Description[]
A small bar of platinum.
Recipes Used In[]
Set Enhancements
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage/Recharge
- Armageddon: Damage/Recharge
- Armageddon: Damage/Recharge
- Armageddon: Damage/Recharge
- Armageddon: Damage/Recharge
- Armageddon: Damage/Recharge/Accuracy
- Armageddon: Damage/Recharge/Accuracy
- Armageddon: Damage/Recharge/Accuracy
- Armageddon: Damage/Recharge/Accuracy
- Armageddon: Damage/Recharge/Accuracy
- Apocalypse: Damage
- Apocalypse: Damage
- Apocalypse: Damage
- Apocalypse: Damage
- Apocalypse: Damage
- Apocalypse: Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration/Recharge
- Coercive Persuasion: Confuse Duration/Recharge
- Coercive Persuasion: Confuse Duration/Recharge
- Coercive Persuasion: Confuse Duration/Recharge
- Coercive Persuasion: Confuse Duration/Recharge
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Absolute Amazement: Stun Duration/Recharge/Accuracy
- Absolute Amazement: Stun Duration/Recharge/Accuracy
- Absolute Amazement: Stun Duration/Recharge/Accuracy
- Absolute Amazement: Stun Duration/Recharge/Accuracy
- Absolute Amazement: Stun Duration/Recharge/Accuracy
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Unbreakable Constraint: Hold Duration
- Unbreakable Constraint: Hold Duration
- Unbreakable Constraint: Hold Duration
- Unbreakable Constraint: Hold Duration
- Unbreakable Constraint: Hold Duration
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Touch of Lady Grey: Recharge/Endurance Reduction
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
Dropped By[]
This salvage is Rare. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.