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Overview

Mind Control is one of the powersets. It is a Controller primary powerset in City of Heroes and a Dominator primary powerset in City of Villains.

You can manipulate and control your opponent's mind. Since mental powers directly affect the mind, most tend to be very accurate, and thus very useful against higher level foes. Few foes can resist psionic powers, but creatures without minds, like machines and robots, are resistant to many of the effects.

Power Table

The Mind Control powerset is available as a primary set for Controllers and Dominators. The following table shows which powers are available and at what level:

Power Level Effect
MentalControl Hypnotize Mesmerize 1 Ranged, Moderate Damage (Psionic), Foe Sleep
MentalControl Levitate Levitate 1 Ranged, Moderate Damage (Smash)
MentalControl Command Dominate 2 Ranged, Moderate Damage (Psionic), Foe Hold
MentalControl MindControl Confuse 6 Ranged, Target Confuse
MentalControl MassHypnosis Mass Hypnosis 8 Ranged (Targeted Area of Effect), Foe Sleep
MentalControl Telekinesis Telekinesis 12 Ranged (Targeted Area of Effect), Foe Hold, Repel
MentalControl Freeze Total Domination 18 Ranged (Targeted Area of Effect), Foe Hold
MentalControl Terrify Terrify 26 Ranged (Cone), Minor Damage (Psionic), Foe Fear (Special)
MentalControl Confuse Mass Confusion 32 Ranged (Targeted Area of Effect), Foe Confuse

Powers

The following are powers in the Mind Control powerset.

MentalControl MindControl Confuse

You can confuse an enemy, forcing him to believe his friends are not who they appear to be. If successful, the enemy will ignore you and attack his own allies. If you confuse someone before he has noticed you, your presence will continue to be masked. You will not receive any experience points for foes defeated by a confused enemy.

Recharge 14 seconds
Minimum Level Archetypeicon controller 6 (Controller)
V archetypeicon dominator 6 (Dominator)
Effects Ranged
Target Confuse
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Confusion Duration Enhance Confusion Duration
TO Training Accuracy Enhance Accuracy
Set Categories IO Confuse Confuse

MentalControl Command Dominate

Painfully tears at the mind of a single foe. Dominate deals psionic damage and renders a foe helpless, lost in his own mind and unable to defend himself.

Damage Moderate
Brawl Index 2.78 Psionic Damage
Recharge 9.5 seconds
Minimum Level Archetypeicon controller 2 (Controller)
V archetypeicon dominator 2 (Dominator)
Effects Ranged
Moderate Damage (Psionic)
Foe Hold
Enhancements TO Training Hold Duration Enhance Hold Duration
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
Set Categories IO Hold Holds
IO Damage Ranged Damage

MentalControl Levitate Levitate

You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground.

Damage Moderate
Brawl Index 3.67 Smashing Damage
Recharge 8 seconds
Minimum Level Archetypeicon controller 1 (Controller)
V archetypeicon dominator 1 (Dominator)
Effects Ranged
Moderate Damage (Smash)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
Set Categories IO Damage Ranged Damage

MentalControl Confuse Mass Confusion

You can cause mass confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all your allies. If you confuse your foes before they noticed you, your presence will continue to go unnoticed. You will not receive any experience points for foes defeated entirely by confused enemies.

Recharge 4 minutes
Minimum Level Archetypeicon controller 32 (Controller)
V archetypeicon dominator 32 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Confuse
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Confusion Duration Enhance Confusion Duration
TO Training Accuracy Enhance Accuracy
Set Categories ?

MentalControl MassHypnosis Mass Hypnosis

Hypnotizes a group of foes at a distance and puts them to sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discreetly, the targets will never be aware of your presence.

Recharge 47.33 seconds
Minimum Level Archetypeicon controller 8 (Controller)
V archetypeicon dominator 8 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Sleep
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Sleep Duration Enhance Sleep Duration
TO Training Attack Rate Increase Attack Rate
TO Training Accuracy Enhance Accuracy
Set Categories IO Sleep Sleep

MentalControl Hypnotize Mesmerize

Mesmerize painfully assails a target with psychic energy, rendering him unconscious. The target will remain asleep for some time, but will awaken if attacked.

Damage Moderate
Brawl Index 2.78 Psionic Damage
Recharge 8 seconds
Minimum Level Archetypeicon controller 1 (Controller)
V archetypeicon dominator 1 (Dominator)
Effects Ranged
Moderate Damage (Psionic)
Foe Sleep
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Sleep Duration Enhance Sleep Duration
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
Set Categories IO Sleep Sleep
IO Damage Ranged Damage

MentalControl Telekinesis Telekinesis

Lifts a foe, and any nearby foes, off the ground and repels them. The targets are helpless, unable to take action, and will continue to hover away, picking up any passing targets, as long as you keep this power active. Keeping up this level of concentration costs a lot of endurance.

Recharge 1 minute
Minimum Level Archetypeicon controller 12 (Controller)
V archetypeicon dominator 12 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Hold
Repel
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
Set Categories None

MentalControl Terrify Terrify

This power terrifies foes within a cone area in front of you, causing them to tremble in fear uncontrollably. The effect is so frightening and overwhelming that the target takes real damage from the physiological response to this psionic attack.

Damage Minor
Brawl Index 2.78 Psionic Damage
Recharge 42.33 seconds
Minimum Level Archetypeicon controller 26 (Controller)
V archetypeicon dominator 26 (Dominator)
Effects Ranged (Cone)
Minor Damage (Psionic)
Foe Fear (Special)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Fear Duration Enhance Fear Duration
TO Training ToHit DeBuffs Enhance ToHit Debuff
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
Set Categories IO Damage PBAoE Damage
IO Fear Fear

MentalControl Freeze Total Domination

Tears at the mind of a target foe and those near him. Total Domination renders all affected foes helpless, lost in their own minds and unable to defend themselves.

Recharge 4 minutes
Minimum Level Archetypeicon controller 18 (Controller)
V archetypeicon dominator 18 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Hold
Enhancements TO Training Hold Duration Enhance Hold Duration
TO Training Endurance Cost Reduce Endurance Cost
TO Training Range Enhance Range
TO Training Attack Rate Increase Attack Rate
TO Training Accuracy Enhance Accuracy
Set Categories IO Hold Holds

Notes

Mind Control is a rarely-seen set, despite the fact that it has the potential to be devestating due to the largely unresistable Psionic damage, due to the lack of a Controller "Pet" at Level 32. This effectively forces a high-level Mind Controller to team, as their solo capacity is greatly reduced in comparison

External Links

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