Description[]
An official FBSA report on psionic threats to Paragon City.
Recipes Used In[]
Set Enhancements
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Ghost Widow's Embrace: Chance for Psionic Damage
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Air Burst: Damage/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Chance for Psionic Damage
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Damage/Recharge/Accuracy
- Hecatomb: Damage/Recharge/Accuracy
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration
- Absolute Amazement: Stun Duration/Recharge
- Absolute Amazement: Stun Duration/Recharge
- Absolute Amazement: Stun Duration/Recharge
- Absolute Amazement: Stun Duration/Recharge
- Absolute Amazement: Stun Duration/Recharge
- Dampened Spirits: To Hit DeBuff/End Reduction
- Dampened Spirits: To Hit DeBuff/End Reduction
- Dampened Spirits: To Hit DeBuff/End Reduction
- Unbreakable Constraint: Hold Duration
- Unbreakable Constraint: Hold Duration
- Unbreakable Constraint: Hold Duration
- Unbreakable Constraint: Hold Duration
- Unbreakable Constraint: Hold Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Fortunata Hypnosis: Sleep Duration
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/End Reduction
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
Dropped By[]
This salvage is Uncommon. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Arcane enemies between levels 40 and 54.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.