City of Heroes Wiki

Radiation Armor is a defense power set that is available as a primary powerset to Tankers and as a secondary powerset to Scrappers, Brutes, Stalkers, and Sentinels.

Description[]

Radiation emanates from your body which harms foes, but empowers and shields yourself. You can use this energy to absorb damage, heal from your wounds and debilitate nearby foes.

Power Tables[]

Tanker/Scrapper/Brute[]

The Radiation Armor powerset is available as a primary powerset for Tankers and as a secondary powerset for Scrappers and Brutes. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
Alpha Barrier 1 1 Toggle: Self +Res(Lethal, Smash, Toxic)
Gamma Boost 1 2 Auto: Self +Regen, +Recovery, Special
Proton Armor 2 4 Toggle: Self, +Res(Energy, Fire, Cold and Negative)
Fallout Shelter 6 10 Toggle: Self +Res(Hold, Sleep, Immobilize, Stun, Knockdown, Toxic, Psi, Slow)
Radiation Therapy 8 16 PBAoE, Minor DMG(Energy), Minor DoT(Toxic), Foe -Regen, Self +HP, +End, Res(-Regen)
Beta Decay 12 20 Toggle: Foe, Taunt, -To Hit, -Defense, Self +Recharge
Particle Shielding 18 28 Self +Abosrb, +Regeneration
Ground Zero 26 35 PBAoE, Foe Moderate DMG(Energy), Moderate DoT(Toxic), -Def(All), Ally +HP, +Heal over time
Meltdown 32 38 Self +Res(All), +Recovery, +DMG(All)

Stalker[]

The Radiation Armor powerset is available as a secondary powerset for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Hide 1 Toggle: Self Stealth, +Def(Melee, Ranged, AoE)
Alpha Barrier 2 Toggle: Self +Res(Lethal, Smash, Toxic)
Gamma Boost 4 Auto: Self +Regen, +Recovery, Special
Fallout Shelter 10 Toggle: Self +Res(Hold, Sleep, Immobilize, Stun, Knockdown, Toxic, Psi, Slow)
Proton Armor 16 Toggle: Self +Res(Energy, Fire, Cold and Negative)
Radiation Therapy 20 PBAoE, Minor DMG(Energy), Minor DoT(Toxic), Foe -Regen, Self +HP, +End, Res(-Regen)
Particle Shielding 28 Self +Abosrb, +Regeneration
Ground Zero 35 PBAoE, Foe Moderate DMG(Energy), Moderate DoT(Toxic), -Def(All), Ally +HP, +Heal over time
Meltdown 38 Self +Res(All), +Recovery, +DMG(All)

Sentinel[]

The Radiation Armor powerset is available as a secondary powerset for Sentinels. The following table shows which powers are available and at what level:

Power Level Effect
Alpha Barrier 1 Toggle: Self +Res(Lethal, Smash, Toxic)
Gamma Boost 2 Auto: Self +Regen, +Recovery, Special
Proton Armor 4 Toggle: Self +Res(Energy, Fire, Cold and Negative)
Fallout Shelter 10 Toggle: Self +Res(Hold, Sleep, Immobilize, Stun, Knockdown, Toxic, Psi, Slow)
Proton Therapy 16 Self Heal, Endurance over time, Res(Toxic, -Regen)
Particle Acceleration 20 Auto: Self +Recharge, +Speed, Res(Slow)
Particle Shielding 28 Self +Abosrb, +Regeneration
Ground Zero 35 PBAoE, Foe Moderate DMG(Energy), Moderate DoT(Toxic), -Def(All), Ally +HP, +Heal over time
Meltdown 38 Self +Res(All), +Recovery, +DMG(All)

Powers[]

The following are powers in the Radiation Armor powerset.

Alpha Barrier[]

You cloak yourself in a field of protective radiation that grants you a good deal of resistance to Lethal, Smashing and Toxic damage.

Recharge Fast
Minimum Level 1 (Scrapper)
1 (Tanker)
1 (Brute)
2 (Stalker)
1 (Sentinel)
Effects Toggle: Self +Resistance(Lethal, Smash, Toxic)
Enhancements Enhance Damage Resistance
Reduce Endurance Cost
Increase Attack Rate
Set Categories Resist Damage

Beta Decay[]

While Beta Decay is active, nearby foes will have their chance to hit and defense decreased slightly and will be taunted. You will gain a recharge bonus per nearby target up to 10 targets. The first target grants the largest benefit.

Recharge Moderate
Minimum Level 20 (Scrapper)
12 (Tanker)
20 (Brute)
Effects Toggle Foe: Taunt, -To Hit, -Defense
Self: +Recharge
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness
Enhance Defense Debuff(Brute Only)
Enhance ToHit Debuff(Brute Only)
Set Categories Defense Debuff
ToHit Debuff

Fallout Shelter[]

While active you are protected from recharge, movement, hold, sleep, immobilize, stun and knockdown effects. Additionally Fallout Shelter grants you minor resistance to toxic and psionic damage as well as a measure of resistance against slow effects.

