Overview[]
All recipes in the Invention System belong to a certain "Drop Pool". This is the only way to get each recipe without purchasing them from a Merit Vendor; though note that some recipes cannot be purchased at a Merit Vendor.
In the case of "Pool C" and "Pool D" recipes, these were originally awarded at the end of Task Forces, Strike Forces, and Trials. "Pool C" recipes were awarded for Task Forces, Strike Forces, and any hero-side Trials that were not Power Respecification Trials. "Pool D" recipes were awarded for Respec Trials and Hamidon Raids.
Pool A (Critters)[]
Recipes from pool A are obtained by defeating enemies. Each time you receive a reward for defeating an enemy, the enemy defeated has a random chance of dropping one pool A recipe. (Giant Monsters and some Archvillains and Heroes are the exceptions to this rule.)
In addition to the uncommon and rare recipes listed below, drop pool A also includes all recipes for Common IO Enhancements and Invention Temporary Powers.
The level of a dropped pool A recipe is determined by the level of the critter that dropped it. (The exceptions are temporary power recipes are level 1 or level 10.) For example, if a level 34 enemy is defeated, any uncommon or rare recipe dropped will be level 34. A common recipe dropped by the same enemy would be either level 30 or 35.
Uncommons[]
- Rope A Dope: Endurance/Stun
- Multi-Strike: Accuracy/Endurance
- Quickfoot: Endurance/Run
- Titanium Coating: Endurance/Recharge
- Detonation: Damage/Recharge
- Titanium Coating: Recharge/Resistance
- Cleaving Blow: Damage/Endurance
- Impervious Skin: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Reactive Armor: Resistance/Endurance
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Resistance/Endurance/Recharge
- Reactive Armor: Resistance
- Reactive Armor: Endurance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Recharge/Resistance
- Titanium Coating: Resistance
- Titanium Coating: Endurance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Knockback Protection
- Unspeakable Terror: Accuracy/Recharge
- Air Burst: Accuracy/Damage
- Air Burst: Damage/Endurance
- Touch of Death: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Damage/Endurance
- Air Burst: Damage/Recharge
- Detonation: Damage/Range
- Detonation: Damage/Endurance/Range
- Detonation: Accuracy/Damage/Endurance
- Air Burst: Damage/Range
- Bonesnap: Accuracy/Damage
- Bonesnap: Damage/Endurance
- Bonesnap: Accuracy/Recharge
- Focused Smite: Damage/Endurance
- Focused Smite: Accuracy/Endurance/Recharge
- Pulverizing Fisticuffs: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Recharge
- Pounding Slugfest: Accuracy/Damage
- Karma: Knockback Protection
- Befuddling Aura: Accuracy/Confuse/Recharge
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Accuracy/Recharge
- Cacophony: Accuracy/Recharge
- Smashing Haymaker: Accuracy/Damage
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Kinetic Combat: Accuracy/Damage
- Focused Smite: Accuracy/Damage
- Focused Smite: Damage/Recharge
- Focused Smite: Accuracy/Damage/Recharge
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Recharge
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Damage/Endurance/Recharge
- Far Strike: Damage/Range
- Far Strike: Damage/Recharge
- Salvo: Accuracy/Damage
- Far Strike: Accuracy/Endurance
- Volley Fire: Accuracy/Damage
- Volley Fire: Damage/Recharge
- Volley Fire: Damage/Endurance
- Tempest: Accuracy/Damage
- Maelstrom's Fury: Accuracy/Damage
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Endurance
- Entropic Chaos: Accuracy/Damage
- Maelstrom's Fury: Damage/Endurance/Recharge
- Ruin: Accuracy/Damage
- Ruin: Damage/Endurance
- Ruin: Damage/Recharge
- Ruin: Accuracy/Endurance/Recharge
- Ruin: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Damage/Endurance
- Thunderstrike: Damage/Recharge
- Thunderstrike: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage/Endurance
- Thunderstrike: Damage/Endurance/Recharge
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Damage/Recharge
- Cleaving Blow: Accuracy/Recharge
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Recharge
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Damage/Endurance/Recharge
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Range
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Extreme Measures: Accuracy/Interrupt/Range
- Extreme Measures: Damage/Endurance/Recharge
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Springfoot: Endurance/Jump
- Enfeebled Operation: Accuracy/Endurance
- Extreme Measures: Damage/Endurance
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Damage/Endurance
- Commanding Presence: Accuracy/Damage
- Brilliant Leadership: Damage/Endurance
