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+ | '''Water Blast''' is a [[ranged]] power set available as a primary set to [[Blaster]]s, [[Corruptor]]s, and [[Sentinel]]s, and is available as a secondary set to [[Defender]]s on accounts that have purchased it from the [[Paragon Market]] for 800 [[Paragon Point]]s. |
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− | {{Future}} |
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− | '''Water Blast''' is a [[ranged]] powerset that will be available to [[blaster]]s, [[defender]]s, and [[corruptor]]s. |
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==Description== |
==Description== |
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− | [[Image:WaterBlast TidalPower.png|thumbnail|Water Blast powers generate or use up stacks of [[Tidal Power]].]] |
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Water Blast grants you command over the power of water. This can be used to weaken and crush your foes with all the power of a tidal wave. Some Water Blast powers allow the user to build Tidal Power, while others consume Tidal Power. You can have 3 stacks of Tidal Power on yourself at a time. Your Tidal Power can be released to strengthen your Water Burst, Water Jet, Dehydrate and Geyser powers. Using these powers will remove all of your Tidal Power. |
Water Blast grants you command over the power of water. This can be used to weaken and crush your foes with all the power of a tidal wave. Some Water Blast powers allow the user to build Tidal Power, while others consume Tidal Power. You can have 3 stacks of Tidal Power on yourself at a time. Your Tidal Power can be released to strengthen your Water Burst, Water Jet, Dehydrate and Geyser powers. Using these powers will remove all of your Tidal Power. |
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− | == |
+ | ==Power Tables== |
+ | <div id="Aqua Bolt"> |
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− | {| class="wikitable" style="width:100%; text-align:center;" |
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+ | The Water Blast powerset is available as a primary set for [[Blaster]]s, [[Corruptor]]s and [[Sentinel]]s, or as a secondary set for [[Defender]]s. The following tables shows which powers are available and at what level: |
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− | | scope="col" style="width:19%;" | |
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+ | </div> |
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− | ! scope="col" style="width:9%;" | Tier 1 |
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− | ! scope="col" style="width:9%;" | Tier 2 |
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− | ! scope="col" style="width:9%;" | Tier 3 |
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− | ! scope="col" style="width:9%;" | Tier 4 |
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− | ! scope="col" style="width:9%;" | Tier 5 |
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− | ! scope="col" style="width:9%;" | Tier 6 |
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− | ! scope="col" style="width:9%;" | Tier 7 |
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− | ! scope="col" style="width:9%;" | Tier 8 |
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− | ! scope="col" style="width:9%;" | Tier 9 |
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− | |- |
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− | !| <div class="blasterfilter arrowblock" title="Blaster">[[Image:Archetypeicon blaster.png|20px|link={{fullurl:{{FULLPAGENAME}}}}#]]</div><div class="blasterfilter">[{{fullurl:{{FULLPAGENAME}}}}# Blaster]</div> |
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− | <div class="defenderfilter arrowblock" title="Defender">[[Image:Archetypeicon defender.png|20px|link={{fullurl:{{FULLPAGENAME}}}}#]]</div><div class="defenderfilter">[{{fullurl:{{FULLPAGENAME}}}}# Defender]</div> |
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− | <div class="corruptorfilter arrowblock" title="Corruptor">[[Image:V archetypeicon corruptor.png|20px|link={{fullurl:{{FULLPAGENAME}}}}#]]</div><div class="corruptorfilter">[{{fullurl:{{FULLPAGENAME}}}}# Corruptor]</div> |
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− | || [[Image:WaterBlast AquaBolt.png|link=#Aqua Bolt|Aqua Bolt]] |
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− | || [[Image:WaterBlast HydroBlast.png|link=#Hydro Blast|Hydro Blast]] |
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− | || [[Image:WaterBlast WaterBurst.png|link=#Water Burst|Water Burst]] |
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− | || [[Image:WaterBlast Whirlpool.png|link=#Whirlpool|Whirlpool]] |
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− | || [[Image:WaterBlast TidalForces.png|link=#Tidal Forces|Tidal Forces]] |
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− | || [[Image:WaterBlast Dehydrate.png|link=#Dehydrate|Dehydrate]] |
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− | || [[Image:WaterBlast WaterJet.png|link=#Water Jet|Water Jet]] |
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− | || [[Image:WaterBlast SteamSpray.png|link=#Steam Spray|Steam Spray]] |
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− | || [[Image:WaterBlast Geyser.png|link=#Geyser|Geyser]] |
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− | |} |
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+ | === '''Blasters/Corruptors/Defenders''' === |
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− | <div id="Aqua Bolt">{{:Aqua Bolt}}</div> |
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− | <div id=" |
