Overview
Invulnerability is a Resistance powerset. It is characterized by high all around resistance compared to other defense sets. Tankers have access to this set as one of their primary powersets, while Brutes, Scrappers, Stalkers and Sentinels can use it as one of their secondary powersets.
Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks.
Power Tables
Tanker/Brute/Scrapper
The Invulnerability powerset is available as a primary powerset for Tankers and as a secondary powerset for Brutes and Scrappers. The following table shows which powers are available and at what level:
|
Power
|
Level as Primary
|
Level as Secondary
|
Effect
|
|
Resist Physical Damage
|
1
|
1
|
Auto: Self +Resistance (Lethal, Smashing)
|
|
Temp Invulnerability
|
1
|
2
|
Self +Resistance (Lethal, Smashing)
|
|
Dull Pain
|
2
|
4
|
Self Heal +Maximum Health
|
|
Resist Elements
|
6
|
10
|
Auto: Self +Resistance (Cold, Fire, Toxic)
|
|
Unyielding
|
8
|
16
|
Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)
|
|
Resist Energies
|
12
|
20
|
Auto: Self +Resistance (Energy, Negative)
|
|
Invincibility
|
18
|
28
|
Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative) +Accuracy Foe: +Taunt
|
|
Tough Hide
|
26
|
35
|
Auto: Self +Defense(All but Psionics)
|
|
Unstoppable
|
32
|
38
|
Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics)
|
Stalker
The Invulnerability powerset is available as a secondary powerset for Stalkers. The following table shows which powers are available and at what level:
|
Power
|
Level
|
Effect
|
|
Hide
|
1
|
Toggle: Self Stealth, +Defense(Melee, Ranged, AoE)
|
|
Resist Physical Damage
|
2
|
Auto: Self +Resistance (Lethal, Smash, Defense Debuff)
|
|
Temp Invulnerability
|
4
|
Toggle: Self +Resistance(Smash, Lethal)
|
|
Dull Pain
|
10
|
Self Heal, +Max HP
|
|
Unyielding
|
16
|
Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)
|
|
Environmental Resistance
|
20
|
Auto: Self +Resistance (Fire, Cold, Toxic, Energy, Negative, Slow, Endurance)
|
|
Reinforced
|
28
|
Toggle: Self +Defense (All but Psionics), +To Hit
|
|
Tough Hide
|
35
|
Auto: Self +Defense(All but Psionics)
|
|
Unstoppable
|
38
|
Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics)
|
Powers
Dull Pain
You can activate this power to increase your maximum Hit Points for a short time.
Recharge
|
Very Long
|
Minimum Level
|
4 (Brute)
|
|
4 (Scrapper)
|
|
2 (Tanker)
|
Effects
|
Click Self +Heal +Maximum Health
|
|
|
Enhancements
|
Reduce Endurance Cost
|
|
Increase Attack Rate
|
|
Enhance Heal
|
Set Categories
|
Healing
|
Durability
Your body is naturally durable, as a result you have higher hit points and endurance, you are also naturally resistant to toxic damage. This power is always on and costs no Endurance.
Minimum Level
|
6 (Sentinel)
|
Effects
|
Auto: Self +Max HP, Max End, +Res(Toxic)
|
Enhancements
|
Enhance Damage Resistance
|
|
Enhance Endurance Modification
|
|
Enhance Heal
|
Set Categories
|
Resist Damage
|
|
Endurance Modification
|
|
Healing
|
Environmental Resistance
You are naturally resistant to the environmental damage and always take less Fire, Cold, Energy, Negative and Toxic Damage as well as Debuff effects which reduce your speed, endurance or recovery. This power is always on and costs no Endurance.
Minimum Level
|
20 (Stalker)
|
Effects
|
Auto: Self +Resistance(Fire, Cold, Toxic, Energy, Negative, Slow, Endurance)
|
Enhancements
|
Enhance Damage Resistance
|
Set Categories
|
Resist Damage
|
Hide
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.
Minimum Level
|
1 (Stalker)
|
Effects
|
Toggle: Self Stealth, +Defense(Melee, Ranged, AoE)
|
Enhancements
|
Enhance Defense Buff
|
|
Increase Attack Rate
|
Set Categories
|
Defense
|
Invincibility
When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your Accuracy. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.
