Overview [ ]
War Mace is a melee powerset. It is a Tanker secondary power set in City of Heroes and as of Issue 12 a Brute primary power set in City of Villains.
You can wield a Medieval Mace or other graphic variations and master a variety of powerful Smashing attacks. Attack speeds are good, and the weight of the Mace has good Disorienting capabilities. The sheer weight of this weapon give it a bonus to hit.
Power Tables [ ]
Brute [ ]
As of Issue 12 , the War Mace powerset is available as a primary set for Brutes . The following table shows which powers are available and at what level:
Power
Level
Effect
Bash
1
Melee, Moderate Damage(Smash), Minor Disorient
Pulverize
1
Melee, High Damage(Smash), Minor Disorient
Jawbreaker
2
Melee, Superior Damage(Smash), Foe: Knockup
Build Up
6
Self: +Damage, +To-Hit
Clobber
8
Melee, Minor Damage(Smash), Disorient
Taunt
12
Ranged (Targeted Area of Effect), Foe: Taunt
Whirling Mace
18
Point Blank Area of Effect Melee, Moderate Damage(Smash), Minor Disorient
Shatter
26
Melee, Extreme Damage(Smash), Foe: High Knockback
Crowd Control
32
Melee (Cone), Moderate Damage(Smash), Foe: Knockback
Tanker [ ]
The War Mace powerset is available as a secondary set for Tankers . The following table shows which powers are available and at what level:
Power
Level
Effect
Bash
1
Melee, Moderate Damage(Smash), Minor Disorient
Pulverize
2
Melee, High Damage(Smash), Minor Disorient
Jawbreaker
4
Melee, Superior Damage(Smash), Foe: Knockup
Taunt
10
Ranged (Targeted Area of Effect), Foe: Taunt
Build Up
16
Self: +Damage, +To-Hit
Clobber
20
Melee, Minor Damage(Smash), Disorient
Whirling Mace
28
Point Blank Area of Effect Melee, Moderate Damage(Smash), Minor Disorient
Shatter
35
Melee, Extreme Damage(Smash), Foe: High Knockback
Crowd Control
38
Melee (Cone), Moderate Damage(Smash), Foe: Knockback
Powers [ ]
The following are powers in the War Mace powerset.
Bash[ ]
You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent.
Damage
Moderate Damage(Smash)
Recharge
Fast
Minimum Level
1 (Brute)
1 (Tanker)
Effects
Melee, Minor Disorient
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories
Melee Damage
Stuns
Taunt
Build Up[ ]
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge
Long
Minimum Level
6 (Brute)
16 (Tanker)
Effects
Self: +Damage, +To-Hit
Enhancements
Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories
To Hit Buffs
Clobber[ ]
You Clobber your foe's head in order to Disorient him. This attack does little damage on its own, but can leave most opponents Disoriented for a very long time.
Damage
Minor Damage(Smash)
Recharge
Slow
Minimum Level
8 (Brute)
20 (Tanker)
Effects
Melee, Foe: Disorient
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories
Melee Damage
Stuns
Taunt
Crowd Control[ ]
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage, and knocks them down.
Damage
Moderate Damage(Smash)
Recharge
Slow
Minimum Level
32 (Brute)
38 (Tanker)
Effects
Melee (Cone), Foe: Knockback
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories
PBAoE Damage
Knockback
Taunt
Jawbreaker[ ]
This upward swing attempts to shatter your opponent's jaw, and has a chance to send him flying upwards into the air.
Damage
Superior Damage(Smash)
Recharge
Slow
Minimum Level
2 (Brute)
4 (Tanker)
Effects
Melee, Foe: Knockup
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories
Melee Damage
Knockback
Taunt
Pulverize[ ]
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.
Damage
High Damage(Smash)
Recharge
Moderate
Minimum Level
1 (Brute)
2 (Tanker)
Effects
Melee, Minor Disorient
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories
Melee Damage
Stuns
Taunt
Shatter[ ]
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.
Damage
Extreme Damage(Smash)
Recharge
Slow
Minimum Level
26 (Brute)
35 (Tanker)
Effects
Melee, Foe: High Knockback
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories
PBAoE Damage
Knockback
Taunt
Taunt[ ]
Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head.
Recharge
Slow
Minimum Level
12 (Brute)
10 (Tanker)
Effects
Ranged (Targeted Area of Effect), Foe: Taunt
Enhancements
Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories
Taunt
Whirling Mace[ ]
You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage, and has a chance to Disorient every foe you hit.
Damage
Moderate Damage(Smash)
Recharge
Slow
Minimum Level
18 (Brute)
28 (Tanker)
Effects
Point Blank Area of Effect Melee
Foe: Minor Disorient
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories
PBAoE Damage
Stuns
Taunt
Notes [ ]
The powers Clobber and Jawbreaker were switched in the order that you can obtain them on August 1, 2006.
External Links [ ]