Overview[]
A Paragon Police Department division of psychic officers. Controversy surrounds these new additions to the department from the fear of wide-spread use of mental powers among law enforcement agents. Psi-Division operatives have extensive training in ethics and an internal auditing program to avoid abuse and corruption.
Enemy Types[]
Minions[]
PPD Psi-Cop[]
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
Powers
Mental Blast
Ranged, Psionic, Foe -Recharge | |
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The basic psionic attack does moderate damage and can slightly reduce a target's attack speed. |
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Psionic Dart
Ranged, Minor Damage, Psionic, Foe -Recharge | |
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This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate. |
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No Melee attacks
No Hand to Hand | |
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Psi-Cops don´t have any Melee attacks at all |
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PPD Psi-Officer[]
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
Powers
Psionic Dart
Ranged, Minor Damage, Psionic, Foe -Recharge | |
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This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate. |
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Mind Probe
Melee, Moderate Damage, Psionic, Foe -Recharge | |
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Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wrecks havoc on your foes synapses, dealing moderate psionic damage while reducing his attack speed. |
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Will Domination
Ranged, Psionic, Foe Sleep | |
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This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed. |
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Lieutenants[]
PPD Psi-Lieutenant[]
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
Powers
Mental Blast
Ranged, Psionic, Foe -Recharge | |
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The basic psionic attack does moderate damage and can slightly reduce a target's attack speed. |
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Psychic Scream
(Ranged) Cone, Psionic, Foe -Recharge | |
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The howl of Psionic energy resonates in the mind of all foes within its conical area of effect. |
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Telekinetic Blast
Ranged, Moderate Damage (Smash/Psionic), Foe Knockback | |
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You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate. |
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Subdue
Ranged, Psionic, Foe Immobilize | |
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Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. |
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Levitate
Ranged, Moderate Damage, Smash | |
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You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground. |
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Healing Aura
Point Blank Area of Effect, Team Heal | |
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Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. |
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Bosses[]
PPD Mindslayer[]
PPD Psi-Captain[]
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.