Overview[]
These Heroes can be found during Mayhem Missions in Paragon City.
Hero types[]
Bosses[]
No Mind[]
No Mind
No Mind has devoted his entire life to the study of martial arts and zen philosophy. Now that his skills are honed to perfection, he can act without thought and fight for balance in the universe.
Levels: Unknown. Found during a mayhem mission in Atlas Park.
Powers
Shurikens
(Ranged) Cone Lethal | |
|---|---|
| Three thrown daggers that can hit multiple targets. |
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Thunder Kick
(Melee, Smash) Foe Disorient | |
|---|---|
| You are disoriented. |
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Storm Kick
Melee Smash | |
|---|---|
| Unleashes a flurry of quick attacks to pummel you foe. |
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Polar Shift[]
Polar Shift was orphaned when a tragic avalanche buried her parents' cabin. She barely survived by becoming one with the bone chilling ice, changing her life forever.
Levels: Unknown. Found during a mayhem mission in Atlas Park.
Powers
Ice Bolt
Ranged, Minor Damage, Cold/Smash, Foe -Recharge, -Speed | |
|---|---|
| Ice Bolt quickly pelts an enemy with small icy daggers; their chill slows a foe's attacks and movement for a time. Fast, but little damage. Damage:Moderate, Recharge: Fast. |
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Ice Blast
(Ranged, Moderate Damage (Cold/Smash), Foe -Recharge, -Speed | |
|---|---|
| Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage. Damage: Moderate, Recharge: Moderate. |
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Frost Breath
Close Cone, Moderate Damage over Time (Cold), Foe -Recharge, -Speed | |
|---|---|
| Unleashes a cone of frosty breath that can Slow your opponents movement and attacks. Very accurate and very deadly at medium range. Damage: Moderate (damage over time), Recharge: Slow. |
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Fire Sword
Melee, Fire, Damage over Time, Fire | |
|---|---|
| The Hero can summon a fire sword that sets foes ablaze. Sucessful attacks will also do a slight damage over time. |
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Blast Furnace[]
Blast Furnace is a mutant who can cause his body to burst into flame. Somewhat uncontrollable, he has taken to wearing armor to contain his awesome energies.
Levels: 31-40
Flight
Self fly | |
|---|---|
| The Hero can Fly! |
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Fire Smash
Melee, Heavy Fire | |
|---|---|
| Fire punch attack |
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Scorch
Melee, Fire, Damage over Time (Fire) | |
|---|---|
| The Hero's hands are engulfed in flames, igniting the target. |
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Fire Sword
Melee, Fire/Lethal, Damage over Time, Fire | |
|---|---|
| The Hero can summon a fire sword that sets foes ablaze. Sucessful attacks will also do a slight damage over time. |
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Combustion
(Melee) Area of Effect, Fire, Damage over Time, Fire | |
|---|---|
| The Hero violently raises the temperature around himself to spontaneously combust all nearby foes and set them ablaze with flames that are hard to extinguish. Faster recharge and much larger radius than Fire Sword Circle, but not as much damage. |
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Fire Breath
Ranged, Cone (Fire) Damage over Time | |
|---|---|
| The Hero breaths forth a cone of fire that burns all foes within its narrow cone. Very accurate and very deadly at medium range. |
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Fire Sword Slice
(Melee, Lethal/Fire) Foe -Defense | |
|---|---|
| The Fire Sword has lowered your defense. |
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Incinerate
Melee, High Damage over Time (Fire) | |
|---|---|
| Intense concentration can allow you to incinerate an opponent. This will set your foe ablaze, dealing damage over time. |
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Fire Shield
Toggle: Self +Resistances (Fire, Lethal, Smash, Cold) | |
|---|---|
| While this power is active, you get a good resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage. Recharge: Very Fast. |
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Healing Flames
Self Heal, +Resist: Disorient | |
|---|---|
| The Hero can concentrate for a few moments and to dramatically heal himself with Healing Flames. The power of the flames can also protect the Hero from Disorientation for a while. |
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Cacophony[]
Cacophony
Cacophony was a singer whose mutant powers manifested during an opera performance, causing untold mayhem and destruction. Since then she has managed to harness her powers for good.
Levels: 40-54
Powers:
Howl
Foe: -Resist | |
|---|---|
| The Howl has reduced your damage resistance. |
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Dreadful Wail
Foe: Disorient, -Resist | |
|---|---|
| You have been disoriented and your resistance to damage has been decreased. |
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Arc Flash[]
Thanks to her magical bracers Arc Flash is able to harness the chaotic energies of lightning to blast her foes.
Levels: Unknown. Found during mayhem missions in Kings Row and Skyway City. She also may appear during the cape mission.
