Description[]
A small bar of iron.
Recipes Used In[]
Common Enhancements
- Invention: Damage
- Invention: Damage
- Invention: Damage
- Invention: Damage
- Invention: Damage
- Invention: Damage
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
Set Enhancements
- Quickfoot: Endurance/Run
- Quickfoot: Endurance/Run
- Quickfoot: Endurance/Run
- Quickfoot: Endurance/Run
- Quickfoot: Endurance/Run
- Quickfoot: Endurance/Run
- Quickfoot: Endurance/Run
- Quickfoot: Endurance/Run
- Quickfoot: Endurance/Run
- Detonation: Damage/Recharge
- Detonation: Damage/Recharge
- Detonation: Damage/Recharge
- Detonation: Damage/Recharge
- Detonation: Damage/Recharge
- Detonation: Damage/Recharge
- Detonation: Damage/Recharge
- Detonation: Damage/Recharge
- Detonation: Damage/Recharge
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Aegis: Resistance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Focused Smite: Damage/Endurance
- Focused Smite: Damage/Endurance
- Focused Smite: Damage/Endurance
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Pounding Slugfest: Accuracy/Damage
- Pounding Slugfest: Accuracy/Damage
- Pounding Slugfest: Accuracy/Damage
- Pounding Slugfest: Accuracy/Damage
- Pounding Slugfest: Accuracy/Damage
- Pounding Slugfest: Accuracy/Damage
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Kinetic Combat: Accuracy/Damage
- Kinetic Combat: Accuracy/Damage
- Kinetic Combat: Accuracy/Damage
- Kinetic Combat: Accuracy/Damage
- Kinetic Combat: Accuracy/Damage
- Kinetic Combat: Accuracy/Damage
- Kinetic Combat: Accuracy/Damage
- Touch of Death: Damage/Endurance/Recharge
- Touch of Death: Damage/Endurance/Recharge
- Touch of Death: Damage/Endurance/Recharge
- Touch of Death: Damage/Endurance/Recharge
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Tempest: Accuracy/Damage
- Tempest: Accuracy/Damage
- Tempest: Accuracy/Damage
- Tempest: Accuracy/Damage
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Ruin: Damage/Recharge
- Ruin: Damage/Recharge
- Ruin: Damage/Recharge
- Decimation: Damage/Recharge
- Decimation: Damage/Recharge
- Decimation: Damage/Recharge
- Decimation: Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Interrupt
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Edict of the Master: Damage/Endurance
- Edict of the Master: Damage/Endurance
- Edict of the Master: Damage/Endurance
- Edict of the Master: Damage/Endurance
- Edict of the Master: Damage/Endurance
- Edict of the Master: Damage/Endurance
- Edict of the Master: Damage/Endurance
- Edict of the Master: Damage/Endurance
- Triage: Healing/Absorb/Endurance/Recharge
- Triage: Healing/Absorb/Endurance/Recharge
- Triage: Healing/Absorb/Endurance/Recharge
- Triage: Healing/Absorb/Endurance/Recharge
- Triage: Healing/Absorb/Endurance/Recharge
- Triage: Healing/Absorb/Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Harmonized Healing: Healing/Absorb
- Harmonized Healing: Healing/Absorb
- Harmonized Healing: Healing/Absorb
- Harmonized Healing: Healing/Absorb
- Harmonized Healing: Healing/Absorb
- Harmonized Healing: Healing/Absorb
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Miracle: Endurance/Recharge
- Miracle: Endurance/Recharge
- Miracle: Endurance/Recharge
- Miracle: Endurance/Recharge
- Miracle: Endurance/Recharge
- Miracle: Endurance/Recharge
- Miracle: Endurance/Recharge
- Miracle: Endurance/Recharge
- Doctored Wounds: Healing/Absorb/Endurance/Recharge
- Doctored Wounds: Healing/Absorb/Endurance/Recharge
- Doctored Wounds: Healing/Absorb/Endurance/Recharge
- Doctored Wounds: Healing/Absorb/Endurance/Recharge
- Doctored Wounds: Healing/Absorb/Endurance/Recharge
- Doctored Wounds: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Recharge
- Razzle Dazzle: Endurance/Stun
- Razzle Dazzle: Endurance/Stun
- Razzle Dazzle: Endurance/Stun
- Razzle Dazzle: Endurance/Stun
- Razzle Dazzle: Endurance/Stun
- Razzle Dazzle: Endurance/Stun
- Razzle Dazzle: Endurance/Stun
- Razzle Dazzle: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Recharge
- Rope A Dope: Accuracy/Recharge
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Debilitative Action: Accuracy/Immob/Recharge
- Debilitative Action: Accuracy/Immob/Recharge
- Debilitative Action: Accuracy/Immob/Recharge
- Debilitative Action: Accuracy/Immob/Recharge
- Debilitative Action: Accuracy/Immob/Recharge
- Debilitative Action: Accuracy/Immob/Recharge
- Debilitative Action: Accuracy/Immob/Recharge
- Debilitative Action: Accuracy/Immob/Recharge
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Endurance
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Accuracy/Endurance
- Hibernation: Accuracy/Recharge
- Hibernation: Accuracy/Recharge
- Hibernation: Accuracy/Recharge
- Hibernation: Accuracy/Recharge
- Hibernation: Accuracy/Recharge
- Hibernation: Accuracy/Recharge
- Induced Coma: Accuracy/Endurance
- Induced Coma: Accuracy/Endurance
- Induced Coma: Accuracy/Endurance
- Induced Coma: Accuracy/Endurance
- Induced Coma: Accuracy/Endurance
- Induced Coma: Accuracy/Endurance
- Induced Coma: Accuracy/Endurance
- Induced Coma: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Mocking Beratement: Taunt/Range
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
Dropped By[]
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.