Description[]
A shard of titanium.
Recipes Used In[]
Set Enhancements
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Titanium Coating: Endurance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Air Burst: Damage/Recharge
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Positron's Blast: Damage/Endurance
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Scirocco's Dervish: Accuracy/Recharge
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Range
- Exploit Weakness: Damage/Range
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Executioner's Contract: Disorient Bonus
- Sovereign Right: Accuracy
- Sovereign Right: Accuracy
- Sovereign Right: Accuracy
- Sovereign Right: Accuracy
- Sovereign Right: Accuracy
- Sovereign Right: Accuracy
- Sovereign Right: Accuracy
- Sovereign Right: Accuracy
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Numina's Convalescence: Healing/Absorb
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Rope A Dope: Accuracy/Stun
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Fear/Recharge
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Perplex: Confuse/Range
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Tempered Readiness: Endurance/Recharge/Slow
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Hecatomb: Damage
- Hecatomb: Damage
- Hecatomb: Damage
- Hecatomb: Damage
- Hecatomb: Damage
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Damage/Recharge
- Hecatomb: Recharge/Accuracy
- Hecatomb: Recharge/Accuracy
- Hecatomb: Recharge/Accuracy
- Hecatomb: Recharge/Accuracy
- Hecatomb: Recharge/Accuracy
- Armageddon: Recharge/Accuracy
- Armageddon: Recharge/Accuracy
- Armageddon: Recharge/Accuracy
- Armageddon: Recharge/Accuracy
- Armageddon: Recharge/Accuracy
- Apocalypse: Damage/Recharge
- Apocalypse: Damage/Recharge
- Apocalypse: Damage/Recharge
- Apocalypse: Damage/Recharge
- Apocalypse: Damage/Recharge
- Apocalypse: Damage/Recharge/Accuracy
- Apocalypse: Damage/Recharge/Accuracy
- Apocalypse: Damage/Recharge/Accuracy
- Apocalypse: Damage/Recharge/Accuracy
- Apocalypse: Damage/Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Recharge/Accuracy
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Apocalypse: Damage/Endurance Reduction
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Soulbound Allegiance: Damage/Recharge/Accuracy
- Coercive Persuasion: Contagious Confusion
- Coercive Persuasion: Contagious Confusion
- Coercive Persuasion: Contagious Confusion
- Coercive Persuasion: Contagious Confusion
- Coercive Persuasion: Contagious Confusion
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Taunt/Recharge
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Force Feedback: Chance for +Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Chance for Hold
- Fortunata Hypnosis: Sleep Duration/Recharge/Accuracy
- Fortunata Hypnosis: Sleep Duration/Recharge/Accuracy
- Fortunata Hypnosis: Sleep Duration/Recharge/Accuracy
- Fortunata Hypnosis: Sleep Duration/Recharge/Accuracy
- Fortunata Hypnosis: Sleep Duration/Recharge/Accuracy
- Fortunata Hypnosis: Recharge/Accuracy
- Fortunata Hypnosis: Recharge/Accuracy
- Fortunata Hypnosis: Recharge/Accuracy
- Fortunata Hypnosis: Recharge/Accuracy
- Fortunata Hypnosis: Recharge/Accuracy
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Performance Shifter: Endurance Modification
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Touch of Lady Grey: Defense Debuff/Endurance Reduction
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
Dropped By[]
This salvage is Uncommon. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.