- Unquestioning Loyalty: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Damage/Endurance
- Blood Mandate: Accuracy/Endurance
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy
- Blood Mandate: Damage
- Edict of the Master: Accuracy/Damage
- Triage: Healing/Absorb/Endurance
- Triage: Endurance/Recharge
- Triage: Healing/Absorb/Recharge
- Triage: Healing/Absorb/Endurance/Recharge
- Regenerative Tissue: Healing/Absorb/Endurance
- Karma: Defense/Endurance
- Karma: Defense/Recharge
- Costume Piece: Piston Boots
- Serendipity: Defense/Endurance
- Serendipity: Defense/Recharge
- Serendipity: Endurance/Recharge
- Kismet: Defense/Endurance
- Serendipity: Endurance
- Serendipity: Defense
- Harmonized Healing: Healing/Absorb
- Harmonized Healing: Endurance
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Recharge
- Serendipity: Defense/Endurance/Recharge
- Harmonized Healing: Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance
- Gift of the Ancients: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Recharge
- Red Fortune: Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense
- Miracle: Healing/Absorb/Endurance
- Red Fortune: Endurance
- Lethargic Repose: Accuracy/Endurance
- Rooting Grasp: Accuracy/Recharge
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Endurance/Recharge
- Doctored Wounds: Healing/Absorb/Recharge
- Doctored Wounds: Healing/Absorb/Endurance/Recharge
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Recharge
- Paralytic: Accuracy/Recharge
- Paralytic: Endurance/Hold
- Paralytic: Accuracy/Endurance
- Paralytic: Hold/Range
- Paralytic: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Endurance/Hold
- Essence of Curare: Accuracy/Endurance
- Essence of Curare: Hold/Range
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold
- Razzle Dazzle: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Immob/Recharge
- Stagger: Accuracy/Recharge
- Stagger: Endurance/Stun
- Rope A Dope: Accuracy/Recharge
- Stagger: Stun/Range
- Rope A Dope: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Rope A Dope: Stun/Range
- Stagger: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun/Recharge
- Springfoot: Jump
- Springfoot: Endurance
- Jaunt: Range
- Jaunt: Endurance/Range
- Jaunt: Endurance
- Soaring: Fly
- Soaring: Endurance
- Soaring: Endurance/Fly
- Quickfoot: Run
- Quickfoot: Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Recharge
- Nightmare: Endurance/Fear
- Nightmare: Fear/Range
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear
- Horror: Endurance/Fear
- Horror: Accuracy/Recharge
- Horror: Fear/Range
- Horror: Accuracy/Fear/Recharge
- Debilitative Action: Accuracy/Recharge
- Horror: Accuracy/Endurance
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Immobilize/Range
- Enfeebled Operation: Accuracy/Recharge
- Rooting Grasp: Accuracy/Immob/Recharge
- Enfeebled Operation: Immobilize/Range
- Enfeebled Operation: Accuracy/Immobilize
- Rooting Grasp: Accuracy/Endurance
- Perplex: Accuracy/Recharge
- Perplex: Endurance/Confuse
- Perplex: Accuracy/Endurance
- Perplex: Confuse/Range
- Curtail Speed: Accuracy/Slow
- Perplex: Accuracy/Confuse/Recharge
- Curtail Speed: Damage/Slow
- Perplex: Recharge/Confuse
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Range/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Impeded Swiftness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Accuracy/Endurance
- Tempered Readiness: Range/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Hibernation: Accuracy/Recharge
- Hibernation: Endurance/Sleep
- Hibernation: Accuracy/Endurance
- Hibernation: Sleep/Range
- Hibernation: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Sleep/Range
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep
- Costume Piece: Insect Wings
- Costume Piece: Bat Wings
- Costume Piece: Bone Wings
- Costume Piece: Burned Wings
- Costume Piece: Cherubic Wings
- Costume Piece: Draconic Wings
- Costume Piece: Tech Wings
- Costume Piece: Fairy Wings
- Costume Piece: Rocket Boots
- Costume Piece: Winged Boots
- Enfeebled Operation: Endurance/Immobilize
- Mocking Beratement: Taunt/Recharge
- Dampened Spirits: To Hit DeBuff/End Reduction
- Annoyance: Taunt
- Annoyance: Taunt/Recharge
- Annoyance: Taunt/Recharge/Range
- Triumphant Insult: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt/Recharge/Range
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Taunt/Range
- Perfect Zinger: Taunt
- Performance Shifter: Endurance Modification
- Adrenal Adjustment: Endurance Modification
- Adrenal Adjustment: Endurance Modification/Recharge
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Energy Manipulator: Endurance Modification
- Volley of Velocity: Knockback/Accuracy
- Volley of Velocity: Knockback/Damage
- Volley of Velocity: Knockback/Recharge
