FANDOM


Overview Edit

You can manipulate light and sound to manifest all sorts of Illusions, aiding your allies as well as deceiving your foes. Illusion Control is a primary powerset for Controllers.

Power Tables Edit

The Illusion Control powerset is available as a primary set for Controllers. The following table shows which powers are available and at what level:

Power Level Effect
Illusions spectralWounds Spectral Wounds 1 Ranged, High Damage (Psionic), +Special (Illusionary Damage, Healback)
Illusions Blind Blind 1 Ranged, Moderate Damage (Psionic) Foe: Hold, +Special (Area of Effect Sleep)
Illusions Decieve Deceive 2 Ranged, Foe Confuse
Illusions Flash Flash 6 Point Blank Area of Effect, Foe: Hold
Illusions Invisibility Superior Invisibility 8 Toggle: Self Stealth, +Defense(ALL)
Illusions GiveInvisibility Group Invisibility 12 Point Blank Area of Effect, Team Stealth, +Defense(All)
Illusions PhantomArmy Phantom Army 18 Summon Decoys: Ranged Minor Damage(Energy/Special(Illusionary Damage, Healback))
Illusions spectralTerror Spectral Terror 26 Summon Terror: Ranged Fear
Illusions Phantasm Phantasm 32 Summon Phantasm: Ranged Moderate Damage (Energy)

Powers Edit

The following are powers in the Illusion Control powerset.

Illusions Blind Blind Edit

Painfully Blinds a single targeted foe so severely that he is rendered helpless. Blind is so bright that additional foes may also be blinded, though they will not take any damage, and attacking them will free them from the effects.

Damage Moderate(Psionic)
Recharge Moderate
Minimum Level Archetypeicon controller 1 (Controller)
Effects Ranged
Foe Hold
+Special(AoE Sleep)
Enhancements TO Training Hold Duration Enhance Hold Duration
TO Training Sleep Duration Enhance Sleep Duration
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
Set Categories IO Hold Holds
IO Sleep Sleep
IO Damage Ranged Damage

Illusions Decieve Deceive Edit

You can Deceive an enemy into believing his friends are not who they appear to be. If successful, the enemy will ignore you and attack his own allies. If you Deceive someone before they have noticed you, your presence will continue to be masked. You will not receive any Experience Points for foes defeated by a Deceived enemy.

Recharge Moderate
Minimum Level Archetypeicon controller 2 (Controller)
Effects Ranged Foe Confuse
Enhancements TO Training Confusion Duration Enhance Confusion Duration
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Accuracy Enhance Accuracy
Set Categories IO Confuse Confuse

Illusions Flash Flash Edit

Generates a brilliant flash of light around you that blinds nearby foes. Flashed foes are rendered helpless and unable to defend themselves.

Recharge Very Long
Minimum Level Archetypeicon controller 6 (Controller)
Effects Point Blank Area of Effect
Foe Hold
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Accuracy Enhance Accuracy
TO Training Hold Duration Enhance Hold Duration
Set Categories IO Hold Holds

Illusions GiveInvisibility Group Invisibility Edit

Makes you and all teammates around you Invisible. While Invisible, you and your teammates are almost impossible to detect. Even if discovered, Group Invisibility grants a bonus to your Defense to all attacks, although you will lose some of your defense bonus if you attack. Group Invisibility has no movement penalty.

Recharge Slow
Minimum Level Archetypeicon controller 12 (Controller)
Effects Point Blank Area of Effect, Team Stealth +Defense (All)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense

Illusions Phantasm Phantasm Edit

You can construct a powerful entity composed of pure light. Although made of light, the Phantasm is tangible and has powerful Energy attacks. The Phantasm can also fly and summon duplicates of itself. The duplicates are intangible, and cannot be harmed. The duplicates' attacks deal illusory damage similar to that dealt by Spectral Wounds. Only the original Phantasm can be healed and buffed. Type "/release_pets" in the chat window to release all your pets.

The real Phantasm is slightly resistant to Lethal and Energy damage, but vulnerable to Negative Energy damage. The duplicates have a strong taunting effect on critters.

Damage Moderate (Energy)
Recharge Very Long
Minimum Level Archetypeicon controller 32 (Controller)
Effects Summon Phantasm: Moderate Damage
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Flight Speed Enhance Flight Speed
Set Categories IO Knockback Knockback
V archetypeicon mastermind Pet Damage

Illusions PhantomArmy Phantom Army Edit

You can fabricate 3 Phantom heroes around a targeted foe. These Phantoms are not real, and are indestructible. Their attacks are similar to Spectral Wounds. Though they deal damage, it is illusory and will heal if the victim survives long enough. Phantoms are short lived and cannot be buffed or healed.

The Phantoms have a strong taunting effect on critters.

(You will not receive any Experience Points for foes defeated by a Phantom Army.)

Damage Minor (Energy/Special)
Recharge Very Long
Minimum Level Archetypeicon controller 18 (Controller)
Effects Summon Decoys
Ranged Minor Damage (Energy/Special)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
Set Categories V archetypeicon mastermind Pet Damage

Illusions spectralTerror Spectral Terror Edit

You can create an illusion of unspeakable Terror. The manifestation is so horrible that it caused most foes to tremble helplessly in terror. The Spectral Terror may also Terrify individual foes, causing them to run away in panic.

Recharge Slow
Minimum Level Archetypeicon controller 26 (Controller)
Effects Summon Terror: Ranged Fear
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
TO Training Accuracy Enhance Accuracy
TO Training Fear Duration Enhance Fear Duration
Set Categories IO Fear Fear

Illusions spectralWounds Spectral Wounds Edit

Spectral Wounds convinces the target that he has taken severe damage. The illusion is so convincing that the victim can fall from the Spectral Wounds. However, the damage is not real, and if the victim survives long enough, the illusion will fade and some of the wounds will heal.

Damage High(Psionic) +Special
Recharge Moderate
Minimum Level Archetypeicon controller 1 (Controller)
Effects Ranged
Special(Illusionary Damage, Healback)
Enhancements TO Training Accuracy Enhance Accuracy
TO Training Damage Enhance Damage
TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Damage Ranged Damage

Illusions Invisibility Superior Invisibility Edit

You can bend light around yourself to become completely Invisible. While this power is active, you are all but impossible to detect, and have an extremely high Defense bonus to all attacks. Superior Invisibility is the only toggle invisibility power that allows you to attack while it is active, although you will lose some of your defense bonus if you do so. Superior Invisibility cannot be used with any other self affecting Concealment type power.

Recharge Slow
Minimum Level Archetypeicon controller 8 (Controller)
Effects Self Stealth +Defense (All)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Defense Buff Enhance Defense Buffs
Set Categories IO Defense Buff Defense

External Links Edit

Community content is available under CC-BY-SA unless otherwise noted.