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Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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Overview[]

The Sentinel is a powerful ranged combatant with moderate protective powers and protection against control powers. Sturdier than a Blaster, it also has the ability to distract enemies to avoid being overwhelmed.
Faction: Hero
The Sentinel's power sets are:
Primary: Ranged
Secondary: Defense
The Sentinel has Medium Hit Points and High Damage.
Power Sets[]
Primary Power Sets[]
A Sentinel's primary power sets are designed specifically for ranged damage. They are:
- Archery
- Assault Rifle
- Beam Rifle
- Dark Blast
- Dual Pistols
- Electrical Blast
- Energy Blast
- Fire Blast
- Ice Blast
- Psychic Blast
- Radiation Blast
- Sonic Attack
- Water Blast
Secondary Power Sets[]
A Sentinel's secondary power sets are designed for defense. They are:
- Bio Armor
- Dark Armor
- Electric Armor
- Energy Aura
- Fiery Aura
- Ice Armor
- Invulnerability
- Ninjitsu
- Radiation Armor
- Regeneration
- Super Reflexes
- Willpower
Patron Power Pools[]
Inherent Power[]
- Opportunity
- Your second shot on a target will reduce its defenses by a small amount
- Your attacks will build various amounts of “Opportunity” which fill up your Opportunity meter. When this meter is full, the next shot you land on your target using your first or second abilities will add a significant damage resist debuff to the target.
- Depending on the ability you used (your first or second) you will activate an Opportunity buff that grants you either Offensive Opportunity (First) or Defensive Opportunity (Second).
- Offensive Opportunity allows you to strike your targets with bonus damage equal to 25% of your attack’s damage while the buff is active. Defensive Opportunity will restore some health and endurance with each attack while the buff is active.