- Explosive Strike: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage
- Encouraged Accuracy: To Hit Buff
- Encouraged Accuracy: To Hit Buff/Rech
- Encouraged Accuracy: To Hit Buff/Rech/End Reduction
- Rectified Reticle: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Touch of Lady Grey: Defense Debuff
- Exploited Vulnerability: Defense Debuff/Rech/End Reduction
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Endurance Reduction
- Dark Watcher's Despair: To Hit Debuff
- Discouraging Words: To Hit DeBuff
- Discouraging Words: To Hit DeBuff/Rech
- Discouraging Words: To Hit DeBuff/Rech/Endurance Reduction
- Undermined Defenses: Defense Debuff
- Undermined Defenses: Defense Debuff/Rech
- Undermined Defenses: Defense Debuff/Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Defense Debuff/Endurance Reduction
- Exploited Vulnerability: Defense Debuff
- Exploited Vulnerability: Defense Debuff/Rech
- Deflated Ego: To Hit Debuff
- Achilles' Heel: Defense Debuff
Rares[]
- Aegis: Resistance
- Aegis: Resistance/Endurance
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Status Resistance
- Impervium Armor: Endurance/Recharge
- Unspeakable Terror: Endurance/Fear
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Damage/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense
- Pulverizing Fisticuffs: Accuracy/Damage/Recharge
- Pounding Slugfest: Damage/Endurance
- Commanding Presence: Taunt/Placate Resist
- Kismet: Accuracy
- Regenerative Tissue: Regeneration
- Kinetic Combat: Knockdown Bonus
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage/Endurance/Recharge
- Salvo: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance
- Decimation: Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Damage/Endurance
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage/Endurance/Recharge
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Accuracy/Damage
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy
- Edict of the Master: Damage/Endurance
- Edict of the Master: Accuracy/Endurance
- Kismet: Defense/Recharge
- Kismet: Endurance/Recharge
- Miracle: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb
- Neuronic Shutdown: Endurance/Hold
- Ghost Widow's Embrace: Accuracy/Recharge
- Ghost Widow's Embrace: Endurance/Hold
- Glimpse of the Abyss: Accuracy/Recharge
- Unbounded Leap: Endurance
- Time and Space Manipulation: Endurance
- Freebird: Endurance
- Celerity: Endurance
- Stupefy: Accuracy/Recharge
- Stupefy: Endurance/Stun
- Glimpse of the Abyss: Fear/Range
- Debilitative Action: Immobilize/Endurance Reduction
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Endurance/Immobilize
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Endurance/Confuse
- Impeded Swiftness: Damage/Slow
- Call of the Sandman: Accuracy/Recharge
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Damage/Slow
- Induced Coma: Accuracy/Recharge
- Induced Coma: Accuracy/Endurance
- Call of the Sandman: Endurance/Sleep
- Temp Power: St. Louis Slammer
- Temp Power: Gabriel's Hammer
- Temp Power: Revolver
- Temp Power: Ethereal Shift
- Entropic Chaos: Chance to Heal Self
- Touch of Death: Negative Energy Damage
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Razzle Dazzle: Endurance/Stun
- Mocking Beratement: Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Chance for Psionic Damage
- Performance Shifter: Chance for +Endurance
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Kinetic Crash: Knockback/Damage/Accuracy
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: Rech
- Adjusted Targeting: To Hit Buff/Rech
- Adjusted Targeting: To Hit Buff/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Force Feedback: Chance for +Recharge
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Performance Shifter: Endurance Modification/Recharge
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Chance for Negative Energy Dam
- Dampened Spirits: Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: Chance for Recharge Slow
- Undermined Defenses: Recharge
- Achilles' Heel: Defense Debuff/Recharge
- Debilitative Action: Accuracy/Endurance
- Gift of the Ancients: Endurance/Recharge
- Induced Coma: Endurance/Sleep
- Impervium Armor: Resistance/Recharge
- Impeded Swiftness: Accuracy/Endurance
- Kinetic Combat: Damage/Endurance
- Touch of Death: Damage/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Eradication: Accuracy/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Endurance/Recharge
- Obliteration: Damage
- Obliteration: Damage/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Chance for Smashing Damage
Pool B (Missions)[]
Recipes in pool B are awarded for completing missions. Every time you complete a mission, each team member who receives the mission completion bonus will have a random chance of obtaining a pool B recipe.
