(→Marcone Underboss: added five powers) |
(→Minions: added Marcone Buckshot, high level) |
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The Family loyalists work for [[Emil Marcone]], de facto governor of [[Port Oakes]]. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi. |
The Family loyalists work for [[Emil Marcone]], de facto governor of [[Port Oakes]]. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi. |
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− | ''Powers'' |
+ | ''Powers <font color="red">(Levels 1-29)</font>'' |
{{Power|[[Image:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| (Ranged) Cone, Lethal, Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down.}} |
{{Power|[[Image:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| (Ranged) Cone, Lethal, Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down.}} |
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{{Power|[[Image:Inherent_Brawl.png|22px]]| Heavy Brawl| Melee, Smash| When all else fails, use your own 2 fists.}} |
{{Power|[[Image:Inherent_Brawl.png|22px]]| Heavy Brawl| Melee, Smash| When all else fails, use your own 2 fists.}} |
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+ | |||
+ | {{Power|[[Image:Fighting_Kick.png|22px]]| Kick| Melee, Moderate Damage, Smash, Foe Knockdown| A modest kicking attack that has a small chance to knock opponents down.}} |
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+ | |||
+ | |||
+ | ==== Marcone Buckshot ==== |
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+ | |||
+ | The Family loyalists work for [[Emil Marcone]], de facto governor of [[Port Oakes]]. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi. |
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+ | |||
+ | ''Powers <font color="red">(Levels 30+)</font>'' |
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+ | |||
+ | {{Power|[[Image:AssaultWeapons_ShotgunSlug.png|22px]]| Slug| Ranged, Lethal, Foe Knockdown| Fires a large slug at a single target at a very long range. This very accurate weapon hits hard, and can knock down foes.}} |
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+ | |||
+ | {{Power|[[Image:AssaultWeapons_ShotgunBuckShot.png|22px]]| 12 Gauge| (Ranged) Cone, Lethal, Foe Knockdown| Good at medium range. Longer range and more deadly than most shotguns, the 12 Gauge shotgun fires a cone of buckshot pellets and can knock some foes down.}} |
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+ | |||
+ | {{Power|[[Image:Fighting_Boxing.png|22px]]| Boxing| Melee, Smash, Foe Disorient| A decent punch that has a small chance to Disorient foes.}} |
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{{Power|[[Image:Fighting_Kick.png|22px]]| Kick| Melee, Moderate Damage, Smash, Foe Knockdown| A modest kicking attack that has a small chance to knock opponents down.}} |
{{Power|[[Image:Fighting_Kick.png|22px]]| Kick| Melee, Moderate Damage, Smash, Foe Knockdown| A modest kicking attack that has a small chance to knock opponents down.}} |
Revision as of 11:37, 12 October 2006
Minions
Marcone
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.
Powers
Revolver
Ranged, Lethal, Med Damage | |
---|---|
Small caliber side arm. Not very accurate. |
|
Brawl
Melee, Smash | |
---|---|
When all else fails, use your own 2 fists. |
|
Marcone Blackjack
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'the Mooch' Verandi.
Powers
Revolver
Ranged Lethal, Med Dam | |
---|---|
Small caliber side arm. Not very accurate. |
|
Blackjack
(Melee, Smash) Foe Disorient | |
---|---|
The Blackjack has Disoriented you. |
|
Brawl
Melee, Smash | |
---|---|
When all else fails, use your own 2 fists. |
|
Marcone Gunner
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.
Powers
Burst
(Ranged) Lethal, Damage over Time, Foe -Defense | |
---|---|
Your defense has been reduced by the Tommy Gun. |
|
Full Auto (First seen at level 30)
(Ranged) Damage over Time, Lethal | |
---|---|
You are taking Lethal Damage over Time from the Tommy Gun. |
|
Rifle Butt
Melee, Smash | |
---|---|
A smash with the butt of your rifle. |
|
Marcone Muscle
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.
Powers
Revolver
Ranged Lethal, Med Dam | |
---|---|
Small caliber side arm. Not very accurate. |
|
Marcone Buckshot
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.
Powers (Levels 1-29)
Shotgun
(Ranged) Cone, Lethal, Foe Knockdown | |
---|---|
Good at close range. Fires a cone of buckshot pellets and can knock some foes down. |
|
Heavy Brawl
Melee, Smash | |
---|---|
When all else fails, use your own 2 fists. |
|
Kick
Melee, Moderate Damage, Smash, Foe Knockdown | |
---|---|
A modest kicking attack that has a small chance to knock opponents down. |
|
Marcone Buckshot
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.
