Description[]
Physical residue from the manifestation of psionic powers.
Recipes Used In[]
Set Enhancements
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Reactive Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Impervium Armor: Resistance
- Pounding Slugfest: Damage/Endurance
- Pounding Slugfest: Damage/Endurance
- Pounding Slugfest: Damage/Endurance
- Pounding Slugfest: Damage/Endurance
- Pounding Slugfest: Damage/Endurance
- Pounding Slugfest: Damage/Endurance
- Pounding Slugfest: Damage/Endurance
- Pounding Slugfest: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Rooting Grasp: Immobilize/Range
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Far Strike: Accuracy/Endurance
- Far Strike: Accuracy/Endurance
- Far Strike: Accuracy/Endurance
- Far Strike: Accuracy/Endurance
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Tempest: Damage/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Endurance/Recharge
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Annoyance: Taunt/Recharge/Range
- Annoyance: Taunt/Recharge/Range
- Annoyance: Taunt/Recharge/Range
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
Dropped By[]
This salvage is Uncommon. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Arcane enemies between levels 4 and 19.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.