexes Agile Agile[]

You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks.

Minimum Level Archetypeicon scrapper 4 (Scrapper)
V archetypeicon stalker 10 (Stalker)
V archetypeicon brute 4 (Brute)
Archetypeicon tanker 2 (Tanker)
Sentinel logo 4 (Sentinel)
Effects Auto: Self +Defense (Ranged)
+Resistance (Defense Debuff, Damage, Special)
Enhancements TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense

SuperReflexes Dodge Dodge[]

You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks.

Minimum Level Archetypeicon scrapper 16 (Scrapper)
V archetypeicon stalker 20 (Stalker)
V archetypeicon brute 16 (Brute)
Archetypeicon tanker 8 (Tanker)
Sentinel logo 20 (Sentinel)
Effects Auto: Self +Defense (Melee)
+Resistance (Defense Debuff, Damage, Special)
Enhancements TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense

SuperReflexes Elude Elude[]

You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.

Recharge Very Long
Minimum Level Archetypeicon scrapper 38 (Scrapper)
V archetypeicon stalker 38 (Stalker)
V archetypeicon brute 38 (Brute)
Archetypeicon tanker 32 (Tanker)
Sentinel logo 38 (Sentinel)
Effects Self +Defense, +Speed, +Recovery
+Resistance (Defense Debuff), +Special
Enhancements TO Training Endurance Modification Enhance Endurance Modification
TO Training Endurance Cost Reduce Endurance Cost
TO Training Running Speed Enhance Running Speed
TO Training Attack Rate Increase Attack Rate
TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense
IO Run Running
IO Endurance Modification Endurance Modification(Not Tanker)

Enduring Enduring[]

You become innately more Enduring, and are able to make your endurance last longer in battle. You also manage to avoid some psionic attacks and resist Defense DeBuffs. Your Enduring determination also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lost Health but it improves as your HP declines. This power is always on, and will permanently increase your endurance recovery and Defense versus psionic attacks.

Minimum Level Sentinel logo 16 (Sentinel)
Effects Auto: Self +Recovery, +Defense(Psionic), +Resistance(Defense Debuff, Damage, Special)
Enhancements TO Training Endurance Modification Enhance Endurance Modification
TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense
IO Endurance Modification Endurance Modification

SuperReflexes Evasion Evasion[]

You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs.

Recharge Fast
Minimum Level Archetypeicon scrapper 35 (Scrapper)
V archetypeicon stalker 35 (Stalker)
V archetypeicon brute 20 (Brute)
Archetypeicon tanker 12 (Tanker)
Sentinel logo 35 (Sentinel)
Effects Toggle: Self +Defense (vs. Area of Effect)
+Resistance (Defense Debuff)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Defense Buff Enhance Defense Buffs
TO Training Taunt Effectiveness Enhance Taunt Effectiveness(Tanker/Brute Only)
Set Categories IO Defense Buff Defense

SuperReflexes FocusedFighting Focused Fighting[]

You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.

Recharge Fast
Minimum Level Archetypeicon scrapper 1 (Scrapper)
V archetypeicon stalker 2 (Stalker)
V archetypeicon brute 1 (Brute)
Archetypeicon tanker 1 (Tanker)
Sentinel logo 1 (Sentinel)
Effects Toggle: Self +Defense (Melee)
+Resistance (Confuse, Defense Debuff)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense

SuperReflexes FocusedSenses Focused Senses[]

You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs.

Recharge Fast
Minimum Level Archetypeicon scrapper 2 (Scrapper)
V archetypeicon stalker 4 (Stalker)
V archetypeicon brute 2 (Brute)
Archetypeicon tanker 1 (Tanker)
Sentinel logo 2 (Sentinel)
Effects Toggle: Self +Defense (Ranged), +Perception, +Resistance (Defense Debuff)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense

SuperReflexes Hide Hide[]

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. Very low Endurance cost.

Minimum Level V archetypeicon stalker 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, AoE)
Enhancements TO Training Defense Buff Enhance Defense Buffs
TO Training Attack Rate Increase Attack Rate
Set Categories IO Defense Buff Defense

SuperReflexes Lucky Lucky[]

Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.

Minimum Level Archetypeicon scrapper 28 (Scrapper)
V archetypeicon brute 28 (Brute)
Archetypeicon tanker 18 (Tanker)
Effects Auto: Self +Defense (vs. Area of Effect)
+Resistance (Debuff Defense, Damage, Special)
Enhancements TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense

Master brawler Master Brawler[]

You are a master brawler, as such you have learned when its best to block an attack and absorb damage the most effectively. Using this power when you have the highest amount of endurance but the lowest amount of health will result in the most powerful effect possible. Owning this power will also improve your Focused Fighting and Focused Senses abilities. This power can not be taken if you take Practiced Brawler.

Recharge Long
Minimum Level Sentinel logo 10 (Sentinel)
Effects Self +Absorb +Special
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Heal Enhance Heal
Set Categories IO Healing Healing

SuperReflexes PracticedBrawler Practiced Brawler[]

Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration. This power cannot be taken if you take Master Brawler.

Recharge Very Long
Minimum Level Archetypeicon scrapper 10 (Scrapper)
V archetypeicon stalker 16 (Stalker)
V archetypeicon brute 10 (Brute)
Archetypeicon tanker 6 (Tanker)
Sentinel logo 10 (Sentinel)
Effects Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate

SuperReflexes Quickness Quickness[]

Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.

Note: The increase in movement speed includes flight speed.

Minimum Level Archetypeicon scrapper 20 (Scrapper)
V archetypeicon stalker 28 (Stalker)
V archetypeicon brute 35 (Brute)
Archetypeicon tanker 26 (Tanker)
Sentinel logo 28 (Sentinel)
Effects Auto: Self +Recharge, +Speed, +Resistance(Slow)
Enhancements TO Training Running Speed Enhance Running Speed
TO Training Flight Speed Enhance Flight Speed

Notes[]

External Links[]

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