+ | <div id="Aqua Bolt"> |
+ | {{Powers_SplitLevelHeader}} |
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− | <div id="Water Burst">{{:Water Burst}}</div> |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast AquaBolt.png|Power=Aqua Bolt|PriLevel=1|SecLevel=1|Effect=Ranged, Light DMG(Cold/Smash), Foe -DEF, Self +Tidal Power|Border=1}} |
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− | <div id="Whirlpool">{{:Whirlpool}}</div> |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast HydroBlast.png|Power=Hydro Blast|PriLevel=1|SecLevel=2|Effect=Ranged, High DMG(Cold/Smash), Foe -Speed, Knockdown, Self +Tidal Power|Border=1}} |
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− | <div id="Tidal Forces">{{:Tidal Forces}}</div> |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast WaterBurst.png|Power=Water Burst|PriLevel=2|SecLevel=4|Effect=Ranged (Targeted AoE), Moderate DMG(Cold/Smash), Foe -Speed, Knockdown, Self -Tidal Power|Border=1}} |
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− | <div id="Dehydrate">{{:Dehydrate}}</div> |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast Whirlpool.png|Power=Whirlpool|PriLevel=6|SecLevel=10|Effect=Ranged (Location AoE), High DoT (Cold), -Speed, -Defense, Self +Tidal Power|Border=1}} |
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− | <div id="Water Jet">{{:Water Jet}}</div> |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast TidalForces.png|Power=Tidal Forces|PriLevel=8|SecLevel=16|Effect=Self +To-Hit, +Damage|Border=1}} |
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− | <div id="Steam Spray">{{:Steam Spray}}</div> |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast Dehydrate.png|Power=Dehydrate|PriLevel=12|SecLevel=20|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +/- Tidal Power|Border=1}} |
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− | <div id="Geyser">{{:Geyser}}</div> |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast WaterJet.png|Power=Water Jet|PriLevel=18|SecLevel=28|Effect=Ranged, High DMG(Cold/Smash), Foe -Speed, Self +/- Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast SteamSpray.png|Power=Steam Spray|PriLevel=26|SecLevel=35|Effect=Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast Geyser.png|Power=Geyser|PriLevel=32|SecLevel=38|Effect=Ranged (Targeted AoE), High DMG(Fire/Smash), Foe High DoT(Fire), -Speed, Knock Up, Disorient, Self -Tidal Power|Border=0}} |
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+ | {{Powers_Footer}} |
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+ | </div> |
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+ | |||
+ | === '''Sentinels''' === |
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+ | <div id="Aqua Bolt"> |
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+ | {{Powers_SplitLevelHeader}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast AquaBolt.png|Power=Aqua Bolt|PriLevel=1|SecLevel=1|Effect=Ranged, Light DMG(Cold/Smash), Foe -DEF, Self +Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast HydroBlast.png|Power=Hydro Blast|PriLevel=1|SecLevel=2|Effect=Ranged, High DMG(Cold/Smash), Foe -Speed, Knockdown, Self +Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast WaterBurst.png|Power=Water Burst|PriLevel=2|SecLevel=4|Effect=Ranged (Targeted AoE), Moderate DMG(Cold/Smash), Foe -Speed, Knockdown, Self -Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast Dehydrate.png|Power=Dehydrate|PriLevel=6|SecLevel=10|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +/- Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast TidalForces.png|Power=Tidal Forces|PriLevel=8|SecLevel=16|Effect=Self +To-Hit, +Damage|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast Whirlpool.png|Power=Whirlpool|PriLevel=12|SecLevel=20|Effect=Ranged (Location AoE), High DoT (Cold), -Speed, -Defense, Self +Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast WaterJet.png|Power=Water Jet|PriLevel=18|SecLevel=28|Effect=Ranged, High DMG(Cold/Smash), Foe -Speed, Self +/- Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast SteamSpray.png|Power=Steam Spray|PriLevel=26|SecLevel=35|Effect=Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power|Border=1}} |
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+ | {{Powers_SplitLevelRow|Icon=WaterBlast Geyser.png|Power=Geyser|PriLevel=32|SecLevel=38|Effect=Ranged (Targeted AoE), High DMG(Fire/Smash), Foe High DoT(Fire), -Speed, Knock Up, Disorient, Self -Tidal Power|Border=0}} |
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+ | {{Powers_Footer}} |
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+ | </div> |
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+ | |||
+ | == Powers == |
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+ | The following are powers in the Water Blast powerset. |
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+ | |||
+ | === [[Image:WaterBlast_AquaBolt.png]] Aqua Bolt === |
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+ | |||
+ | You strike your foe with a rapid blast of freezing cold water causing Light Cold and Smashing damage as well as reducing their defense. Aqua Bolt builds 1 Tidal Power.{{PowerBlock_Start}} |
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+ | {{PowerBlock_Damage|Light Damage (Cold/Smashing)}} |
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+ | {{PowerBlock_Recharge|Very Fast}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 1 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 1 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Ranged, Light Damage (Cold/Smash)}} |
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+ | {{PowerBlock_Blank|Foe -Defense, Self +Tidal Power}} |
