Description[]
A high-tech photon weapon.
This salvage is attainable through Mission Architect tickets. The cost is 540 tickets.
Recipes Used In[]
Set Enhancements
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage
- Apocalypse: Damage
- Apocalypse: Damage
- Apocalypse: Damage
- Apocalypse: Damage
- Apocalypse: Damage
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Recharge/Accuracy
- Soulbound Allegiance: Recharge/Accuracy
- Soulbound Allegiance: Recharge/Accuracy
- Soulbound Allegiance: Recharge/Accuracy
- Soulbound Allegiance: Recharge/Accuracy
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration/Endurance Reduction
- Absolute Amazement: Stun Duration/Endurance Reduction
- Absolute Amazement: Stun Duration/Endurance Reduction
- Absolute Amazement: Stun Duration/Endurance Reduction
- Absolute Amazement: Stun Duration/Endurance Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gravitational Anchor: Immobilize Duration/Endurance Reduction
- Gravitational Anchor: Immobilize Duration/Endurance Reduction
- Gravitational Anchor: Immobilize Duration/Endurance Reduction
- Gravitational Anchor: Immobilize Duration/Endurance Reduction
- Gravitational Anchor: Immobilize Duration/Endurance Reduction
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration/Recharge
- Fortunata Hypnosis: Sleep Duration/Recharge
- Fortunata Hypnosis: Sleep Duration/Recharge
- Fortunata Hypnosis: Sleep Duration/Recharge
- Fortunata Hypnosis: Sleep Duration/Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
Dropped By[]
This salvage is Rare. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.