Recharge
|
Slow
|
Minimum Level
|
28 (Brute)
|
|
28 (Scrapper)
|
|
18 (Tanker)
|
Effects
|
Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative)
|
|
Self: +Accuracy
|
|
Foe: +Taunt
|
Enhancements
|
Reduce Endurance Cost
|
|
Increase Attack Rate
|
|
Enhance ToHit Buff
|
|
Enhance Taunt Effectiveness
|
|
Enhance Defense Buffs
|
Set Categories
|
Defense
|
Invincible
While this power is active your defenses are reinforced, increasing your Defense against all attacks but Psionics. Your attacks are also reinforced, allowing you to ignore some of your target's Defense.
Minimum Level
|
28 (Sentinel)
|
Effects
|
Toggle: Self +Defense(All but Psionics), +To Hit
|
Enhancements
|
Enhance Defense Buff
|
|
Reduce Endurance Cost
|
|
Increase Attack Rate
|
|
Enhance ToHit Buff
|
Set Categories
|
Defense
|
|
To Hit Buffs
|
Reinforced
While this power is active your defenses are reinforced, increasing your Defense against all attacks but Psionics. Your attacks are also reinforced, allowing you to ignore some of your target's Defense.
Minimum Level
|
28 (Stalker)
|
Effects
|
Toggle: Self +Defense(All but Psionics), +To Hit
|
Enhancements
|
Enhance Defense Buff
|
|
Reduce Endurance Cost
|
|
Increase Attack Rate
|
|
Enhance ToHit Buff
|
Set Categories
|
Defense
|
|
To Hit Buffs
|
Resist Elements
You are naturally resistant to the elements and always take less Fire, Cold,
and Toxic damage. This power is always on and costs no Endurance.
Minimum Level
|
10 (Brute)
|
|
10 (Scrapper)
|
|
6 (Tanker)
|
Effects
|
Auto: Self +Resistance (Cold, Fire, Toxic)
|
|
7.5% Resistance
|
Enhancements
|
Enhance Damage Resistance
|
Set Categories
|
Resist Damage
|
Resist Energies
You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
Minimum Level
|
20 (Brute)
|
|
20 (Scrapper)
|
|
12 (Tanker)
|
Effects
|
Auto: Self +Resistance (Energy, Negative)
|
|
7.5% Resistance
|
Enhancements
|
Enhance Damage Resistance
|
Set Categories
|
Resist Damage
|
Resist Physical Damage
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
Minimum Level
|
1 (Brute)
|
|
1 (Scrapper)
|
|
1 (Tanker)
|
Effects
|
Auto: Self +Resistance (Lethal, Smashing)
|
|
7.5% Resistance
|
Enhancements
|
Enhance Damage Resistance
|
Set Categories
|
Resist Damage
|
Temp Invulnerability
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
Recharge
|
Fast
|
Minimum Level
|
2 (Brute)
|
|
2 (Scrapper)
|
|
1 (Tanker)
|
Effects
|
Toggle Self +Resistance (Lethal, Smashing)
|
|
30.0% Resistance
|
Enhancements
|
Enhance Damage Resistance
|
|
Increase Attack Rate
|
|
Reduce Endurance Cost
|
Set Categories
|
Resist Damage
|
Tough Hide
Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.
Minimum Level
|
35 (Brute)
|
|
35 (Scrapper)
|
|
26 (Tanker)
|
Effects
|
Auto: Self +Defense(All but Psionics)
|
|
5% Defense
|
Enhancements
|
Enhance Defense Buffs
|
Set Categories
|
Defense
|
Unstoppable
When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.
Recharge
|
Very Long
|
Minimum Level
|
38 (Brute)
|
|
38 (Scrapper)
|
|
32 (Tanker)
|
Effects
|
Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback)
|
|
Self +Resistance (All Damage except Psionics)
|
Enhancements
|
Reduce Endurance Cost
|
|
Increase Attack Rate
|
|
Enhance Damage Resistance
|
|
Enhance Endurance Modification
|
Set Categories
|
Resist Damage
|
Unyielding
When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit.
Recharge
|
Slow
|
Minimum Level
|
16 (Brute)
|
|
16 (Scrapper)
|
|
8 (Tanker)
|
Effects
|
Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)
|
|
10% Resistance (Fire, Cold, Energy, Negative, Toxic)
|
|
5% Resist (Smash, Lethal)
|
|
-5% Base Defense (All)
|
Enhancements
|
Enhance Damage Resistance
|
|
Reduce Endurance Cost
|
|
Increase Attack Rate
|
Set Categories
|
Resist Damage
|
History
- Unyeilding was originally called Unyielding Stance and caused the character to be immobilized, a true stance. This was changed in Issue 3.[1]
- Unyeilding has -Defense which was compensated for by Invincibility's +Defense, and countered by Tough Hide.
External Links
References