It appears that the recipe selection is based off of the mission's level, but the recipe's level is based off the character's level. Thus, a level 50 character exemplared to a level 15 mission may receive a drop from a level 10-20 pool. That drop will then attempt to be matched to the character's actual level; since the pool doesn't extend to 50, it maxes the recipe out at 20.
- Call of the Sandman: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Aegis: Resistance/Recharge
- Impervium Armor: Resistance/Endurance/Recharge
- Unspeakable Terror: Fear/Range
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Range
- Luck of the Gambler: Defense/Recharge
- Pounding Slugfest: Damage/Recharge
- Decimation: Chance for Buildup
- Kinetic Combat: Damage/Recharge
- Touch of Death: Damage/Recharge
- Mako's Bite: Damage/Endurance
- Entropic Chaos: Damage/Recharge
- Decimation: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Devastation: Damage/Endurance
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Range
- Sting of the Manticore: Damage/Endurance
- Commanding Presence: Accuracy/Endurance
- Sovereign Right: Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Regenerative Tissue: Endurance/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Glimpse of the Abyss: Accuracy/Endurance
- Miracle: Healing/Absorb/Endurance/Recharge
- Miracle: Healing/Absorb
- Numina's Convalescence: Endurance/Recharge
- Neuronic Shutdown: Hold/Range
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Hold/Range
- Razzle Dazzle: Stun/Range
- Unbounded Leap: Jump
- Time and Space Manipulation: Range
- Freebird: Fly
- Celerity: Run
- Stupefy: Accuracy/Endurance
- Stupefy: Stun/Range
- Glimpse of the Abyss: Endurance/Fear
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Accuracy/Endurance
- Malaise's Illusions: Confuse/Range
- Impeded Swiftness: Range/Slow
- Pacing of the Turtle: Accuracy/Endurance
- Pacing of the Turtle: Range/Slow
- Induced Coma: Sleep/Range
- Call of the Sandman: Sleep/Range
- Perfect Zinger: Taunt/Recharge/Range
- Performance Shifter: Endurance Modification/Recharge/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Energy Manipulator: Chance to Stun
- Explosive Strike: Chance for Smashing Damage
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Damage/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Deflated Ego: Chance for -Recovery
- Tempest: Damage/Recharge
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Achilles' Heel: Chance for Resistance Debuff
- Cacophony: Confuse/Range
- Rectified Reticle: Increased Perception
- Debilitative Action: Immobilize/Range
- Triumphant Insult: Chance to Disorient
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/End
Pool C (Task Forces)[]
- See also: Taskforce Random Recipe Roll
Prior to Issue 13, recipes in drop pool C were randomly awarded at the end of Task Forces (and, confusingly, all Trials except the respec trial).
Now, random generation of Pool C recipes is only done as a Taskforce Random Recipe Roll at a Merit Vendor, at a cost of 20 Reward Merits per roll. Recipes are generated at your level, or at the maximum level possible for that recipe, whichever is lower. The level range selected in the right half of the Merit Vendor window (10-14, 15-19, etc.) will remove as possible selections recipes whose minimum is above the range or whose maximum is below the range. The level slider at the top of the Merit Window (1-50) only limits the ranges that are displayed, and does not otherwise affect the level of the recipe.
