Overview[]
Mickey the Filch | |
Broker | |
Zone | Sharkhead Isle |
---|---|
Coordinates | (-1757, 0, -1070) |
Level Range | |
Introduced by | None, he is a broker. |
Introduces | Lorenz Ansaldo Vince Dubrowski Captain Petrovich Darrin Wade |
Enemy groups | Council Longbow |
Mickey the Filch is a City of Villains contact located in Sharkhead Isle at coordinates (-1757, 0, -1070).
Mickey will give you a heist mission for every five schemes you complete from the Rogue Isle Protector. He has up to three new contacts available.
Introductions[]
Contact Introduced By[]
- None. Mickey is a broker.
New Contact(s)[]
If you don't mind doing some work for the Family, I've got someone you should meet. His name is Lorenz Ansaldo, a troubleshooter for the Family in Sharkhead Isle. The Family supplies him with Natural and Technology Enhancements.
Lorenz is a bit of a character, but he can set you up with some good work.
When it comes to dedication, Vince takes the cake. Don't say a word against Cage Consortium where he can hear.
Have you met Vince Dubrowski? He's working for the Cage Consortium, trying to keep their Sharkhead Isle mining operation in the black. That brings him into contact with the Scrapyarders quite a bit. His connections at Cage can get him Natural and Technology Enhancements.
You ever heard of Captain Petrovich? He's an old sea captain that's been around the Rogue Isles for ages. Nobody knows how, but he's got some secret connections that get him Technology and Science Enhancements.
He's a surly sort, but a solid old fella.
Operative Kirkland keeps tabs on the various factions on Sharkhead Isle, and looks for freelancers willing to do service for Arachnos. Arachnos keeps him supplied with plenty of Natural and Technology enhancements.
Diviner Maros is a member of the Circle of Thorns, but even the others in the Cult seem to be scared of him. Rumor is that he can see the past and the future, but no one is sure if it's true or not. What is known is that he's looking for freelancers to complete some special work for him, and that even though others in the Circle aren't happy with that, no one's made a move to stop him. Probably because they're afraid of what he knows. Maros has an endless supply of Magic and Mutant enhancements.
There's a strange man by the name of Darrin Wade outside of the hospital. He claims to be an ex-member of the Midnight Squad. Now he deals in arcane lore and selling relics on the black market.
Information[]
Broker
Mickey used to be a bookkeeper for the Cage Consortium. How he got thrown out and didn't end up in Potter's Field is a subject of some debate. Most think he got caught embezzling but had enough evidence hidden around to keep him from getting whacked.
Initial Contact[]
Hello, I'm Mickey. I'm called the "Filch", but I think that's an unfair characterization. At any rate, I now have you in my files. I suggest you carry out your own business around here and I'll contact you as I hear about jobs that suit your particular abilities.
Missions[]
Rob Steel Canyon Bank[]
Briefing
Ready to cause some mayhem in Paragon City? Go to Steel Canyon and hit one of the banks there. Once you hit Steel Canyon you'll have 15 minutes to rob the bank and escape.
Be careful! Valkyrie has been seen in the area. If you bring more than a few villains with you she might take notice!
This is a Mayhem Mission. You can earn extra time by destroying property and creating diversions away from the bank itself.
Each type of item rewards a single time bonus after you destroy a certain amount of that item. For each person on your team, you will need to destroy more of that particular item to get the time bonus.
Three random side missions can be found on this map. Keys (found by defeating certain enemies) are needed to unlock these side missions. Each completed side mission also rewards a time bonus.
Every character that is at least level 20 receives a special temporary power the first time they successfully complete this mission.
Expect some resistance from Longbow. They've been monitoring the activities of villains in the Rogue Isles for quite some time.
You are met at Independence Port by an Arachnos operative and taken to this section of Steel Canyon by truck. Rob the bank and cause some destruction!
Mission Objective(s)
- Rob Steel Canyon bank
- Steal money from vault
- Defeat Hero to escape
Possible heroes
Side Missions
Keys for side missions can be found by defeating groups of Family
Arson
Fire Bombs | |
These are massive fire bombs the Family were going to set in a nearby building. Go in there and plant the bombs yourself! |
Bust Villain out of jail
Wanted poster | |
A wanted poster of Stardusk |
Kidnapping
Raid base
Need clue
Smash & Grab
Exploration Badge
Villains can earn the Steel Worker Badge during this mission. Its coordinates are (-4599.9, 0.3, 1497.6).
