Description[]
A gas based piston.
Recipes Used In[]
Set Enhancements
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Coercive Persuasion: Recharge/Accuracy
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Unbreakable Constraint: Recharge/Accuracy
- Unbreakable Constraint: Recharge/Accuracy
- Unbreakable Constraint: Recharge/Accuracy
- Unbreakable Constraint: Recharge/Accuracy
- Unbreakable Constraint: Recharge/Accuracy
- Gravitational Anchor: Immobilize Duration
- Gravitational Anchor: Immobilize Duration
- Gravitational Anchor: Immobilize Duration
- Gravitational Anchor: Immobilize Duration
- Gravitational Anchor: Immobilize Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
Dropped By[]
This salvage is Uncommon. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.