- Aegis: Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervium Armor: Resistance
- Impervium Armor: Psionic Resistance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Disorient Bonus
- Ghost Widow's Embrace: Chance for Psionic Damage
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Chance for Energy Damage
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Defense/Increased Recharge Speed
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Edict of the Master: Defense Bonus
- Freebird: Stealth
- Pounding Slugfest: Disorient Bonus
- Cacophony: Chance for Energy Damage
- Call of the Sandman: Chance to Heal Self
- Celerity: Stealth
- Debilitative Action: Disorient Bonus
- Gift of the Ancients: Defense/Increased Run Speed
- Impeded Swiftness: Chance for Smashing Damage
- Induced Coma: Chance for Recharge Slow
- Numina's Convalescence: Regeneration/Recovery
- Miracle: Recovery
- Malaise's Illusions: Chance for Psionic Damage
- Pacing of the Turtle: Chance for Recharge Slow
- Sovereign Right: Resistance Bonus
- Time and Space Manipulation: Stealth
- Trap of the Hunter: Chance for Lethal Damage
- Unbounded Leap: Stealth
- Cacophony: Accuracy/Confuse/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Touch of Death: Accuracy/Damage/Endurance
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Damage/Recharge
- Salvo: Accuracy/Damage/Endurance/Range
- Tempest: Chance for Endurance Drain
- Entropic Chaos: Damage/Endurance/Recharge
- Decimation: Accuracy/Endurance/Recharge
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Accuracy/Damage/Endurance
- Devastation: Damage/Recharge
- Devastation: Chance for Hold
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Damage/Recharge
- Sting of the Manticore: Chance for Toxic Damage
- Commanding Presence: Accuracy/Damage/Endurance
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sovereign Right: Accuracy/Endurance
- Edict of the Master: Damage
- Kismet: Defense/Endurance/Recharge
- Gift of the Ancients: Defense
- Numina's Convalescence: Healing/Absorb/Recharge
- Aegis: Psionic/Status Resistance
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Chance for Knockback
- Glimpse of the Abyss: Chance for Psionic Damage
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Debilitative Action: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Impeded Swiftness: Endurance/Recharge/Slow
- Pacing of the Turtle: Endurance/Recharge/Slow
- Call of the Sandman: Accuracy/Sleep/Recharge
- Perfect Zinger: Recharge/Accuracy
- Neuronic Shutdown: Chance for Psionic Damage
- Performance Shifter: Recharge/Accuracy
- Unspeakable Terror: Accuracy/Fear/Recharge
- Force Feedback: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Touch of Lady Grey: Recharge/Endurance Reduction
- Dark Watcher's Despair: Recharge/Endurance
- Induced Coma: Accuracy/Sleep/Recharge
- Regenerative Tissue: Healing/Absorb/Endurance/Recharge
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Eradication: Chance for Energy Damage
Pool D (Trials)[]
- See also: Trial Random Recipe Roll
Prior to Issue 13, recipes in drop pool D were formerly randomly awarded at the end of respec Trials and Hamidon Raids.
Now, random generation of Pool D recipes is only done as a Trial Random Recipe Roll at a Merit Vendor, at a cost of 30 Reward Merits per roll. Recipes are generated at your level, or at the maximum possible level for that recipe, whichever is lower. The level range selected in the right half of the Merit Vendor window (25-29, 30-34, etc.) will remove as possible selections recipes whose minimum is above the range or whose maximum is below the range. The level slider at the top of the Merit Window (1-50) only limits the ranges that are displayed, and does not otherwise affect the level of the recipe.
- Aegis: Resistance/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Touch of Death: Damage/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Decimation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Sting of the Manticore: Damage/Interrupt/Recharge
- Sovereign Right: Accuracy/Damage/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
Pool E (Minions Only)[]
- See also: Invention Made Costumes
Recipes in the pool E are similar to recipes in pool A in that they are rewarded for defeating enemies. Pool E recipes, however, are only awarded for defeating enemies ranked as Minions. It is possible for a single defeated minion to drop both a pool A and a pool E recipe.
All recipes in drop pool E are level 1, regardless of the level of minion defeated.
- Costume Piece: Burned Wings
- Costume Piece: Cherubic Wings
- Costume Piece: Winged Boots
- Costume Piece: Insect Wings
- Costume Piece: Draconic Wings
- Costume Piece: Bat Wings
- Costume Piece: Rocket Boots
- Costume Piece: Tech Wings
- Costume Piece: Fairy Wings
- Costume Piece: Piston Boots
- Costume Piece: Bone Wings
Special Means[]
Recipes in this category are all awarded by means other than the normal pools.
Unknown Pool[]
Occasionally, new Invention Recipes are introduced. They are placed in a special category until their drop pool is known.
Currently, there are no recipes in this category.
See Also[]
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This article incorporates text from Paragon Wiki, which has been licensed by its author under the GFDL.