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+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} |
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+ | {{PowerBlock Sets|{{Set Ranged Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | === [[Image:WaterBlast_Dehydrate.png]] Dehydrate === |
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+ | |||
+ | You rapidly dehydrate your target, causing Moderate Cold and Smashing damage, reducing their movement speed and defense as well as causing a measure of Cold damage over time. You are then healed over time for a moderate amount of health. Dehydrate grants 1 stack fo Tidal Power if you have 2 or less. Dehydrate will consume all stacks of Tidal Power if you have 3, but the power's heal over time effect is increased by 50%. |
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+ | |||
+ | NOTE: This power will grant a regeneration buff in PvP zones instead of a heal over time. |
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+ | |||
+ | {{PowerBlock_Start}} |
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+ | {{PowerBlock_Damage|Moderate, Light Damage over Time (Cold/Smashing)}} |
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+ | {{PowerBlock_Recharge|Moderate}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 12 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 20 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 6 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Ranged, Moderate Damage (Cold/Smash)}} |
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+ | {{PowerBlock_Blank|Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +/- Tidal Power}} |
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+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Heal}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Slow}}}} |
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+ | {{PowerBlock Sets|{{Set Ranged Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} |
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+ | {{PowerBlock_Blank|{{Set Healing}}}} |
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+ | {{PowerBlock_Blank|{{Set Slow Movement}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | === [[Image:WaterBlast_Geyser.png]] Geyser === |
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+ | |||
+ | You cause the earth to erupt beneath your target's feet as a Geyser of scalding hot water burns your foes and tosses them violently into the air. Geyser causes High Fire and Smashing damage before causing High Fire damage over time as well as reducing their movement speed. Geyser consumes all Tidal Power. Both the initial damage and damage over time portions of this power will be increased and have a scaling chance to disorient for each stack of Tidal Power. If you have 3 stacks of Tidal Power, Geyser will have a 100% chance to disorient affected targets. |
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+ | |||
+ | {{PowerBlock_Start}} |
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+ | {{PowerBlock_Damage|High, High Damage over Time (Fire/Smashing)}} |
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+ | {{PowerBlock_Recharge|Very Slow}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 32 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 38 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 32 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Ranged (Targeted AoE), High Damage (Fire/Smash)}} |
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+ | {{PowerBlock_Blank|Foe High DoT (Fire), -Speed, Knock Up, Disorient, Self - Tidal Power}} |
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+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Slow}}}} |
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+ | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Stuns}}}} |
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+ | {{PowerBlock_Blank|{{Set Knockback}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | === [[Image:WaterBlast_HydroBlast.png]] Hydro Blast === |
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+ | |||
+ | You briefly focus before releasing an intense blast of chilling water at your foe that causes High Cold and Smashing damage. Affected foes will have their movement speed reduced briefly and have a chance to be knocked down. Hydro Blast builds 1 Tidal Power. |
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+ | |||
+ | {{PowerBlock_Start}} |
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+ | {{PowerBlock_Damage|High Damage (Cold/Smashing)}} |
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+ | {{PowerBlock_Recharge|Moderate}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 1 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 2 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 1 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Ranged, High Damage (Cold/Smash)}} |
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+ | {{PowerBlock_Blank|Foe -Speed, Knockdown, Self +Tidal Power}} |
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+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Slow}}}} |
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+ | {{PowerBlock Sets|{{Set Ranged Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Knockback}}}} |
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+ | {{PowerBlock_Blank|{{Set Slow Movement}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | === [[Image:WaterBlast_SteamSpray.png]] Steam Spray === |
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+ | |||