Powers
Charged Bolts
Ranged, Moderate Damage (Energy), Foe -Endurance | |
|---|---|
| The Hero can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to the Hero. Charged Bolts deals light damage but recharges quickly. |
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Lightning Bolt
Ranged, Energy, Foe -Endurance | |
|---|---|
| The Hero can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance. |
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Ball Lightning
(Ranged) Targeted Area of Effect (Energy), Foe -Endurance | |
|---|---|
| Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. |
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Short Circuit
Point Blank Area of Effect, Moderate Damage over Time, Energy, Foe -Endurance, -Recovery | |
|---|---|
| Releases a burst of electrical energy around the Hero, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers. Damage: Moderate, Recharge: Slow. |
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Tesla Cage
Ranged, Minor Damage (Energy), Foe Sleep, -Endurance | |
|---|---|
| Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some Endurance and some of the Endurance is transferred back to the Hero. |
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Doc Quantum[]
Doctor Quantum has used his scientific genius to develop a means of wielding quantum energies to defeat super-powered menaces.
Levels: 20-25
Powers
Flight
Self fly | |
|---|---|
| The Hero can Fly! |
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Power Bolt
Ranged, Energy/Smash, Foe Knockdown | |
|---|---|
| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. |
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Power Blast
Ranged, Energy/Smash, Foe Knockback | |
|---|---|
| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. |
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Power Burst
(Ranged) Close, High Damage, Energy/Smash, Foe Knockback | |
|---|---|
| A short range but devastating attack. Damage: Heavy; Recharge: Slow. |
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Explosive Blast
(Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback | |
|---|---|
| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. |
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Power Thrust
Melee, Smash/Energy, Foe Knockback | |
|---|---|
| A powerful thrust from the Hero that does smashing and energy damage and knocks you back. |
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Holo Man[]
Holo Man
Holo Man is an ingenous inventor who developed a portable holograph and force field projector technology in hopes of becoming wealthy off the entertainment industry. When the Rikti War came, he instead used it to fight off the alien invaders, and has turned to the life of a hero since then.
Levels: 41-54
Ms. Shock[]
Ms. Shock is a mutant with the ability to store and discharge electrical energy. She uses her powers to counter super-powered threats.
Levels: 20-25
Powers
Flight
Self fly | |
|---|---|
| Ms. Shock can Fly! |
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Charged Bolts
Ranged, Energy, Foe -Endurance | |
|---|---|
| The Hero can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance. |
|
Lightning Bolt
Ranged, Energy, Foe -Endurance | |
|---|---|
| The Hero can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance. |
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Ball Lightning
(Ranged) Targeted Area of Effect (Energy), Foe -Endurance | |
|---|---|
| Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. |
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Short Circuit
Point Blank Area of Effect, Moderate Damage over Time, Energy, Foe -Endurance, -Recovery | |
|---|---|
| Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers. Damage: Moderate, Recharge: Slow. |
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Tesla Cage
(Ranged, Energy) Foe Sleep, -Endurance | |
|---|---|
| You are trapped by a Tesla Cage. It does minor damage over time and drains your endurance. |
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Havoc Punch
(Melee, Smash/Energy) Foe Sleep, -Endurance | |
|---|---|
| You are rendered helpless by the electrical attack. Any form of attack will free you from this state. |
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Charged Brawl
Melee, Smash/Energy | |
|---|---|
| Hero brawling attacks. |
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Overdrive[]
Overdrive is a high-energy physics engineer who developed a combat suit to battle villains who threaten the safety of the free world.
Levels: 21-40
Powers
Flight
Self fly | |
|---|---|
| The Hero can Fly! |
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Laser Beam Eyes
(Ranged, Energy) Foe -Defense | |
|---|---|
| You can emit Laser Beams from your eyes, dealing moderate Energy damage. This attack can reduce the target's Defense. You must have Conserve Power or Focused Accuracy before selecting this power. Damage: Moderate, Recharge: Fast. |
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Energy Torrent
(Ranged) Cone Energy/Smash, Foe Knockback | |
|---|---|
| Unleashes a cone of energy that knocks foes back. |
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Energy Punch
Melee, Smash/Energy Damage, Moderate, Foe Disorient, Moderate | |
|---|---|
| Powerful focused punch that may Disorient your opponent! . |
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Barrage
Melee, Smash/Energy Damage, Foe Disorient | |
|---|---|
| Barrage is a short, quick one-two combo punch. Deals little damage, but is quick and has a chance to Disorient the target. |
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Bone Smasher
Melee, Smash/Energy, High Damage, Foe Disorient | |
|---|---|
| The Bone Smasher is a slow attack, but makes up for it with a greater damage. Has a greater chance to Disorient than Energy Punch. |
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Whirling Hands
Melee, Area of Effect Smash/Energy, Foe Disorient | |
|---|---|
| Launches a dizzying attack against everything in a nearby area. |
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Rosethorn[]
Rosethorn was a brillant botanist who was kidnapped by a villain working with the Devouring Earth. They were trying to develop human-plant hybrids, and ended up using her as a test subject! After she developed her powers she managed to escape and become the hero known as Rosethorn!
