Description[]
Inks used in the transcribing of powerful magic spells.
Recipes Used In[]
Costume Recipes
Common Enhancements
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
Set Enhancements
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Reactive Armor: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Resistance/Defense
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Steadfast Protection: Knockback Protection
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Unspeakable Terror: Accuracy/Recharge
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Endurance
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Freebird: Stealth
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Unbounded Leap: Stealth
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Focused Smite: Damage/Recharge
- Focused Smite: Damage/Recharge
- Focused Smite: Damage/Recharge
- Touch of Death: Damage/Endurance
- Touch of Death: Damage/Endurance
- Touch of Death: Damage/Endurance
- Touch of Death: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Mako's Bite: Damage/Recharge
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Maelstrom's Fury: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Ruin: Accuracy/Damage/Recharge
- Ruin: Accuracy/Damage/Recharge
- Ruin: Accuracy/Damage/Recharge
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Multi-Strike: Accuracy/Damage/Endurance
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Endurance/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Executioner's Contract: Accuracy/Damage
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Unquestioning Loyalty: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Regenerative Tissue: Healing/Absorb/Recharge
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Serendipity: Endurance
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Harmonized Healing: Healing/Absorb/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Gift of the Ancients: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Red Fortune: Defense/Endurance/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Miracle: Healing/Absorb/Recharge
- Doctored Wounds: Healing/Absorb/Recharge
- Doctored Wounds: Healing/Absorb/Recharge
- Doctored Wounds: Healing/Absorb/Recharge
- Doctored Wounds: Healing/Absorb/Recharge
- Doctored Wounds: Healing/Absorb/Recharge
- Doctored Wounds: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Numina's Convalescence: Healing/Absorb/Recharge
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Razzle Dazzle: Accuracy/Stun/Recharge
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Rope A Dope: Accuracy/Stun/Recharge
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Jaunt: Endurance/Range
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Celerity: Run
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Nightmare: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Endurance
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Hibernation: Endurance/Sleep
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Lethargic Repose: Accuracy/Sleep/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Recharge
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Force Feedback: Knockback/Accuracy
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Rech
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dampened Spirits: To Hit Debuff/Recharge/Endurance Reduction
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Eradication: Accuracy/Damage/Endurance/Recharge
- Eradication: Accuracy/Damage/Endurance/Recharge
- Eradication: Accuracy/Damage/Endurance/Recharge
- Eradication: Accuracy/Damage/Endurance/Recharge
- Eradication: Accuracy/Damage/Endurance/Recharge
- Eradication: Accuracy/Damage/Endurance/Recharge
- Eradication: Accuracy/Damage/Endurance/Recharge
- Eradication: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
Dropped By[]
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Arcane enemies between levels 26 and 34.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.