+ | You spray scalding hot steam in a cone in front of you badly burning affected targets. Steam Spray causes Moderate Fire damage, Minor Fire damage over time and reduces the target's Defense slightly. Steam Spray grants 1 stack of Tidal Power. |
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+ | |||
+ | {{PowerBlock_Start}} |
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+ | {{PowerBlock_Damage|High (Fire)}} |
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+ | {{PowerBlock_Recharge|Long}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 26 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 35 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 26 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Ranged (Cone), High Damage (Fire)}} |
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+ | {{PowerBlock_Blank|Foe -Defense, Minor DoT(Fire), Self +Tidal Power}} |
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+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} |
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+ | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | === [[Image:WaterBlast_TidalForces.png]] Tidal Forces === |
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+ | |||
+ | You draw tidal energies into yourself thus boosting your chance to hit significantly, slightly boosting your damage, range and granting yourself +3 Tidal Power. |
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+ | |||
+ | {{PowerBlock_Start}} |
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+ | {{PowerBlock_Recharge|Very Long}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 8 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 16 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 8 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Self +To Hit, +Damage, +Range, +Special}} |
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+ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} |
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+ | {{PowerBlock Sets|{{Set To Hit Buff}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | === [[Image:WaterBlast_WaterBurst.png]] Water Burst === |
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+ | |||
+ | You cause water to violently explode from beneath your target's feet blasting all foes nearby with freezing cold water. Affected targets will suffer Moderate Cold and Smashing damage, have their movement speed reduced and may be knocked down by the force of the blast. Water Burst consumes all Tidal Power. It will deal additional cold damage and have a greater chance to knockdown for each stack of Tidal Power. If you have 3 stacks of Tidal Power Water Burst will have a 100% chance to knock the targets into the air. |
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+ | |||
+ | {{PowerBlock_Start}} |
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+ | {{PowerBlock_Damage|Moderate (Cold/Smashing)}} |
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+ | {{PowerBlock_Recharge|Slow}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 2 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 4 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 2 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Ranged (Targeted AoE), Moderate Damage (Cold/Smash)}} |
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+ | {{PowerBlock_Blank|Foe -Speed, Knockdown, Self -Tidal Power}} |
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+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Slow}}}} |
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+ | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Knockback}}}} |
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+ | {{PowerBlock_Blank|{{Set Slow Movement}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | === [[Image:WaterBlast_WaterJet.png]] Water Jet === |
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+ | |||
+ | You spray a concentrated torrent of water toward your target that causes High Cold and Smashing damage as well as reducing your target's movement speed. If you have 2 or less Tidal Power, you will gain a stack of Tidal Power. If you have 3 Tidal Power and you activate this power, it will have an enhanced effect causing Water Jet to cast slightly faster and immediately reset the recharge of Water Jet. Water Jet's enhanced effect can be used once every 15 seconds. |
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+ | |||
+ | {{PowerBlock_Start}} |
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+ | {{PowerBlock_Damage|High (Cold/Smashing)}} |
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+ | {{PowerBlock_Recharge|Moderate}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 18 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 28 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 18 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Ranged (Cone), High Damage (Fire)}} |
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+ | {{PowerBlock_Blank|Foe -Defense, Minor DoT(Fire), Self +Tidal Power}} |
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+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} |
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+ | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | === [[Image:WaterBlast_Whirlpool.png]] Whirlpool === |
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+ | |||
+ | You create a violent whirlpool at the target location causing Cold damage over time, reducing the targets' speed and defense for a short time. Whirlpool grants 1 stack of Tidal Power. |
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+ | |||
+ | {{PowerBlock_Start}} |
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+ | {{PowerBlock_Damage|High Damage over Time (Cold)}} |
