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This information is about new features that were implemented in Issue 14 and this page may still be slightly incomplete on details.

Issue 14: Architect was announced on September 25th, 2008. [1] It was released on April 8, 2009.[2]

Overview Edit

Issue 14, titled Architect, was a major revision to City of Heroes and City of Villains. The title refers to the Mission Architect, which was originally slated to be a part of Issue 13.

This article summarizes some of the major features in Issue 14. For more complete details, see the release date's patch notes. [3]

Confirmed Edit

MissionSimulator12

Mission ArchitectEdit

First the City of Heroes Character Creator set a new standard for player creation and customization. Now, Issue 14 takes another giant step, allowing players to design their own missions and story arcs to share with the entire City of Heroes community. Using an intuitive interface similar to the game’s detailed Character Creator, players can create missions from the ground up. Players will determine details ranging from environments, mission objectives, and enemies, to written fiction and character dialogue; giving their stories nearly infinite depth and personalization.

Among other rewards, authors and architects who create the most extraordinary content will garner acclaim and reputation. Community feedback will be paramount and some missions will elevate in status unlocking new rewards and benefits for their creators.

Costumes Edit

Other ChangesEdit

  • According to Synapse "...there will be some small changes to the merit reward system (and the reward system in general) in Issue 14, that I am sure will be viewed as positive changes." [5]


Confirmed Not In Issue Edit


External Links Edit




This article incorporates text from Paragon Wiki, which has been licensed by its author under the GFDL.

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