Steel Worker Not even the hardened metal made in these factories of Steel Canyon can protect the city from you. |
Temporary Power
Upon successful completion of this mission for the first time, a villain over level 20 will earn the Summon Teammates temporary power.
Summon Teammates Zone-Range: Teleport Teammates This power allows you to teleport all of your teammates to your location. This effect lasts for 1 day of gameplay. |
Debriefing
Excellent work, Villain! You have spread mayhem in Steel Canyon!
Rob Independence Port Bank[]
Briefing
Ready to cause some mayhem in Paragon City? Go to Independence Port and hit one of the banks there. Once you hit Independence Port you'll have 15 minutes to rob the bank and escape.
"Be careful! Aurora Borealis has been seen in the area, if you bring more than a few villains with you she might take notice!"
This is a Mayhem Mission. You can earn extra time by destroying property and creating diversions away from the bank itself.
Each type of item rewards a single time bonus after you destroy a certain ammount of that item. For each person on your team, you will need to destroy more of that particular item to get the time bonus.
Three random side missions can be found on this map. Keys (found by defeating certain enemies) are needed to unlock these side missions. Each completed side mission also rewards a time bonus.
Every character that is at least level 25 receives a special temporary power the first time they successfully complete this mission.
Mission Acceptance
Expect some resistance from Longbow. They've been monitoring the activities of villains in the Rogue Isles for quite some time.
Mission Objective(s)
You take a tug and smuggle directly into Independence Port. Rob the bank and cause some destruction!
- Steal money from vault
- Defeat Hero to escape
Need Mission Completion Message
Possible Heroes
Enemies
Council
Freedom Phalanx
Longbow
Paragon Heroes
Paragon Police Department
Vindicators
Side Missions
Keys for side missions can be found by defeating groups of Council.
Arson
Fire Bombs | |
These are massive fire bombs The Council were going to set in a nearby building. Go in there and plant the bombs yourself! |
Bust Mangle out of jail
Wanted Poster | |
A wanted poster of Mangle |
Kidnap Brian McMillain
Identity Docket | |
A complete confidential military dossier including photos and bio of the kidnap target |
Raid base
Smash & Grab
Exploration Badge
Villains can earn the Tyrannical Badge during this mission. Its coordinates are (-1211.4, -24.1, -2701.9).
Tyrannical It isn't uncommon to see the Family taking associates for a walk with cement shoes at this beach in Independence Port. |
Temporary Power
Upon successful completion of this mission for the first time, a villain over level 25 will earn the Movement Increase temporary power.
Movement Increase Auto: +Movement Speed Your Running, Flight and Jumping speeds are increased slightly. This effect lasts for 3 days of gameplay. |
Debriefing
Excellent work! You have spread mayhem in Independence Port!
Removed missions[]
Rob the Chum Bucket[]
Mission Briefing
The Chum Bucket. Everybody knows it. It's Mako's own personal casino. It'd take someone with real guts to knock over that place. Someone like you.
Mission Acceptance
Get to it!
Mission Objective(s)
- Defeat all security
- Crack the safe
Clue: The cash
Mako's casino, the Chum Bucket, runs a very liquid business. You managed to get away with as much cash as you can carry.
Debriefing
You didn't leave anyone alive, did you? That's good, for both of us.
Rob the 22nd National[]
Briefing
I've got a secret for you: I know where Kirk Cage does his banking. He keeps some Consortium guards on staff over at the 22nd National, and most people around here thinks they're guarding something big. You want it? Go and take it.
Watch out for those Consortium guards. They can be tough to deal with.
Mission Objective(s)
- Get the loot
- Defeat security to escape
Clue: Loot
Kirk Cage definitely banks here. You've managed to walk away with an armload of cash and a ton of Cage Consortium stock certificates.
Debriefing
Nice moves. As long as Kirk Cage never finds out who took his money, we're golden.