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+ | {{PowerBlock_Recharge|Long}} |
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+ | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 6 (Blaster)}} |
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+ | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 10 (Defender)}} |
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+ | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} |
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+ | {{PowerBlock_Blank|[[Image:Sentinel_logo.png|18px]] 12 (Sentinel)}} |
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+ | {{PowerBlock_Effects|Ranged (Location AoE), High Damage over Time (Cold)}} |
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+ | {{PowerBlock_Blank|Foe -Speed, -Defense, Self +Tidal Power}} |
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+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} |
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+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} |
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+ | {{PowerBlock_Blank|{{Enhance Slow}}}} |
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+ | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} |
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+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} |
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+ | {{PowerBlock_Blank|{{Set Slow Movement}}}} |
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+ | {{PowerBlock_End}} |
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+ | |||
+ | ==History== |
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+ | Water Blast was added on 2012-07-10. |
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==External links== |
==External links== |
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* {{PW}} |
* {{PW}} |
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+ | * {{CoD power set|type=ranged|for=blaster}} |
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+ | * {{CoD power set|type=ranged|for=defender}} |
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+ | * {{CoD power set|type=ranged|for=corruptor}} |
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− | {{Navbox ranged |
+ | {{Navbox ranged power sets|show}} |
− | {{Navbox blaster |
+ | {{Navbox blaster power sets|hide}} |
− | {{Navbox defender |
+ | {{Navbox defender power sets|hide}} |
− | {{Navbox corruptor |
+ | {{Navbox corruptor power sets|hide}} |
− | [[Category:Ranged |
+ | [[Category:Ranged power sets]] |
− | [[Category:Blaster |
+ | [[Category:Blaster power sets]] |
− | [[Category:Defender |
+ | [[Category:Defender power sets]] |
− | [[Category:Corruptor |
+ | [[Category:Corruptor power sets]] |
Latest revision as of 03:36, 2 April 2020
Water Blast is a ranged power set available as a primary set to Blasters, Corruptors, and Sentinels, and is available as a secondary set to Defenders on accounts that have purchased it from the Paragon Market for 800 Paragon Points.
Description[]
Water Blast grants you command over the power of water. This can be used to weaken and crush your foes with all the power of a tidal wave. Some Water Blast powers allow the user to build Tidal Power, while others consume Tidal Power. You can have 3 stacks of Tidal Power on yourself at a time. Your Tidal Power can be released to strengthen your Water Burst, Water Jet, Dehydrate and Geyser powers. Using these powers will remove all of your Tidal Power.
Power Tables[]
The Water Blast powerset is available as a primary set for Blasters, Corruptors and Sentinels, or as a secondary set for Defenders. The following tables shows which powers are available and at what level:
Blasters/Corruptors/Defenders[]
Power | Level as Primary | Level as Secondary | Effect | |
Aqua Bolt | 1 | 1 | Ranged, Light DMG(Cold/Smash), Foe -DEF, Self +Tidal Power | |
Hydro Blast | 1 | 2 | Ranged, High DMG(Cold/Smash), Foe -Speed, Knockdown, Self +Tidal Power | |
Water Burst | 2 | 4 | Ranged (Targeted AoE), Moderate DMG(Cold/Smash), Foe -Speed, Knockdown, Self -Tidal Power | |
Whirlpool | 6 | 10 | Ranged (Location AoE), High DoT (Cold), -Speed, -Defense, Self +Tidal Power | |
Tidal Forces | 8 | 16 | Self +To-Hit, +Damage | |
Dehydrate | 12 | 20 | Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +/- Tidal Power | |
Water Jet | 18 | 28 | Ranged, High DMG(Cold/Smash), Foe -Speed, Self +/- Tidal Power | |
Steam Spray | 26 | 35 | Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power | |
Geyser | 32 | 38 | Ranged (Targeted AoE), High DMG(Fire/Smash), Foe High DoT(Fire), -Speed, Knock Up, Disorient, Self -Tidal Power |
Sentinels[]
Power | Level as Primary | Level as Secondary | Effect | |
Aqua Bolt | 1 | 1 | Ranged, Light DMG(Cold/Smash), Foe -DEF, Self +Tidal Power | |
Hydro Blast | 1 | 2 | Ranged, High DMG(Cold/Smash), Foe -Speed, Knockdown, Self +Tidal Power | |
Water Burst | 2 | 4 | Ranged (Targeted AoE), Moderate DMG(Cold/Smash), Foe -Speed, Knockdown, Self -Tidal Power | |
Dehydrate | 6 | 10 | Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +/- Tidal Power | |
Tidal Forces | 8 | 16 | Self +To-Hit, +Damage | |
Whirlpool | 12 | 20 | Ranged (Location AoE), High DoT (Cold), -Speed, -Defense, Self +Tidal Power | |
Water Jet | 18 | 28 | Ranged, High DMG(Cold/Smash), Foe -Speed, Self +/- Tidal Power | |
Steam Spray | 26 | 35 | Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power | |
Geyser | 32 | 38 | Ranged (Targeted AoE), High DMG(Fire/Smash), Foe High DoT(Fire), -Speed, Knock Up, Disorient, Self -Tidal Power |
Powers[]
The following are powers in the Water Blast powerset.