Powers (Levels 30+)
Slug
Ranged, Lethal, Foe Knockdown | |
---|---|
Fires a large slug at a single target at a very long range. This very accurate weapon hits hard, and can knock down foes. |
|
12 Gauge
(Ranged) Cone, Lethal, Foe Knockdown | |
---|---|
Good at medium range. Longer range and more deadly than most shotguns, the 12 Gauge shotgun fires a cone of buckshot pellets and can knock some foes down. |
|
Boxing
Melee, Smash, Foe Disorient | |
---|---|
A decent punch that has a small chance to Disorient foes. |
|
Kick
Melee, Moderate Damage, Smash, Foe Knockdown | |
---|---|
A modest kicking attack that has a small chance to knock opponents down. |
|
Button Man Buckshot
Organized crime has always had plenty of competition in Paragon City, but that doesn't stop young street toughs from wanting to swear allegiance to their Don and live like a wiseguy. It helps to be a stone cold killer with a gun, like these guys.
Powers
Shotgun
(Ranged) Cone, Lethal, Foe Knockdown | |
---|---|
Good at close range. Fires a cone of buckshot pellets and can knock some foes down. |
|
No Melee attacks
| |
---|---|
This gangster doesen´t have any Melee attacks at all |
|
Button Man Muscle
Organized crime has always had plenty of competition in Paragon City, but that doesn't stop young street toughs from wanting to swear allegiance to their Don and live like a wiseguy. It helps to be a stone cold killer with a gun, like these guys.
Powers
Automatic Pistol
Ranged, Lethal, Med Dam | |
---|---|
Small caliber side arm. |
|
Boxing
Melee, Smash, Foe Disorient | |
---|---|
A decent punch that has a small chance to Disorient foes. |
|
Kick
Melee, Moderate Damage, Smash, Foe Knockdown | |
---|---|
A modest kicking attack that has a small chance to knock opponents down. |
|
Button Man Gunner
Organized crime has always had plenty of competition in Paragon City, but that doesn't stop young street toughs from wanting to swear allegiance to their Don and live like a wiseguy. It helps to be a stone cold killer with a gun, like these guys.
Powers
Burst
(Ranged) Lethal, Damage over Time, Foe -Defense | |
---|---|
Your defense has been reduced by the Tommy Gun. |
|
No Melee attacks
| |
---|---|
This gangster doesen´t have any Melee attacks at all |
|
Lieutenants
Capo Gunner
Each Capo controls his own crew of Button Men. It's a kind of authority you don't earn unless you've proven yourself both ruthless and lucky. Capos save the best weapons and women for themselves and are inevitably smart, tough fighters.
Powers
Burst
(Ranged) Lethal, Foe -Defense | |
---|---|
Your defense has been reduced by the Tommy Gun. |
|
Full Auto
(Ranged) Damage over Time, Lethal | |
---|---|
You are taking Lethal Damage over Time from the Tommy Gun. |
|
No Melee attacks
| |
---|---|
This gangster doesen´t have any Melee attacks at all |
|
Capo Muscle
Each Capo controls his own crew of Button Men. It's a kind of authority you don't earn unless you've proven yourself both ruthless and lucky. Capos save the best weapons and women for themselves and are inevitably smart, tough fighters.
Powers
Automatic Pistol
Ranged, Lethal, Med Damage | |
---|---|
Small caliber side arm. |
|
Jab
(Melee) Foe Disorient | |
---|---|
You have been disoriented. |
|
Punch
Melee, Smash, Foe Knockback | |
---|---|
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. |
|
Haymaker
Melee, Smash, Foe Knockback | |
---|---|
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback. |
|
Marcone Hitman
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliore, Guido 'the Mooch' Verandi.
Powers (Lower levels)
Automatic Pistol
Ranged, Lethal, Med Damage | |
---|---|
Small caliber side arm. |
|
Heavy Brawl
Melee, Smash | |
---|---|
When all else fails, use your own 2 fists. |
|
Powers (Higher levels)
Sniper Rifle
Ranged, Sniper, Lethal, Foe Knockdown | |
---|---|
Sniper Rifle is a powerful piece of hardware. It is very accurate and has a verly long range. The impressive round can knock down its target. |
|
Heavy Brawl
Melee, Smash | |
---|---|
When all else fails, use your own 2 fists. |
|
Marcone Underboss
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'the Mooch' Verandi.
Powers
Frag Grenade
(Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback | |
---|---|
The explosion from the Fragmentation Grenade affects all within the blast and can knock them back. |
|
Jab
(Melee) Foe Disorient | |
---|---|
You have been disoriented. |
|
Punch
Melee, Smash, Foe Knockback | |
---|---|
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. |
|
Haymaker
Melee, Smash, Foe Knockback | |
---|---|
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback. |
|
Focus
Toggle, Self +Defense | |
---|---|
The Family Boss can Focus his Senses to predict and avoid attacks. |
|
Bosses
Marcone Consigliere
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliore, Guido 'the Mooch' Verandi.
Marcone Capo
The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliore, Guido 'the Mooch' Verandi.