Recharge Fast
Minimum Level 10 (Scrapper)
6 (Tanker)
10 (Brute)
10 (Stalker)
10 (Sentinel)
Effects Toggle: Self +Resistance(Hold, Sleep, Immobilize, Stun, Knockdown, Toxic, Psi, Slow)
Enhancements Enhance Damage Resistance
Reduce Endurance Cost
Increase Attack Rate
Set Categories Resist Damage

Gamma Boost[]

Gamma Boost grants you a passive boost to both regeneration and recovery. The lower your current health is, the greater the regeneration bonus you'll receive from Gamma Boost. The higher your current health is, the greater the recovery bonus you'll receive from Gamma Boost. This power is always active.

Minimum Level 2 (Scrapper)
1 (Tanker)
2 (Brute)
4 (Stalker)
2 (Sentinel)
Effects Auto: Self +Regen, +Recovery, Special
Enhancements Enhance Endurance Modification
Enhance Heal
Set Categories Endurance Modification
Healing

Ground Zero[]

You release a mixture of radiation into the area. Nearby foes will be barraged with harmful radiation and will suffer Moderate Energy damage immediately, followed by moderate toxic damage over time. Affected foes will also have their defense reduced. Nearby allies will be healed for a moderate amount and will recover health over time. This power can affect a total of 30 targets. This includes both friends and foes. Ground Zero has no effect on the caster, only nearby allies and enemies.

Damage Moderate(Energy), Moderate Damage over Time(Toxic)
Recharge Very Long
Minimum Level 35 (Scrapper)
26 (Tanker)
35 (Brute)
35 (Stalker)
35 (Sentinel)
Effects PBAoE, Foe: Moderate DMG(Energy), Moderate DoT(Toxic), -Defense(All)
Ally: +HP, +Heal over time
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Defense Debuff
Enhance Heal
Enhance Taunt Effectiveness(Tanker/Brute Only)
Set Categories PBAoE Damage
Healing
Defense Debuff
Taunt(Tanker/Brute Only)

Hide[]

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

Minimum Level 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, AoE)
Enhancements Enhance Defense Buff
Reduce Endurance Cost
Set Categories Defense

Meltdown[]

After building up a dangerous amount of radiation you release it to both shield and empower yourself. While active you will gain a good amount of damage resistance to all types of damage, recover endurance more quickly and deal more damage for a short time. When this power wears off you will lose a small amount of endurance.

Recharge Very Long
Minimum Level 38 (Scrapper)
32 (Tanker)
38 (Brute)
38 (Stalker)
38 (Sentinel)
Effects Self: +Resistance(All), +Recovery, +Damage(All)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Endurance Modification
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

Particle Acceleration[]

Your Particles have been accelerated allowing you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.

Minimum Level 20 (Sentinel)
Effects Auto: Self +Recharge, +Speed, Res(Slow)
Enhancements Enhance Flight Speed
Enhance Running Speed

Particle Shielding[]

You channel a tremendous amount of radiation into a barrier around you. For a short time you will have a strong absorption shield in addition to a regeneration and recovery buff.

Recharge Very Long
Minimum Level 28 (Scrapper)
18 (Tanker)
28 (Brute)
28 (Stalker)
28 (Sentinel)
Effects Self: +Absorb, +Regeneration
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Endurance Modification
Enhance Heal
Set Categories Healing

Proton Armor[]

When active, your body is encased in a shield-like radiation barrier that gives you good resistance to Energy and Fire damage and moderate resistance to Cold and Negative Energy attacks.

Recharge Fast
Minimum Level 4 (Scrapper)
2 (Tanker)
4 (Brute)
10 (Stalker)
4 (Sentinel)
Effects Toggle: Self +Resistance(Energy, Fire, Cold and Negative)
Enhancements Enhance Damage Resistance
Reduce Endurance Cost
Increase Attack Rate
Set Categories Resist Damage

Proton Therapy[]

You concentrate your energies to harness the healing powers of radiation to mend your wounds. The effects of Proton Therapy also leaves you resistant to Toxic damage and regeneration debuffs for a while, in addition to giving you some endurance over time.

Recharge Long
Minimum Level 16 (Sentinel)
Effects Self Heal, Endurance over time, Res(Toxic, -Regen)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Endurance Modification
Enhance Heal
Set Categories Endurance Modification
Healing

Radiation Therapy[]

You concentrate your energies to harness the healing powers of radiation to mend your wounds and rebuild your endurance. Each nearby foe will increase the health and endurance you recover. Affected foes will have their regeneration rates substantially reduced for a short time.

Damage Minor(Energy), Minor Damage over Time(Toxic)
Recharge Very Long
Minimum Level 16 (Scrapper)
8 (Tanker)
16 (Brute)
20 (Stalker)
Effects PBAoE, Minor Damage(Energy), Minor DoT(Toxic)
Foe: -Regen
Self: +HP, +End, Resistance(-Regen)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Endurance Modification
Enhance Heal
Enhance Taunt Effectiveness(Tanker/Brute Only)
Set Categories PBAoE Damage
Healing
Endurance Modification
Taunt(Tanker/Brute Only)

External links[]