Aqua Bolt[]
You strike your foe with a rapid blast of freezing cold water causing Light Cold and Smashing damage as well as reducing their defense. Aqua Bolt builds 1 Tidal Power.
Damage | Light Damage (Cold/Smashing) |
Recharge | Very Fast |
Minimum Level | 1 (Blaster) |
1 (Defender) | |
1 (Corruptor) | |
1 (Sentinel) | |
Effects | Ranged, Light Damage (Cold/Smash) |
Foe -Defense, Self +Tidal Power | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Defense Debuff | |
Increase Attack Rate | |
Enhance Range | |
Set Categories | Ranged Damage |
Defense Debuff |
Dehydrate[]
You rapidly dehydrate your target, causing Moderate Cold and Smashing damage, reducing their movement speed and defense as well as causing a measure of Cold damage over time. You are then healed over time for a moderate amount of health. Dehydrate grants 1 stack fo Tidal Power if you have 2 or less. Dehydrate will consume all stacks of Tidal Power if you have 3, but the power's heal over time effect is increased by 50%.
NOTE: This power will grant a regeneration buff in PvP zones instead of a heal over time.
Damage | Moderate, Light Damage over Time (Cold/Smashing) |
Recharge | Moderate |
Minimum Level | 12 (Blaster) |
20 (Defender) | |
12 (Corruptor) | |
6 (Sentinel) | |
Effects | Ranged, Moderate Damage (Cold/Smash) |
Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +/- Tidal Power | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Defense Debuff | |
Increase Attack Rate | |
Enhance Range | |
Enhance Heal | |
Enhance Slow | |
Set Categories | Ranged Damage |
Defense Debuff | |
Healing | |
Slow Movement |
Geyser[]
You cause the earth to erupt beneath your target's feet as a Geyser of scalding hot water burns your foes and tosses them violently into the air. Geyser causes High Fire and Smashing damage before causing High Fire damage over time as well as reducing their movement speed. Geyser consumes all Tidal Power. Both the initial damage and damage over time portions of this power will be increased and have a scaling chance to disorient for each stack of Tidal Power. If you have 3 stacks of Tidal Power, Geyser will have a 100% chance to disorient affected targets.
Damage | High, High Damage over Time (Fire/Smashing) |
Recharge | Very Slow |
Minimum Level | 32 (Blaster) |
38 (Defender) | |
32 (Corruptor) | |
32 (Sentinel) | |
Effects | Ranged (Targeted AoE), High Damage (Fire/Smash) |
Foe High DoT (Fire), -Speed, Knock Up, Disorient, Self - Tidal Power | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Range | |
Enhance Disorient Duration | |
Enhance Slow | |
Set Categories | Targeted AoE Damage |
Stuns | |
Knockback |
Hydro Blast[]
You briefly focus before releasing an intense blast of chilling water at your foe that causes High Cold and Smashing damage. Affected foes will have their movement speed reduced briefly and have a chance to be knocked down. Hydro Blast builds 1 Tidal Power.