Powers
Full Auto
(Ranged) Damage over Time (Lethal) | |
---|---|
You are taking Lethal Damage over Time from the Tommy Gun. |
|
Burst
(Ranged) Lethal, Foe -Defense | |
---|---|
Your defense has been reduced by the Tommy Gun. |
|
Assault (Only level 10+)
Point Blank Area of Effect, Ally +Damage +Resistance: Placate, Taunt | |
---|---|
While this power is active, you and your nearby teammates deal more damage. |
|
Consigliere
In Paragon City you don´t become one of the most trusted advisors without a little super-powered expertise. Consiglieres have far more subtle powers than their Underboss counterparts, which match their more subtle responsibilities within the Family.
Powers
Propel
Ranged, Smash, Foe Knockback | |
---|---|
The Family Boss can open up a portal and pull in a heavy object that her can then levitate and Propel at foes. |
|
Crush
Ranged, Low Smash Damage, Foe Immobilize, -Fly | |
---|---|
Creates a localized gravitational field strong enough to Immobilize a single foe. Crush can also bring down flying entities. This power is very accurate and deals some crushing damage over time. |
|
Gravity Distortion
Ranged, Foe Hold | |
---|---|
Causes a single foe to experience an intensely misshapen gravitation field, rendering them unable to take any action. |
|
Jab
(Melee) Foe Disorient | |
---|---|
You have been disoriented. |
|
Punch
Melee, Smash, Foe Knockback | |
---|---|
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. |
|
Haymaker
Melee, Smash, Foe Knockback | |
---|---|
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback. |
|
Underboss
The Underbosses report directly to the Don, and each has control over a number of Capos. In Paragon City you don´t rise to the top without a little super-powered help, and many Underbosses have heightened abilities or access to specialized gear that helps them stay on top in their cutthroath business.
Powers
Frag Grenade
(Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback | |
---|---|
The explosion from the Fragmentation Grenade affects all within the blast and can knock them back. |
|
Full Auto
(Ranged) Damage over Time (Lethal) | |
---|---|
You are taking Lethal Damage over Time from the Tommy Gun. |
|
Burst
(Ranged) Lethal, Foe -Defense | |
---|---|
Your defense has been reduced by the Tommy Gun. |
|
Jab
(Melee) Foe Disorient | |
---|---|
You have been disoriented. |
|
Punch
Melee, Smash, Foe Knockback | |
---|---|
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. |
|
Haymaker
Melee, Smash, Foe Knockback | |
---|---|
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback. |
|
Focus
Toggle, Self +Defense | |
---|---|
The Family Boss can Focus his Senses to predict and avoid attacks. |
|
Named Enemies
Pitbull (Lieutenant)
Main Article: Pitbull
Pitbull is an enforcer for the Marcone Family in Port Oakes. You've agreed to help the Marcones with a few problems they've been having, and Pitbull has been sent along to assist you.
Powers
Slug
Ranged, Lethal, Foe Knockdown | |
---|---|
Fires a large slug at a single target at a very long range. This very accurate weapon hits hard, and can knock down foes. |
|
12 Gauge
(Ranged) Cone, Lethal, Foe Knockdown | |
---|---|
Good at medium range. Longer range and more deadly than most shotguns, the 12 Gauge shotgun fires a cone of buckshot pellets and can knock some foes down. |
|
Jab
(Melee) Foe Disorient | |
---|---|
You have been disoriented. |
|
Punch
Melee, Smash, Foe Knockback | |
---|---|
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. |
|
Haymaker
Melee, Smash, Foe Knockback | |
---|---|
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback. |
|
Elite Bosses
Emil Marcone
Emil Marcone is the son of Manuel Marcone, the former Governor of Port Oakes. When Manuel was arrested by Interpol, Guildo 'The Mooch' Verandi stepped up to take control, much to the chagrin of Emil. Emil is now doing whatever he can to seize control from Guido.
Powers
Frag Grenade
(Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback | |
---|---|
The explosion from the Fragmentation Grenade affects all within the blast and can knock them back. |
|
Full Auto
(Ranged) Damage over Time (Lethal) | |
---|---|
You are taking Lethal Damage over Time from the Tommy Gun. |
|
Burst
(Ranged) Lethal, Foe -Defense | |
---|---|
Your defense has been reduced by the Tommy Gun. |
|
Jab
(Melee) Foe Disorient | |
---|---|
You have been disoriented. |
|
Punch
Melee, Smash, Foe Knockback | |
---|---|
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. |
|
Haymaker
Melee, Smash, Foe Knockback | |
---|---|
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback. |
|
Assault
+Damage | |
---|---|
Assault is an inherent power of Guildo, which increases the damage of all of his surrounding allies. |
|
Named Bosses
- Buster (Consigliere, Underboss)
- Denny Marcone (Marcone Capo) (CoV)
- Draco (Consigliere, Underboss)
- Falco Marcone (Marcone Capo) (CoV)
- Frankie Frost (Underboss)
- Joey "The Shirt" (Underboss)
- Marcone Consigliere (CoV)
- Mr. Crowe (Consigliere)
- Mr. Fawkes (Consigliere)
- Mr. Wolfe (Underboss)
- Paolo Marcone (Marcone Capo)(CoV)
- Sammy The Man (Consigliere)
- Tommy One Eye (Underboss)