Description[]
A lens-based sight used to aim weapons.
Recipes Used In[]
Set Enhancements
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Bonesnap: Accuracy/Recharge
- Bonesnap: Accuracy/Recharge
- Bonesnap: Accuracy/Recharge
- Miracle: Recovery
- Miracle: Recovery
- Miracle: Recovery
- Miracle: Recovery
- Miracle: Recovery
- Miracle: Recovery
- Miracle: Recovery
- Miracle: Recovery
- Miracle: Recovery
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Cacophony: Accuracy/Recharge
- Cacophony: Accuracy/Recharge
- Cacophony: Accuracy/Recharge
- Cacophony: Accuracy/Recharge
- Cacophony: Accuracy/Recharge
- Cacophony: Accuracy/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Salvo: Damage/Endurance/Recharge
- Salvo: Damage/Endurance/Recharge
- Salvo: Damage/Endurance/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stagger: Endurance/Stun
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Impeded Swiftness: Endurance/Recharge/Slow
- Impeded Swiftness: Endurance/Recharge/Slow
- Impeded Swiftness: Endurance/Recharge/Slow
- Impeded Swiftness: Endurance/Recharge/Slow
- Impeded Swiftness: Endurance/Recharge/Slow
- Impeded Swiftness: Endurance/Recharge/Slow
- Impeded Swiftness: Endurance/Recharge/Slow
- Impeded Swiftness: Endurance/Recharge/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Adrenal Adjustment: Endurance Modification/Recharge
- Adrenal Adjustment: Endurance Modification/Recharge
- Adrenal Adjustment: Endurance Modification/Recharge
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Kinetic Crash: Knockback/Endurance
- Encouraged Accuracy: To Hit Buff/Rech
- Encouraged Accuracy: To Hit Buff/Rech
- Encouraged Accuracy: To Hit Buff/Rech
- Rectified Reticle: Increased Perception
- Rectified Reticle: Increased Perception
- Rectified Reticle: Increased Perception
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Achilles' Heel: Chance for Resistance Debuff
- Achilles' Heel: Chance for Resistance Debuff
- Achilles' Heel: Chance for Resistance Debuff
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
Dropped By[]
This salvage is Uncommon. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Technological enemies between levels 4 and 19.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.