Damage | High Damage (Cold/Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
2 (Defender) | |
1 (Corruptor) | |
1 (Sentinel) | |
Effects | Ranged, High Damage (Cold/Smash) |
Foe -Speed, Knockdown, Self +Tidal Power | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Range | |
Enhance Slow | |
Set Categories | Ranged Damage |
Knockback | |
Slow Movement |
Steam Spray[]
You spray scalding hot steam in a cone in front of you badly burning affected targets. Steam Spray causes Moderate Fire damage, Minor Fire damage over time and reduces the target's Defense slightly. Steam Spray grants 1 stack of Tidal Power.
Damage | High (Fire) |
Recharge | Long |
Minimum Level | 26 (Blaster) |
35 (Defender) | |
26 (Corruptor) | |
26 (Sentinel) | |
Effects | Ranged (Cone), High Damage (Fire) |
Foe -Defense, Minor DoT(Fire), Self +Tidal Power | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Defense Debuff | |
Increase Attack Rate | |
Enhance Range | |
Set Categories | Targeted AoE Damage |
Defense Debuff |
Tidal Forces[]
You draw tidal energies into yourself thus boosting your chance to hit significantly, slightly boosting your damage, range and granting yourself +3 Tidal Power.
Recharge | Very Long |
Minimum Level | 8 (Blaster) |
16 (Defender) | |
8 (Corruptor) | |
8 (Sentinel) | |
Effects | Self +To Hit, +Damage, +Range, +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buffs |
Water Burst[]
You cause water to violently explode from beneath your target's feet blasting all foes nearby with freezing cold water. Affected targets will suffer Moderate Cold and Smashing damage, have their movement speed reduced and may be knocked down by the force of the blast. Water Burst consumes all Tidal Power. It will deal additional cold damage and have a greater chance to knockdown for each stack of Tidal Power. If you have 3 stacks of Tidal Power Water Burst will have a 100% chance to knock the targets into the air.
Damage | Moderate (Cold/Smashing) |
Recharge | Slow |
Minimum Level | 2 (Blaster) |
4 (Defender) | |
2 (Corruptor) | |
2 (Sentinel) | |
Effects | Ranged (Targeted AoE), Moderate Damage (Cold/Smash) |
Foe -Speed, Knockdown, Self -Tidal Power | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Range | |
Enhance Slow | |
Set Categories | Targeted AoE Damage |
Knockback | |
Slow Movement |
Water Jet[]
You spray a concentrated torrent of water toward your target that causes High Cold and Smashing damage as well as reducing your target's movement speed. If you have 2 or less Tidal Power, you will gain a stack of Tidal Power. If you have 3 Tidal Power and you activate this power, it will have an enhanced effect causing Water Jet to cast slightly faster and immediately reset the recharge of Water Jet. Water Jet's enhanced effect can be used once every 15 seconds.
Damage | High (Cold/Smashing) |
Recharge | Moderate |
Minimum Level | 18 (Blaster) |
28 (Defender) | |
18 (Corruptor) | |
18 (Sentinel) | |
Effects | Ranged (Cone), High Damage (Fire) |
Foe -Defense, Minor DoT(Fire), Self +Tidal Power | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Defense Debuff | |
Increase Attack Rate | |
Enhance Range | |
Set Categories | Targeted AoE Damage |
Defense Debuff |
Whirlpool[]
You create a violent whirlpool at the target location causing Cold damage over time, reducing the targets' speed and defense for a short time. Whirlpool grants 1 stack of Tidal Power.
Damage | High Damage over Time (Cold) |
Recharge | Long |
Minimum Level | 6 (Blaster) |
10 (Defender) | |
6 (Corruptor) | |
12 (Sentinel) | |
Effects | Ranged (Location AoE), High Damage over Time (Cold) |
Foe -Speed, -Defense, Self +Tidal Power | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Defense Debuff | |
Increase Attack Rate | |
Enhance Range | |
Enhance Slow | |
Set Categories | Targeted AoE Damage |
Defense Debuff | |
Slow Movement |
History[]
Water Blast was added on 2012-07-10.
External links[]
- Water Blast at Paragon Wiki
- Water Blast for blasters at City of Data
- Water Blast for defenders at City of Data
- Water Blast for corruptors at City of Data
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