Description[]
A canister of non-flammable gas.
Recipes Used In[]
Common Enhancements
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
Set Enhancements
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Focused Smite: Accuracy/Damage/Recharge
- Focused Smite: Accuracy/Damage/Recharge
- Focused Smite: Accuracy/Damage/Recharge
- Touch of Death: Damage/Recharge
- Touch of Death: Damage/Recharge
- Touch of Death: Damage/Recharge
- Touch of Death: Damage/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Ruin: Accuracy/Damage
- Ruin: Accuracy/Damage
- Ruin: Accuracy/Damage
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
Dropped By[]
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.