Description[]
An armor plate empowered with runes.
Recipes Used In[]
Costume Recipes
- Costume Piece: Fairy Wings
- Costume Piece: Fairy Wings
- Costume Piece: Fairy Wings
- Costume Piece: Rocket Boots
- Costume Piece: Rocket Boots
- Costume Piece: Rocket Boots
- Costume Piece: Winged Boots
- Costume Piece: Winged Boots
- Costume Piece: Winged Boots
Common Enhancements
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
Set Enhancements
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Annoyance: Taunt/Recharge/Range
- Annoyance: Taunt/Recharge/Range
- Annoyance: Taunt/Recharge/Range
- Triumphant Insult: Taunt/Recharge
- Triumphant Insult: Taunt/Recharge
- Triumphant Insult: Taunt/Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Energy Manipulator: Chance to Stun
- Energy Manipulator: Chance to Stun
- Energy Manipulator: Chance to Stun
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Encouraged Accuracy: To Hit Buff
- Encouraged Accuracy: To Hit Buff
- Encouraged Accuracy: To Hit Buff
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Deflated Ego: To Hit Debuff
- Deflated Ego: To Hit Debuff
- Deflated Ego: To Hit Debuff
- Achilles' Heel: Defense Debuff
- Achilles' Heel: Defense Debuff
- Achilles' Heel: Defense Debuff
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
Dropped By[]
This salvage is Common. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Arcane enemies between levels 4 and 19.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.