Overview
Romulus Augustus is an Archvillain for the Cimeroran Traitors.
He appears during the Imperious Task Force for both heroes and villains.
Description
Once the right hand man to Imperious, Romulus turned traitor and overthrew Imperious. Now, Romulus sides with the Nictus and other more questionable forces to secure his tyrannical rule over Cimerora.
Normal Powers
In his normal form, Romulus will use the following powers:
Energized Shield
Toggle: Self +DEF(Smashing, Lethal, Energy), Res(DeBuff DEF) | |
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Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks. Recharge: Fast |
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Hack
Melee, High Dam(Lethal), Foe -DEF | |
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You Hack your opponent for a high amount of damage. This attack can reduce a target's Defense, making him easier to hit. Damage: High, Recharge: Moderate |
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Pilum
Ranged, High DMG(Lethal) | |
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You throw a pilum at a foe, dealing heavy damage. Damage: High, Recharge: Moderate |
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Phalanx Fighting
Auto: Self +Res (Smashing,Lethal) | |
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Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance. |
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Push Back
Melee, Extreme DMG(Smash), High Knockback | |
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You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes. Damage: Extreme, Recharge: Slow |
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Shout of Command
Ally +Res(Disorient, Hold, Sleep, Immobilize, Terrorize, Confusion), +Perception | |
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By bouncing a carefully pitched sound wave off an ally's ear drum, you can free him from any Disorient, Hold, Sleep, Confusion, Fear, or Immobilize effects, and leave him resistant to such effects for a good while. Protection will improve with multiple applications and as you advance in level. Clarity also provides your ally enhanced perception. Recharge: Fast |
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Slash
Melee, Moderate Dam(Lethal), Foe -DEF | |
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You perform a quick Slash that can reduce a target's Defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time. Damage: Moderate, Recharge: Fast |
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Slice
Melee (Cone), Moderate Dam(Lethal), Foe -DEF | |
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You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate |
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Whirling Sword
PBAoE Melee, Moderate DMG(Lethal), Foe -Def | |
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You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense. Damage: Moderate, Recharge: Slow |
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Resistance
Resistance | |
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Archvillain resistance. |
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Nictus Powers
After transforming into Nictus, Romulus will use a separate set of powers from those listed above.
Dark Detonation
Ranged (Targeted AoE), Moderate DMG(Negative), Foe Knockback, -Recharge, -SPD | |
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You hurl a blast of Dark Matter that violently explodes on impact, damaging all foes near the target. All affected targets' have their attack rate and movement speed slowed. Some foes may be knocked down. Damage: Moderate, Recharge: Slow |
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Ebon Eye
Ranged, Moderate DMG(Negative), Foe -Recharge, -SPD | |
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You can emit a beam of dark energy from your eyes, dealing moderate Negative Energy damage. Ebon Eye can also slow your target's attack rate and movement speed. Damage: Moderate, Recharge: Fast |
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Energized Shield
Toggle: Self +DEF(Smashing, Lethal, Energy), Res(DeBuff DEF) | |
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Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks. Recharge: Fast |
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Essence Drain
Melee, Moderate DMG(Negative), Foe -Recharge, -SPD; Self +HP | |
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You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to you. Foes drained in this manner have their attack rate and movement speed reduced. Damage: Moderate, Recharge: Slow |
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Extra Lives
Kill Ally | |
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Kill Ally |
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Gravitic Emanation
Ranged (Cone), Minor DMG(Negative), Foe Disorient, Knockback, -Recharge, -SPD | |
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Gravitic Emanation sends bolts of dark Nictus energy to multiple targets within a cone area in front of the caster. Gravitic Emanation deals only minor Negative Energy damage to each affected foe, but knocks them back, leaving them Disoriented and with reduced attack rate and movement speed. Damage: Minor. Recharge: Slow |
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Hack
Melee, High Dam(Lethal), Foe -DEF | |
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You Hack your opponent for a high amount of damage. This attack can reduce a target's Defense, making him easier to hit. Damage: High, Recharge: Moderate |
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Phalanx Fighting
Auto: Self +Res (Smashing,Lethal) | |
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Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance. |
|
Push Back
Melee, Extreme DMG(Smash), High Knockback | |
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You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes. Damage: Extreme, Recharge: Slow |
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Shout of Command
Ally +Res(Disorient, Hold, Sleep, Immobilize, Terrorize, Confusion), +Perception | |
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By bouncing a carefully pitched sound wave off an ally's ear drum, you can free him from any Disorient, Hold, Sleep, Confusion, Fear, or Immobilize effects, and leave him resistant to such effects for a good while. Protection will improve with multiple applications and as you advance in level. Clarity also provides your ally enhanced perception. Recharge: Fast |
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Slash
Melee, Moderate Dam(Lethal), Foe -DEF | |
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You perform a quick Slash that can reduce a target's Defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time. Damage: Moderate, Recharge: Fast |
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Slice
Melee (Cone), Moderate Dam(Lethal), Foe -DEF | |
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You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate |
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Sunless Mire
PBAoE, Moderate DMG(Negative), Foe -Recharge, -SPD; Self +DMG, +ACC | |
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Sunless Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy. Damage: Moderate, Recharge: Very Long |
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Whirling Sword
PBAoE Melee, Moderate DMG(Lethal), Foe -Def | |
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You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense. Damage: Moderate, Recharge: Slow |
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Resistance
Resistance | |
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Archvillain resistance. |
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See Also
- Romulus Augustus's Cimeroran Traitors profile