Description[]
A chronal device that tracks the current fourth dimensional offset and velocity.
Recipes Used In[]
Costume Recipes
Common Enhancements
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Recharge Reduction
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
- Invention: To Hit Debuff
Set Enhancements
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Doctored Wounds: Healing/Absorb/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Soaring: Endurance/Fly
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Adjusted Targeting: To Hit Buff/Rech/End Reduction
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
Dropped By[]
This salvage is Common. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.