Levels: Unknown. Found during mayhem missions in Kings Row and Skyway City.
Powers
Barb Swipe
Melee, Minor Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge | |
|---|---|
| Shred your opponent with several quick swipes from your spines. Barb Swipe deals minor damage over time. Spine poison deals adittional damage over time and Slows affected foes. Damage: Minor (Damage over Time); Recharge: Very Fast. |
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Lunge
Melee, Moderate Damage (Lethal), Damage over Time (Toxic), Foe -Speed, -Recharge | |
|---|---|
| Lunge forward stabbing and poisoning a targeted foe with a large Spine on your arm. Lunge deals moderate damage. Spine poison slows affected foes. |
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Impale
Ranged, High Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge, Immobilize | |
|---|---|
| You can throw a single large Spine at a targeted foe. This Spine deals only Moderate damage, but carries a large ammount of the spine toxin. A successful attack can completely Immobilize most foes, as well as slowing them and dealing poison damage. Damage: Moderate; Recharge: Moderate. |
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Spine Burst
Point Blank Area of Effect, Moderate Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge | |
|---|---|
| You can fling dozens of Spines in all directions. These Spines only travel a short distance, but they can deal moderate damage and poison any target close to you. Spine poison slows affected foes. |
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Sky Dragon[]
Sky Dragon is a master of a mystical art known only to a few Eastern sorcerers. He has come to Paragon City to defeat villainy in all its forms.
Levels: 26-30
Powers
Flight
Self fly | |
|---|---|
| Sky Dragon can Fly! |
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Exploding Shuriken
Ranged, Targeted Area of Effect, Lethal | |
|---|---|
| This small throwing star is rigged to explode on impact. You must have two other Weapon Mastery Powers before selecting this power. Damage: Moderate, Recharge: Moderate. |
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Shurikens
(Ranged) Cone, Lethal | |
|---|---|
| Three thrown daggers that can hit multiple targets. |
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Thunder Kick
(Melee, Smash) Foe Disorient | |
|---|---|
| You are disoriented. |
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Storm Kick
Melee, Smash | |
|---|---|
| Unleashes a flurry of quick attacks to pummel you foe. |
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Crane Kick
Melee, Smash, High Damage, Foe Knockback | |
|---|---|
| A slow, high damage kick that can send your target flying! |
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Cobra Strike
Melee, Smash, Foe Disorient | |
|---|---|
| This focused attack can severely Disorient most targets as well as dealing some damage. |
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Stalwart[]
Stalwart started off as a champion prize fighter. It took him only a short while to discover that his power and abilities never stopped growing by leaps and bounds. After a very brief but undefeated career Stalwart decided he was destined for greater things. Now he fights the evil of the world one left hook at a time.
Levels: Unknown. Stalwart can be fought during the Cape Mission and has been seen in the Steel Canyon mayhem.
Powers
Hurl
Ranged, Moderate Damage, smash, Foe Knockback | |
|---|---|
| You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate. |
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Jab
Melee, Smash, Foe Disorient | |
|---|---|
| You have been disoriented. |
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Punch
Melee, Smash, Foe Knockback | |
|---|---|
| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. |
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Haymaker
Melee, Smash, Foe Knockback | |
|---|---|
| The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback. |
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Hand Clap
Area of Effect Disorient, Foe Knockback | |
|---|---|
| The Longbow Warden can clap his hands together to send out a violent shockwave. The shockwave can knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage. |
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Temp Invulnerability
Toggle, Self +Resistances (Smash, Lethal) | |
|---|---|
| When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long. |
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Unyielding
Toggle, Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback) | |
|---|---|
| When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit. |
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Flambeaux[]
Flambeaux is a fiery-haired hero who developed a process to turn her body energies into biochemical fire she can project at her enemies.
Levels: Unknown. Found during a mayhem mission in Atlas Park.
Flambeaux
Powers
Flares
Ranged, Minor Damage, Fire, Damage over Time, Fire | |
|---|---|
| A quick attack that throws Flares at the target. Little damage, but very fast. |
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Fire Blast
Ranged, Moderate Damage, Fire, Damage over Time, Fire | |
|---|---|
| Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage. |
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Fire Ball
Ranged, Targeted Area of Effect, Moderate Damage, Fire/Smash, Damage over Time (Fire) | |
|---|---|
| A Fireball consumes a targeted foe, and any other enemy in a tight radius. Anyone in that area is burned and damaged over a short period of time. |
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Fire Sword
Melee, Fire/Lethal, Damage over Time, Fire | |
|---|---|
| The Hero can summon a fire sword that sets foes ablaze. Sucessful attacks will also do a slight damage over time. |
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